Page 5 of 27

Re: Keep the World from Burning. (4-player Game)

Posted: Mon Apr 13, 2026 3:33 pm
by Orm
0039.jpg
0039.jpg (1.38 MiB) Viewed 706 times
Picture from Nov/Dec '39 Impulse #1 (Allies) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Mon Apr 13, 2026 3:33 pm
by Orm
0040.jpg
0040.jpg (1.24 MiB) Viewed 706 times
Picture from Nov/Dec '39 Impulse #1 (Allies) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Mon Apr 13, 2026 3:34 pm
by Orm
0041.jpg
0041.jpg (1.23 MiB) Viewed 706 times
Picture from Nov/Dec '39 Impulse #1 (Allies) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Tue Apr 14, 2026 8:35 am
by Orm
Nov/Dec '39
Impulse #1 (Allied)

No declarations of war.

Land: China
Combined: USSR, USA, France
Naval: CW

No Port Strikes. No Naval Air.

Naval Movement:
Cw + France:
Battle fleet -> North Sea
A lot of escorts leave port.

No strategic bombing. No ground strikes.

Rail Movement:

USSR:
INF -> Kazan

France:
INF -> NE Paris

Land Movement:

France:
CAV + MIL towards the Belgian border.
Lyons MIL to the It border.

USSR:
MECH -> E Lake Ladoga
ART -> W Leningrad
HQA + CAV slowly towards Novgorod

China:
The defence of Hengyang is abandoned.
Minor other adjustments.

Air Rebase:

China:
FTR2 -> W Changsha

France:
LND3 -> SE Metz

CW:
NAV2 -> Plymouth
LND2 France -> Harwich
LND3 London -> Malta

No reorganization.

Re: Keep the World from Burning. (4-player Game)

Posted: Tue Apr 14, 2026 8:37 am
by Orm
Over to Axis.
1stMAJORvsSWE 018 ND39 Axis 2.zip
(1.56 MiB) Downloaded 13 times
Note: I changed the name of this save to be more like our other game.
Edit: And apparently I didn't get the right impulse number. It is in fact Axis 3.

Re: Keep the World from Burning. (4-player Game)

Posted: Tue Apr 14, 2026 8:43 am
by Orm
0042.jpg
0042.jpg (1.21 MiB) Viewed 681 times
Picture from Nov/Dec '39 Impulse #3 (Axis) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Tue Apr 14, 2026 8:44 am
by Orm
0043.jpg
0043.jpg (1.22 MiB) Viewed 681 times
Picture from Nov/Dec '39 Impulse #3 (Axis) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Tue Apr 14, 2026 8:45 am
by Orm
0044.jpg
0044.jpg (1.36 MiB) Viewed 680 times
Picture from Nov/Dec '39 Impulse #3 (Axis) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Wed Apr 15, 2026 10:51 am
by Orm
Losses for the Sep/Oct '39 turn. Sorry for the late posting.
0045.jpg
0045.jpg (205.48 KiB) Viewed 659 times

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Apr 16, 2026 12:18 pm
by Majorball68
Orm wrote: Tue Apr 14, 2026 8:37 am Over to Axis.

1stMAJORvsSWE 018 ND39 Axis 2.zip
Note: I changed the name of this save to be more like our other game.
Edit: And apparently I didn't get the right impulse number. It is in fact Axis 3.
No worries. I'm out of town for a couple days. will try get the other EOT done with my limited time.

Re: Keep the World from Burning. (4-player Game)

Posted: Fri Apr 17, 2026 12:23 pm
by Majorball68
Nov/Dec '39
Impulse #3 (Axis)
Shortened summary

Land: Germany, Japan
Combined: Italy

Italy sub -> CSV 3-box.

Ground strike on Changsha fails.

Germany AT rails west.

Only movement worth reporting is the Jap Cav in Northern China.

Rebases obvious.

Weather roll 2.

Over to Allies.
1stMAJORvsSWE 018 ND39 Allied 5.zip
(1.56 MiB) Downloaded 17 times
Weather Report.png
Weather Report.png (77.16 KiB) Viewed 601 times
Changsha.png
Changsha.png (353.92 KiB) Viewed 601 times

Re: Keep the World from Burning. (4-player Game)

Posted: Fri Apr 17, 2026 1:29 pm
by Orm
0046.jpg
0046.jpg (1.02 MiB) Viewed 592 times
Picture from Nov/Dec '39 Impulse #5 (Allies) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Fri Apr 17, 2026 1:29 pm
by Orm
0047.jpg
0047.jpg (1.09 MiB) Viewed 592 times
Picture from Nov/Dec '39 Impulse #5 (Allies) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Fri Apr 17, 2026 5:53 pm
by Orm
Nov/Dec '39
Impulse #5 (Allied)

No declarations of war.

Land: China
Combined: USSR, USA, France, CW
Naval:

No Port Strikes. No Naval Air.

Naval Movement:

France:
Battle fleet Oran -> CSV 0-box

CW:
TRS + CA + HQA Suez -> BoB 0-box
TRS + CA + MECH Plymouth -> BoB 0-box

No strategic bombing. No ground strikes.

Rail Movement:

CW:
MIL -> Bombay

France:
INF -> Casablanca

USSR:
INF -> Leningrad

Land Movement:

China:
Minor retreat in the Ordos desert.
The defence of Tungkwan is abandoned.
Minor other adjustments.

CW: HQI -> Boulogne

France: Minor adjustments on the Belgian border

USSR: CAV DIV + CAV slowly towards Novgorod

Debark:
CW:
HQA + MECH -> Nantes

Air Rebase:
CW:
NAV2 Plymouth -> S France
LND3 Malta -> Suez

No reorganization.

Re: Keep the World from Burning. (4-player Game)

Posted: Fri Apr 17, 2026 5:54 pm
by Orm
Back to Axis.
1stMAJORvsSWE 020 ND39 Axis 6.zip
(1.56 MiB) Downloaded 15 times

Re: Keep the World from Burning. (4-player Game)

Posted: Fri Apr 17, 2026 11:22 pm
by Majorball68
Nov/Dec '39
Impulse #6 (Axis)

Germany DOW Netherlands.
Italy DOW CW only.

Can either resend save or port Dutch setup?

Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 18, 2026 12:50 am
by Orm
Netherlands align with CW, and set up as follows:

INF -> Amsterdam
TERR -> Batavia
CP + 3 CA + SUB -> Rotterdam
4 CP + TRS -> Padang, Sumatra
5 CP -> Paramaribo, Dutch Guyana

Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 18, 2026 6:14 am
by Majorball68
Nov/Dec '39
Impulse #6 (Axis) Cont'

Italy DOW - no USE impact.
Netherlands DOW - USE impact 1 chit, roll 2286.

No port attacks.

Naval Air
Germany
F2 -> 2 -box NS
NAV3 -> 3-box NS

Naval Movement
Germany
2BB + 2 CA + DIV -> 3-box NS

Italy
CP IC -> La Spezia
SUB -> CSV 2-box
SUB -> NS 2-box

Axis will search CSV & NA.

Allies will have choice to search NS.
1stMAJORvsSWE 020 ND39 Axis 6 - searches.zip
(1.56 MiB) Downloaded 13 times
Searches.png
Searches.png (132.78 KiB) Viewed 559 times

Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 18, 2026 6:24 am
by Majorball68
Nov/Dec '39
Impulse #6 (Axis) Cont'

Search results
CSV miss - Axis 10, Allies 7.
NA Allied find - Axis 7, Allies 3. 5 Axis surprise points. Naval air chosen 4 points. No action.

Allies have a decision to make for round 2?

R1 NS.png
R1 NS.png (142.97 KiB) Viewed 557 times
R2 NS.png
R2 NS.png (118.45 KiB) Viewed 557 times

Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 18, 2026 7:41 am
by Orm
Abort North Atlantic, and sail for Liverpool.