Re: Fall Grau 2.28 Jeremy (Axis) vs. Ben (Allies)
Posted: Wed Nov 09, 2022 7:02 pm
Turn 32:
The chaos continues- made much more manageable by the fact that Jeremy got an early turn ending [as Jeremy notes early turn ending is always bad but this was critical. A typical multi-turn Axis round would have caused crises across the map which it would have been difficult to recover from]. The worst of it is that my Canadians are out of supply for a second turn, and this rapidly makes a bad situation a critical one. There was an airdrop, but supported by two SS Panzer brigades, deployed in such a way as to make really smashing them somewhat problematic. I release one armoured division from the trapped force to make a flank attack on one of them, while the remainder concentrates on the consolation prize of annihilating the still-trapped SS Totenkopf, but really I need about five fresh divisions here last turn to sort this out without losing the whole of my force. I'm able to bring two National Guard divisions here from Virginia, as much as I hate mixing non-cooperative units.
The centre is mixed. Jeremy actually failed to get across the Tennessee at all, despite banging away heavily against my unprepared National Guard, and there's a density light here which makes counterattack a tempting option. However, to the northwest Italian cavalry slipped through my centre and put two divisions out of supply, and these soft targets with the Mississippi at their backs are my priority, so I content myself with a double line of good divisions here, and will let Jeremy kill his troops on his own turn. For an opener, it's quite easy to cut off the two lead divisions and concentrate my newly arrived armour against them.
Jeremy also chose to resume operations in Nebraska, and here at last I see 1. SS Panzer Armee, as well as what I assume are the last of the fresh German infantry. I'm torn between immediate withdrawal and counterattack here. When I count them, there simply aren't that many fresh German units here- but there's a whole lot of artillery and definitely more troops coming on behind. At the same time, while I'm a little more tangled than I'd like for a withdrawal, it's nothing compared to how bad it'll be after a full turn of attacks. I pull away as cleanly as I can, leaving a group of infantry divisions hastily digging in around Omaha. This withdrawal allows me to add another National Guard division and two US armoured divisions into Ontario and to my surprise this brings me up to the five good divisions I said I needed- if only I can keep the Canadians alive one more turn. This leaves six divisions, mainly armour, as a mobile force in north Nebraska, to be joined by 5th NG Army to see if I can defend South Dakota up to turn 38.
I also abandon Denver, a position hopelessly outflanked at this point, with my armored division trying to find a safe way south to New Mexico, where Jeremy has cast his own web of ZOCs to put my forces out of supply, but I'm able to put a good ring around 22. Panzer here and will aim to destroy it. This comes off nicely. Both sides are now exhausted, but I'm the one with the supply line. The other success this turn is, again, the Mexicans. I keep up the pressure on the eastern flank, putting five Italian divisions (most of them already in bad condition) out of supply.
Triumph from disaster in Ontario. After wiping out Totenkopf on the first round, my armour inside and outside the pocket combine to turn on the troops that had sealed it, destroying half of SS Das Reich as well as the Nembo airborne division. This suddenly gives me a fair chance of evacuating most of the trapped troops next turn. To wrap things up, over in Maine I kill two good Finnish divisions in an overstack attack.
A dramatic couple of turns. Loss penalty for both forces goes through the roof and I'm definitely going to lose Denver and Norfolk (which has already been compromised) in the next few turns, putting an end to my happy condition of 95% replacements. If Jeremy knows what's good for him he'll take Omaha as well, which brings me down to a more modest 69%. However I feel that the really serious threats have been avoided, at least for now. Trouble is, in the west the Axis will just move up and be threatening South Dakota in a turn or two. I need to stabilise the situation in Canada and in Illinois so that I can draw off some of the good mobile forces from these fronts for a major engagement on the South Dakota border.
The patched together line in Illinois
The chaos continues- made much more manageable by the fact that Jeremy got an early turn ending [as Jeremy notes early turn ending is always bad but this was critical. A typical multi-turn Axis round would have caused crises across the map which it would have been difficult to recover from]. The worst of it is that my Canadians are out of supply for a second turn, and this rapidly makes a bad situation a critical one. There was an airdrop, but supported by two SS Panzer brigades, deployed in such a way as to make really smashing them somewhat problematic. I release one armoured division from the trapped force to make a flank attack on one of them, while the remainder concentrates on the consolation prize of annihilating the still-trapped SS Totenkopf, but really I need about five fresh divisions here last turn to sort this out without losing the whole of my force. I'm able to bring two National Guard divisions here from Virginia, as much as I hate mixing non-cooperative units.
The centre is mixed. Jeremy actually failed to get across the Tennessee at all, despite banging away heavily against my unprepared National Guard, and there's a density light here which makes counterattack a tempting option. However, to the northwest Italian cavalry slipped through my centre and put two divisions out of supply, and these soft targets with the Mississippi at their backs are my priority, so I content myself with a double line of good divisions here, and will let Jeremy kill his troops on his own turn. For an opener, it's quite easy to cut off the two lead divisions and concentrate my newly arrived armour against them.
Jeremy also chose to resume operations in Nebraska, and here at last I see 1. SS Panzer Armee, as well as what I assume are the last of the fresh German infantry. I'm torn between immediate withdrawal and counterattack here. When I count them, there simply aren't that many fresh German units here- but there's a whole lot of artillery and definitely more troops coming on behind. At the same time, while I'm a little more tangled than I'd like for a withdrawal, it's nothing compared to how bad it'll be after a full turn of attacks. I pull away as cleanly as I can, leaving a group of infantry divisions hastily digging in around Omaha. This withdrawal allows me to add another National Guard division and two US armoured divisions into Ontario and to my surprise this brings me up to the five good divisions I said I needed- if only I can keep the Canadians alive one more turn. This leaves six divisions, mainly armour, as a mobile force in north Nebraska, to be joined by 5th NG Army to see if I can defend South Dakota up to turn 38.
I also abandon Denver, a position hopelessly outflanked at this point, with my armored division trying to find a safe way south to New Mexico, where Jeremy has cast his own web of ZOCs to put my forces out of supply, but I'm able to put a good ring around 22. Panzer here and will aim to destroy it. This comes off nicely. Both sides are now exhausted, but I'm the one with the supply line. The other success this turn is, again, the Mexicans. I keep up the pressure on the eastern flank, putting five Italian divisions (most of them already in bad condition) out of supply.
Triumph from disaster in Ontario. After wiping out Totenkopf on the first round, my armour inside and outside the pocket combine to turn on the troops that had sealed it, destroying half of SS Das Reich as well as the Nembo airborne division. This suddenly gives me a fair chance of evacuating most of the trapped troops next turn. To wrap things up, over in Maine I kill two good Finnish divisions in an overstack attack.
A dramatic couple of turns. Loss penalty for both forces goes through the roof and I'm definitely going to lose Denver and Norfolk (which has already been compromised) in the next few turns, putting an end to my happy condition of 95% replacements. If Jeremy knows what's good for him he'll take Omaha as well, which brings me down to a more modest 69%. However I feel that the really serious threats have been avoided, at least for now. Trouble is, in the west the Axis will just move up and be threatening South Dakota in a turn or two. I need to stabilise the situation in Canada and in Illinois so that I can draw off some of the good mobile forces from these fronts for a major engagement on the South Dakota border.
The patched together line in Illinois