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RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Sat Feb 15, 2020 7:02 pm
by brian brian
Just coincidence that Axis roll = Axis Surprise points

Surprise points = your box (4 w/NAV = 5) + opponent roll - opponent surprise points (always 0 on Impulse of DOW)



RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Sat Feb 15, 2020 7:04 pm
by warspite1
Right so the game has been re-done and the appropriate changes made to the posts above. Thanks for your vigilance guys.

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Sun Feb 16, 2020 1:52 am
by ashkpa
quote:

Another message then pops up that says "Since the SLY file stored within the saved game file was not found, the program will use New Game.SLY, and if that file is not found, the program will create it".

Never seen this before any ideas?


You can ignore it.

Jesper has customized his map views to fit his 2 monitors. You do not have that customization file so the program just use the normal one instead. Should look just like normal for you.
A trick I learned when playing Ronnie several years ago, was to rename my SLY file to the same name as his. Then when I loaded the game it loaded my screen view and I did not need to switch it everytime I opened a game file.

If you all use the same SLY file name, everybody will get their own screen layout when loading the file no matter who saved it.

Pat

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Sun Feb 16, 2020 1:58 am
by warspite1
ORIGINAL: ashkpa
quote:

Another message then pops up that says "Since the SLY file stored within the saved game file was not found, the program will use New Game.SLY, and if that file is not found, the program will create it".

Never seen this before any ideas?


You can ignore it.

Jesper has customized his map views to fit his 2 monitors. You do not have that customization file so the program just use the normal one instead. Should look just like normal for you.
A trick I learned when playing Ronnie several years ago, was to rename my SLY file to the same name as his. Then when I loaded the game it loaded my screen view and I did not need to switch it everytime I opened a game file.

If you all use the same SLY file name, everybody will get their own screen layout when loading the file no matter who saved it.

Pat
warspite1

I just click on okay to these messages and all seems to proceed okay - which is just as well as I haven't got a clue what any of the above means [:D]

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Sun Feb 16, 2020 3:43 pm
by WILHELM_slith
As matrix recruit i cant post pics until 7 days from now.
Japanese movement: Yamamoto blocks Chinese cav.
Japs move in on Tungkwan for attack. Forces from Machuria move south. The marines move into Manchuria.

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Sun Feb 16, 2020 4:00 pm
by rkr1958
ORIGINAL: WILHELM_slith

As matrix recruit i cant post pics until 7 days from now.
Japanese movement: Yamamoto blocks Chinese cav.
Japs move in on Tungkwan for attack. Forces from Machuria move south. The marines move into Manchuria.


Image

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Sun Feb 16, 2020 4:02 pm
by WILHELM_slith
The marines move into Korea that is.

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Sun Feb 16, 2020 4:30 pm
by jesperpehrson
Wilhelm, is the pic-ban also for site like IMGUR?

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Sun Feb 16, 2020 5:06 pm
by WILHELM_slith
Dont know but Ronnie posted the screenshot for me.

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Sun Feb 16, 2020 5:12 pm
by rkr1958
ORIGINAL: ashkpa

If you all use the same SLY file name, everybody will get their own screen layout when loading the file no matter who saved it.

Pat
Pat, that's really slick and simple. I can't believe I haven't thought of that before. This will definitely save me a little of time and trouble with loading game files.

Thanks for the tip.

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Sun Feb 16, 2020 5:32 pm
by Orm
ORIGINAL: WILHELM_slith

As matrix recruit i cant post pics until 7 days from now.
Japanese movement: Yamamoto blocks Chinese cav.
Japs move in on Tungkwan for attack. Forces from Machuria move south. The marines move into Manchuria.
Make a post that you want to post pictures for an AAR in the General Discussion forum and they will add you to the trusted users.

Like in this thread.
https://www.matrixgames.com/forums/tm.asp?m=4763370

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Mon Feb 17, 2020 5:13 am
by warspite1
Sep/Oct 1939
Impulse: 3 (Axis)


Land Combat:

Three attacks are announced:

Germany: Lodz
Italy: Nice
Japan: Tungkwan

The Italian fleet provide shore bombardment
Graziani adds HQ Support

Neither von Rundstedt nor Umezu provides support

The Japanese bring in no aircraft
The Germans bring in a Dornier Do-17m bomber
The Italians order their Ca.313 to fly

Land Combat:

I will take the combats in the order presented by the program:

Tungkwan +13
Nice +8
Lodz + 15

What tables do the Chinese, French and Poles want to use?

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Mon Feb 17, 2020 9:19 am
by rkr1958
ORIGINAL: warspite1

Sep/Oct 1939
Impulse: 3 (Axis)


Land Combat:

Three attacks are announced:

Germany: Lodz
Italy: Nice
Japan: Tungkwan

The Italian fleet provide shore bombardment
Graziani adds HQ Support

Neither von Rundstedt nor Umezu provides support

The Japanese bring in no aircraft
The Germans bring in a Dornier Do-17m bomber
The Italians order their Ca.313 to fly

Land Combat:

I will take the combats in the order presented by the program:

Tungkwan +13
Nice +8
Lodz + 15

What tables do the Chinese, French and Poles want to use?
Chinese choose assault.


Image

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Mon Feb 17, 2020 9:46 am
by WILHELM_slith
The Japanese took city Tungkwan without problems.Moved in with the 11th and 12th inf and the 3th inf div.
Awaiting the Polish and French orders.

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Mon Feb 17, 2020 10:34 am
by rkr1958
ORIGINAL: WILHELM_slith

The Japanese took city Tungkwan without problems.Moved in with the 11th and 12th inf and the 3th inf div.
Awaiting the Polish and French orders.

Image

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Mon Feb 17, 2020 1:43 pm
by jesperpehrson
Assault in both Lodz and Nice.

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Tue Feb 18, 2020 3:27 pm
by warspite1
Sep/Oct 1939
Impulse: 3 (Axis)


Land Combat: (cont)
Italy

The attack on Nice is successful - 16 (23) thrown. The French GARR is destroyed. The Italians advance into Nice.

Germany

The attack on Lodz is also successful. The fractional odds succeeds (123) but the odds don't change. However a 14(23) is thrown. Two corps and an ART move into the industrial town.

Image

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Tue Feb 18, 2020 3:36 pm
by warspite1
Sep/Oct 1939
Impulse: 3 (Axis)


Air Rebase:
Germany

Four Bf109 and Bf110 fighters head west from Poland

Italy

A CR42 moves to Turin

Japan

Two Ki-27 fighters fly to Tungkwan and Kaifeng

Reorganisation:
Japan

Yamamoto reorganises the two transports in Haichow


RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Tue Feb 18, 2020 9:39 pm
by rkr1958
Turn 1. Sep/Oct 1940. Allied #4.

The USSR claims Bessarabia. Does Germany allow the claim?

Image

RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)

Posted: Tue Feb 18, 2020 11:15 pm
by warspite1
Adolf says yes.