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RE: 3D concept (new allied sample sheet )

Posted: Fri Dec 03, 2004 5:09 pm
by m10bob
I can think of some armies that move in reverse.....
BTW,in the example above,it should read "BOGUE" class,CVE 246,not Brogue..

RE: 3D concept (32 new ships posted 5-12-04 )

Posted: Sat Dec 04, 2004 9:54 pm
by CobraAus
still plouging along (although slight distraction with HALF LIFE 2) 32 new ships sent to Spookies this morning + fix for CVE Batan now sailing correct direction

Thank TankerAce for looking after me

Cobra Aus

RE: 3D concept (32 new ships posted 5-12-04 )

Posted: Sat Dec 04, 2004 10:14 pm
by Tankerace
hehehehe, you're welcome. Keep it up my friend!

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Sun Dec 05, 2004 10:23 pm
by CobraAus
New Allied ship Panel

To gauge responce do any players who have been allocated ships in WPO want a 3d ship done for them [&:][&:]

Cobra Aus

Image

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Mon Dec 06, 2004 6:04 pm
by mlees
Sir,
I am interested in downloading the 3d shipart to use, but I was waiting until you finished them all, just so I don't have an awkward mixture on the combat screenie. How close are you to getting them all done?

Also, do these 3d models work with all of the major mods on Spooky's site? I assume that they will if the database numbers match up correctly, but I don't know which mods change that stuff around.

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Mon Dec 06, 2004 6:09 pm
by Ron Saueracker
Don't worry about Hunt Class, they are not in the game and did not serve in the theratre. Black Swans and Shoreham classes did though.

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Mon Dec 06, 2004 7:20 pm
by Tankerace
ORIGINAL: mlees

Sir,
I am interested in downloading the 3d shipart to use, but I was waiting until you finished them all, just so I don't have an awkward mixture on the combat screenie. How close are you to getting them all done?

Also, do these 3d models work with all of the major mods on Spooky's site? I assume that they will if the database numbers match up correctly, but I don't know which mods change that stuff around.

They might have problems with my mod. Since he is only doing the base graphics (I assume), when you upgrade your ships in my mod, they will change to my graphic. If he just uses the same graphic for the same ship, regardless of refit, than it defeats the purpose of my mod. I think for Lemurs, Tanakas, and everyone elses it should work fine though.

RE: 3D concept (new japanese ship panel)

Posted: Mon Dec 06, 2004 8:52 pm
by Thurmonator
Hey CobraAus, I am greatly thankful for your effort. makes the game look so much better.

1 problem though, the pink background shows up on the combat screen with the Dutch PT Boats, Class 319. Could you fix this?

RE: 3D concept (new japanese ship panel)

Posted: Tue Dec 07, 2004 1:44 am
by CobraAus
1 problem though, the pink background shows up on the combat screen with the Dutch PT Boats, Class 319. Could you fix this?
Not a problem will fix

RE: 3D concept (new japanese ship panel)

Posted: Tue Dec 07, 2004 1:46 am
by CobraAus
New Japanese sample panel

Cobra Aus

Image

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Tue Dec 07, 2004 2:00 am
by CobraAus
Sir,
I am interested in downloading the 3d shipart to use, but I was waiting until you finished them all, just so I don't have an awkward mixture on the combat screenie. How close are you to getting them all done?

Also, do these 3d models work with all of the major mods on Spooky's site? I assume that they will if the database numbers match up correctly, but I don't know which mods change that stuff around.

In answer to amount of time I think there are over 500 class's of ships in game
I've done about 170 in 3 weeks if I keep going at same rate should finish in about 2 months +
I am using both and you get used to it I wouldn't wait

And yes they should/will work in most mods found at Spookies except where new class of ship is added to game by mod the graphic would be in original format or as in TankerAces
mod where refits changes ships graphic

WPO I think All ships in game will be replaced with 1920-30 version and other ships that are not in WITP
TankerAce is also correct I am only changing the SHIPSIDE_TRANSP art as there is no point
in changing the SHIPSIDE art (confusing is it not)
No one Rule before useing any Mod ART/Sound MAKE SURE YOU BACK UP YOUR ORIGINAL ART AND SOUND DIRS so that you have a fall back posistion if fact copy all of WITP to another drive (I have 4 versions for testing) create new Icon and run it will work then test mods
in that one

Cobra Aus

RE: 3D concept (new japanese ship panel)

Posted: Tue Dec 07, 2004 2:40 am
by CobraAus
Not a problem will fix
I have had a look and cant see a bleed point can you give a clue at where on ship pink is showing
or better still a screen shot

Cobra Aus

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Tue Dec 07, 2004 12:58 pm
by tsimmonds
Your Taiho is a Shokaku. Your Unryu has her island on the wrong side. Shinano too. I guess you have to flip a lot of these images to get them all pointing the right way....[;)]

And there's a UFO about to land on Unryu! or is it Mothra? where's Godzilla when you need him?!

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Tue Dec 07, 2004 3:24 pm
by mlees
Thanks for the answer.. take your time. Don't burn yourself out![;)]

It's too late for me to backup original files.. there's just too many good things on Spooky's! It's a good thing I opted for CD-on-demand!

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Tue Dec 07, 2004 4:32 pm
by Thurmonator
The pink was not just bleeding though, the entire rectangle was visable on the surface combat screen with the Dutch PT boats, big pink rectangles. In other words, it wasn't transparent like it is supposed to be.

I was wondering CobraAUS if you could email me your updates, cause spooky only has vol 7 on your site, and you seem to be on vol 9 or something.

My email is christhurmond@yahoo.com

Thanks

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Tue Dec 07, 2004 9:36 pm
by CobraAus
Your Taiho is a Shokaku. Your Unryu has her island on the wrong side. Shinano too. I guess you have to flip a lot of these images to get them all pointing the right way....

with you telling that some carriers had the island on wrong side I did check to see if flipping the models I am working on created that affect - did nor think that was possible and its not so I checked serveral other models from dif companies to see if they had got it wrong in first place all had islands on same side as reflected in my ships It will not difficult to correct if you are correct

I will double check the Taiho - checked out I have another model will recreate

Cobra Aus

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Tue Dec 07, 2004 9:40 pm
by CobraAus
It's too late for me to backup original files.. there's just too many good things on Spooky's! It's a good thing I opted for CD-on-demand!

In that case if you have another drive apart from one WITP is installed on reinstall again
on that drive back up required dir's then del install this will not effect original install

Cobra Aus

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Tue Dec 07, 2004 9:48 pm
by CobraAus
I was wondering CobraAUS if you could email me your updates, cause spooky only has vol 7 on your site, and you seem to be on vol 9 or something

Vol 7 is the latest you may be thinking of the sample screen panels which is up to 17
I try to send 20 to 30 new ships to spookies at one time the sample panels may be 2 to 3 days ahead of a new Vol to be sent to spookie

I will fix the PT to day it is most probely caused by and overall recolour of the panel I have used same on other ships so let me Know if same problem exists in other ships and I will find differant way to do + what is you e-Mail I can mail the Vol's to You same Time as Spookie

Cobra Aus

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Tue Dec 07, 2004 10:05 pm
by Thurmonator
thanks'

its christhurmond@yahoo.com

it makes the game better

RE: 3D concept (new allied sample panel 6-12-04 )

Posted: Tue Dec 07, 2004 11:59 pm
by tsimmonds
ORIGINAL: CobraAus
Your Taiho is a Shokaku. Your Unryu has her island on the wrong side. Shinano too. I guess you have to flip a lot of these images to get them all pointing the right way....

with you telling that some carriers had the island on wrong side I did check to see if flipping the models I am working on created that affect - did nor think that was possible and its not so I checked serveral other models from dif companies to see if they had got it wrong in first place all had islands on same side as reflected in my ships It will not difficult to correct if you are correct

I will double check the Taiho - checked out I have another model will recreate

Cobra Aus

Of all the carriers there have ever been in all the fleets of the world, only two had portside islands: Akagi and Hiryu.