Recap of current house rules. Note. A zip file of my MS word document of the below house rules is included.
HR 1. Naval Movement Restrictions
Lifted directly from WiF CE.
11.4.4. Naval movement restrictions. While Germany is an active major power you can’t move naval units between the Baltic Sea and the North Sea (even via Frederikshavn or Kristiansand) if:
• no major power on your side controls any of Oslo (W0549), Copenhagen (W0442) or Kiel, or
• one or more major powers you are at war with control the other 2.
HR 2. Shore bombardment
Lifted directly from WiF CE.
11.15.2. Shore bombardment. Only 1 SCS may be added to the combat for each co-operating friendly unit (including notional) involved in the combat. Furthermore, you ignore any shore bombardment factors that exceed the total (modified) combat factors of the land units they are supporting.
HR 3. Soviet & Japanese Uneasy Peace in Asia.
The USSR & Japan will meet the garrison requirements laid out in in the table below. Units must be within 3-hexes of an enemy (i.e., Soviet or Japanese as appropriate) controlled hex to satisfy these garrison requirements. Any unmet requirement must be remedied as quickly as possible using the necessary land, air and/or sea actions. Neither side can DOW the other until Jan/Feb 1945 (turn 33).

- USSR-Japan-Garrison.jpg (275.54 KiB) Viewed 2769 times
HR 4. Oil.
Saved oil cannot be used for production. The number of saved oil at the end of final production cannot exceed 4 for Germany, 2 for Italy, 1 for Vichy and 6 for Japan.
HR 5. Free Warship Builds.
For non-neutral MPs and for the USA after US entry option 22, "Gear Up Production" is chosen, match for free each BP spent on warship (i.e., CVs, CVLs, BBs, CAs & CLs only) builds (1st & 2nd cycle). These free BPs must be used during the same turn and also for Warship builds (1st or 2nd cycle) or are lost.
HR 6. Night Air Missions.
Night air missions are limited to (1) strategic bombing, (2) paradrops, (3) transports and escort and intercept of these 3 mission types.
HR 7. Free Sub Move (Pre turn).
Starting with turn 2, after the weather roll for the first impulse of every turn has been made and before actions have been declared, each non-neutral MP (phasing MPs first) may move any or all organized and in supply subs. These moves are free and must be made in accordance with the rules for moving subs. No combat occurs during this special pre-impulse 1 move phase.
HR 8. Murmansk Rail Line & Arctic Highway Interdiction Limits.
If Murmansk is garrisoned by 3 Soviet ground units, 2 of which must be corps or army size, the axis may only cut the rail line between Murmansk and Vologda south of hex row 35 (i.e. south of Konosha hex row). If Petsamo is garrisoned by 3 axis ground units, 2 of which must be corps or larger, the allies may not cut the Arctic Highway between Petsamo and its southern terminus in hex 25,49.
HR 9. Reflagging of US & Soviet Merchantmen.
Prerequisite: Option 32, "US Refutes Naval War Zones" has been selected or is in effect (i.e., US is at war with Germany, Italy & Japan). US CPs operating, or that will only operate, in Northern Pacific sea zones (defined as the Gulf of Alaska, Bering Sea, Okhotsk Sea or Sea of Japan) may be changed to USSR ownership. These CPs may be changed back to US ownership at any time by the US.
HR 10. Northern Pacific Lend Lease (USA to USSR) Route.
Up to 1/2 half (rounded down) of US PPs and BPs given the USSR may be sent by the Northern Pacific route using reflagged US to Soviet CPs. PPs and BPs are halved (rounded down) separately.
HR 11. Breaking the Nazi-Soviet Nonaggression Pact.
The optional rule that makes it easier to break the Nazi-Soviet Nonaggression Pact in the latter half of 1941 (i.e., JA41-ND41) is NOT used. However; Germany may also break their neutrality pact with the USSR if the axis control both Belgrade and Athens.
HR 12. Accept / Deny USSR Claim on Bessarabia.
Germany will deny a USSR claim on Bessarabia, and the USSR will have to DOW Romania, if (1) less than 2 chits in the German/Italy entry pool, (2) some axis strategic advantage if denied, or (3) D10+(a+b+c+d+e) > 10. Otherwise, Germany will accept the claim.
• a = +5 if SBF=0, +4 if SBF=1, +3 if SBF=2-3, +2 if SBF=4-6, +1 if SBF=7-9, 0 if SBF=10-13, and -1 if SBF > 13. SBF=total factors, modified by weather & range, from up to 4 planes that could strat bomb Ploesti.
• b = +1 if no Soviet HQ units adjacent to Bessarabia.
• c = +1 if no Soviet mech corps/armies adjacent to Bessarabia.
• d = +3 if Ninf=0, +2 if Ninf=1, +1 if Ninf=2, 0 if Ninf> 2, Ninf = number of Soviet inf corps/armies (not garrisons) adjacent to Bessarabia.
• e = +2 if Nguns=0, +1 if Nguns=1, 0 if Nguns> 1, Nguns = number of Soviet gun divisions adjacent to Bessarabia.
HR 13. Italian DOW on CW or France Restrictions.
While France is still active (i.e., not Vichy or conquered), if Italy declares war on the CW or France they must declare war on both during the same impulse.
HR 14. French and CW DOW on Italy Restrictions.
While France is still active (i.e., not Vichy or conquered), if the CW or France declare war on Italy both must declare war on Italy during the same impulse.
HR 15. No Gearing Limits.
Use of gearing limits is now an optional rule in WiF CE (ver 8).
Gearing limits are not used (to limit the number of units, or makers, of a given class that a MP may build, upgrade and repair).