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RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Mon Mar 20, 2017 11:23 am
by Telemecus
Ended turn 1 except for hitting the end turn button- just chatting about settings that can be adjusted. I guess there is no urgency from Soviets. From Shonyu's posts it looks like Shonyu only logs in between long gaps, and may have assumed by early March this team game was not happening? I guess also no one else here has ICQ anymore, or knows what it is [:D]

[Just checked Wikipedia to see if I have an IM client that can access ICQ - sadly not. But interestingly it said AOL had sold ICQ to a Russian company and may now be open to Russian intelligence.]

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Mon Mar 20, 2017 2:13 pm
by Telemecus
Youtube has an uploaded video of our teams first Generals meetup here

Which type of Nazi General are you?

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Mon Mar 20, 2017 7:07 pm
by EwaldvonKleist
No stress, take your time.

Only foreigners call us Russians. But nations are not important in the Soviet Union. There are only members of the proletariat and capitalists.
If you are a worker or peasent, the soviet KGB will not read your ICQ (whatever this is [:D] ) messages. If you are an evil capitalist, you should probably use other services.

Somebody should try whether Shonyu reacts to Punchcards or carrier pigeons [:D]

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Tue Mar 21, 2017 8:09 am
by Telemecus
ORIGINAL: EwaldvonKleist
Somebody should try whether Shonyu reacts to Punchcards or carrier pigeons [:D]

Bullets from NKVD execution squads are also very effective instant message clients?

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Tue Mar 21, 2017 11:59 am
by Telemecus
It's War!

On the 18th of June a Soviet border guard crossed into our territory, clearly the vanguard of a Soviet invasion. The Axis powers have discussed a moderate proportionate and calculated response to this Soviet agression - and decided on a multi-million man counter invasion of the Soviet Union.

Turn end file in Soviet dropbox (communications with Germany folder) - and no Soviets in our AAR.

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Tue Mar 21, 2017 3:59 pm
by EwaldvonKleist
For some reason I assumed Shonyu is on your side, playing an army group.
Well, we should indeed send the NKVD to look for him.
So there seems to be space for another soviet player. Will you overetake Shonyus place for the time being Hortlund?

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Tue Mar 21, 2017 4:06 pm
by Telemecus
Ah. We thought we were the guys pushing ahead while Soviets were still stuck. [:D]

For others visiting this thread - if you are bored with playing the AI but daunted by taking on the commitment of a whole campaign yourself why not join us? There are vacancies in Axis and now in the Soviet team too.

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Tue Mar 21, 2017 5:25 pm
by Sardaukar
NKVD OO (Special Department) is waiting Shonyu in front of his HQ...[:D]

https://en.wikipedia.org/wiki/Military_ ... oviet_Army

And GUKR SMERSH [8D]

https://en.wikipedia.org/wiki/SMERSH#UK ... _the_front

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Wed Mar 22, 2017 9:44 am
by sh0nyu
Wohaa, Stalin was behind me.... Mates, I ask for your mercy. Indeed I had serios issues with Family health.

Dropbox Email was mailed to Hortlund. Again sorry for the delay.

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Wed Mar 22, 2017 10:00 am
by Telemecus
[:D] Never has someones arrival been more anticipated, or perfectly timed. Stalin pretends not to notice but makes a mental note.

Even wargamers have real lives so no worries. I think the Soviets literally arrived at the point that it was your turn!

Glad to see you Shonyu!

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Wed Mar 22, 2017 10:22 am
by EwaldvonKleist
Hi Shonyu, we are happy you are on board to stop the fascicsts. Real life (especially in serious cases) has to be Nr. 1 priority.


RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Wed Mar 22, 2017 10:31 am
by Hortlund
Added to STAVKA dropbox now

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Wed Mar 22, 2017 1:50 pm
by Sardaukar
Looks like we Soviets are now fully staffed? How are Germans?

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Wed Mar 22, 2017 2:12 pm
by Telemecus
Germans are a fine tuned humming machine, with our turn 1 already done. [8D] We will continue as a 3 man team but on an ongoing basis will look to recruit a 4th or even 5th member plus reserves.

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Wed Mar 22, 2017 2:17 pm
by lowsugar
We lack one player.

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Wed Mar 22, 2017 2:37 pm
by Sardaukar
Would actually be good to have ad hoc reserve players who could take over regular player for turn or 2 (or few turns) if Real Lifeā„¢ bites someone in butt (happens surprisingly often). That is the downside of multiplayer game.

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Wed Mar 22, 2017 2:51 pm
by Telemecus
Yes but it may be unfair on the ad hoc player themselves, first we bring you in and when you are committed we chuck you out? I think when someone goes in they should be allowed to stay in the team, even if it means being a sort of team adviser, deputy commander, Finnish front commander or something. It depends on the person of course. But I think when someone is keen they should be brought in straight away even if it means a bigger team, as when people drop out they may not be around anymore. Just a thought - at the moment we have a deficit rather than surplus.

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Thu Mar 23, 2017 12:22 pm
by Timmeh
ORIGINAL: Telemecus

Yes but it may be unfair on the ad hoc player themselves, first we bring you in and when you are committed we chuck you out? I think when someone goes in they should be allowed to stay in the team, even if it means being a sort of team adviser, deputy commander, Finnish front commander or something. It depends on the person of course. But I think when someone is keen they should be brought in straight away even if it means a bigger team, as when people drop out they may not be around anymore. Just a thought - at the moment we have a deficit rather than surplus.

With a game like this you can't expect a routine of any sort to develop, too many people, too many real life. The idea behind reserve players is they can come in and do just that, The two supreme commanders we have playing this game have mandated themselves to delegate the operational aspect of the game to other people, it could be two or ten. Signing up as a reserve means you could play as little or as much as you want, depending on perhaps a cap of participants per turn ( we don't have that issue, yet )

Both sides leaders will assign their generals with troops and goals each turn and sit back and watch, then try and keep it all together and send to other side. should be fun to watch if we can keep the game interesting.

When you sign up for a spot state if you have a preference of side and how much you would like to play. Even coming in for a couple turns to add some flair would be welcome.



RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Thu Mar 23, 2017 12:47 pm
by Timmeh
I'd like to add, to all those hesitant to get involved in something like this, IMO the driving forces behind this are a pretty safe bet. Real life notwithstanding. I don't know what it would take to dash P.H's enthusiasm for the game at this point, and Telemecus has displayed some true insight into the hurdles to be encountered getting this many people involved in something not it's not specifically designed for. I'm sure they both want to win, but I get the impression they would much rather see the game be fun.

Telemecus has formated a fairly thorough allocation process for turns that adds an interesting level to the game and I'll urge him to publish his ideas here if we have any longevity with this game. Not sure how/where/who yet, but looking forward to game AAR.

RE: 8 player multiplayer game - SIGNUP THREAD

Posted: Fri Mar 24, 2017 11:43 am
by Telemecus
Guys

It looks like Stelteck is joining us - so our commanders TOE is back to 100%. Although we still aim for 120+% and spares in the pool :)

Yes I drew up a sort of pseudo protocol of how to run a multiplayer team, based on thoughts before this game and the problems raised in AARs of previous multiplayer games. I was taking this as a place to road test it and I am sure it can be developed more. It is just a page of text. I had an eye to making it something that others/future multiplayer gamers could use. But as it will probably go through many more changes maybe it would be better to post it up in our common dropbox. There may be many changes the Soviet team can think of too, so it might be better to reach a more road tested final form before posting here (or its own thread)?