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RE: IMPORTANT
Posted: Sat Feb 11, 2017 8:13 pm
by mroyer
I've never played any of these type games in multiplayer mode. In a sentence or two, can anyone enlighten be how it will/might work? Also, is "multi" two, or can a bunch of players play in a multigame?
Thanks for any replies,
-Mark R.
RE: IMPORTANT
Posted: Sat Feb 11, 2017 8:48 pm
by freeboy
For this game it is two.. as I have not played this game MP I hope it has a turn review to see the oponenets moves... inside the fow buffer.. you open the email and load turn play send all very rutine
RE: IMPORTANT
Posted: Sun Feb 12, 2017 2:26 pm
by Dmondragon75
+1
It would make no sense if one couldn't see enemy moves as u wrote
RE: IMPORTANT
Posted: Sun Feb 12, 2017 9:19 pm
by freeboy
some enemy moves of course! haha
I am really impressed by the simple, as opposed to monster games like wite etc, and how well the AI does!!! really something and 2 player will be fantastic.. so excited
RE: IMPORTANT
Posted: Mon Feb 13, 2017 11:37 am
by battlevonwar
I still remember our Commander Great War Games Freeboy. I look forward to trying take you on in Multiplayer. I played SC1/2 since 03 so you better sharpen your bayonet.
ORIGINAL: freeboy
some enemy moves of course! haha
I am really impressed by the simple, as opposed to monster games like wite etc, and how well the AI does!!! really something and 2 player will be fantastic.. so excited
RE: IMPORTANT
Posted: Mon Feb 13, 2017 3:22 pm
by freeboy
ORIGINAL: battlevonwar
I still remember our Commander Great War Games Freeboy. I look forward to trying take you on in Multiplayer. I played SC1/2 since 03 so you better sharpen your bayonet.
ORIGINAL: freeboy
some enemy moves of course! haha
I am really impressed by the simple, as opposed to monster games like wite etc, and how well the AI does!!! really something and 2 player will be fantastic.. so excited
haha
I think this may be the best 2 player game for fun factor, but we will see, I am in recovery from a sevear illness and have today, and perhaps for a bit, a great deal of time to send and recieve turns..
Prepare for the unexpected!
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Thu Feb 16, 2017 9:14 pm
by ludi18671
Is there any news on this? It will be THREE MONTHS since the game launched tomorrow...it WOULD BE REALLY nice to have multiplayer soon.
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Thu Feb 16, 2017 10:37 pm
by freeboy
its in beta last I heard here
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Fri Feb 17, 2017 11:05 am
by n0kn0k
ORIGINAL: freeboy
its in beta last I heard here
Haven't got it yet. Will let you know when we start testing.
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Sat Feb 18, 2017 7:56 am
by mst007
*Really* looking forward to it.
RE: IMPORTANT
Posted: Sat Feb 18, 2017 1:59 pm
by freeboy
I am in if you need volenteeres who read and write Engwish
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Sun Feb 19, 2017 8:55 am
by elmo3
ORIGINAL: n0kn0k
ORIGINAL: freeboy
its in beta last I heard here
Haven't got it yet. Will let you know when we start testing.
Just put it out here for all of us as a beta patch. I'm sure plenty of people will help test it.
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Sun Feb 19, 2017 10:01 am
by GBoggon
I persuaded my boss to buy this game and promised it would be ready to play soon. Now I am worried he will start making unfavorable comparisons with my performance at work.
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Sun Feb 19, 2017 12:54 pm
by wadortch
Hello
What is the problem with getting multiplayer up and running? It's been 3 months since the game was released and it was promised within "weeks" of the release of the game.
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Sun Feb 19, 2017 12:55 pm
by Hubert Cater
Apologies everyone, between getting quite sick, the holidays and then some technical issues, this has taken longer than even I would have preferred but on a more positive note we should have something soon as it is just wrapping up on our end.
I appreciate everyone's patience and apologize again for the delay.
Hubert
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Sun Feb 19, 2017 9:04 pm
by freeboy
your are a welcomed and appreciated source of joy here, get well be well my Friend
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Mon Feb 20, 2017 7:38 am
by geordietaf
+1 Take the time to get things right and remember that your health is the first priority.
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Tue Feb 21, 2017 11:40 pm
by wadortch
Hello Hubert.
I am with the rest of the folks posting here that health comes first. But I will hazard to ask based on your reply here what does soon mean? What is the technical issue that needs to be fixed? Surely multiplayer is not something new and difficult for Slitherine or Matrix to make operational? What is the issue really?
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Wed Feb 22, 2017 12:41 am
by Hubert Cater
Unforeseen technical issues on my end (having my code and saved game files play nice with the PBEM++ server) that unfortunately took time to resolve, but all sorted out now which finally allowed us to move forward.
RE: IMPORTANT UPDATE ON MULTIPLAYER
Posted: Wed Feb 22, 2017 1:35 am
by James Taylor
I feel your pain! Software-hardware integration can be a real bee-otch to remedy, the reason all my hair fell out![:D]