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RE: New Scenario for Colonial Wars DB Cold War Games

Posted: Mon Oct 23, 2006 4:15 am
by hermanhum
Thanks for enlightening me on what 'coolness' constitutes. I would have been totally lost without you, my everlasting light. [;)]

RE: New Scenario for Colonial Wars DB Cold War Games

Posted: Mon Oct 23, 2006 4:20 am
by mikmykWS
Bud if your pulling out the Hitler stuff trying to be funny I don't know if any amount of coolness can help you really.

RE: New Scenario for Colonial Wars DB Cold War Games

Posted: Mon Oct 23, 2006 4:22 am
by mikmykWS
Anyways my scenario...

Working on a post war what if based on EU nations in the carribean. Tons of info out there on some of the WWII forts etc but very little on the actual units. Anybody got anything?

RE: New Scenario for Colonial Wars DB Cold War Games

Posted: Mon Oct 23, 2006 4:36 am
by hermanhum
Brilliant idea!

Looking forward to playing it.  [:)]

RE: New Scenario for Colonial Wars DB Cold War Games

Posted: Mon Oct 23, 2006 4:50 am
by mikmykWS
See there you go...positive! Thats the spirit...Keep at it bud[:)]

RE: New Scenario for Colonial Wars DB Cold War Games

Posted: Mon Oct 23, 2006 5:02 am
by hermanhum
I knew that this thread would, eventually, return to scenario design instead of an advice column.

You do much better as a scenario designer than an advice columnist.  [8D]

RE: New Scenario for Colonial Wars DB Cold War Games

Posted: Mon Oct 23, 2006 6:40 am
by SIRIUS01
Some good stuff here Mike even though it UK bias hehe the link under rest of the world I think has alot of stuff for the Carib etc
Britians small wars cant wait for the scen that your doing, working of the 3rd scenario in the Korean War battle-set should be ready for testing sometime this week work dependant[8D]

Some more links here too
South American Wars

Bay of Pigs

RE: New Scenario for Colonial Wars DB Cold War Games

Posted: Mon Oct 23, 2006 9:10 am
by SIRIUS01
Depth charge mags have been updated and will be uploaded sometime tonite[8D]

RE: Colonial Wars 1950-64 Database

Posted: Mon Oct 23, 2006 10:59 am
by ComDev
Hm... Paul are you sure you want to give Herman access to that scenario... we all know what happened after Herman was given the go-head to 'fix' Klaus' scenarios a few months back...

It might also be a good idea to stick to version 3.6 of Harpoon3 until we get a working copy of 3.7.x [;)]


RE: Colonial Wars 1950-64 Database

Posted: Mon Oct 23, 2006 11:23 am
by SIRIUS01
ORIGINAL: emsoy

Hm... Paul are you sure you want to give Herman access to that scenario... we all know what happened after Herman was given the go-head to 'fix' Klaus' scenarios a few months back...

It might also be a good idea to stick to version 3.6 of Harpoon3 until we get a working copy of 3.7.x [;)]

hehe asked for a solution he gave me an answer which actually worked[;)], still using 3.7.1 beta if the next patch doesn't live upto expectations I will be reverting back to 3.6[:)]


RE: Colonial Wars 1950-64 Database

Posted: Mon Oct 23, 2006 12:24 pm
by hermanhum
ORIGINAL: SIRIUS01

hehe asked for a solution he gave me an answer which actually worked Emphasis added by HH

You're Welcome! [:D]

By the way, this scenario: Small problem with Euroalliance scenario 1

Still crashes right from the very beginning. It's been over TWO months since it was first reported: 8/8/2006 5:05:44 PM

Acutally, it's been over 9 months since the scenario was first posted. (1/21/2006) [;)]

Do you need any help fixing it (since we were the ones who fixed all 56 files to make them functional with v6.5.17 so long ago)? The last time help was requested, a fix was found inside of two hours. Sure beats TWO MONTHS, eh? [;)]

Welcome back from your holiday ban, Ragnar. Hopefully, you'll be able to contribute in a more constructive manner this time around. [:)]



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RE: Colonial Wars 1950-64 Database

Posted: Mon Oct 23, 2006 1:24 pm
by Dimitris
ORIGINAL: hermanhum
ORIGINAL: SIRIUS01

hehe asked for a solution he gave me an answer which actually worked Emphasis added by HH

You're Welcome! [:D]
Paul's fine humor obviously escaped you [:D]
By the way, this scenario: Small problem with Euroalliance scenario 1

Still crashes right from the very beginning. It's been over TWO months since it was first reported: 8/8/2006 5:05:44 PM

Acutally, it's been over 9 months since the scenario was first posted. (1/21/2006) [;)]

Do you need any help fixing it (since we were the ones who fixed all 56 files to make them functional with v6.5.17 so long ago)? The last time help was requested, a fix was found inside of two hours. Sure beats TWO MONTHS, eh? [;)]
Ah, the wonders of having a life outside Harpoon. No doubt you'll come to yearn for it one day [:)]
Welcome back from your holiday ban, Ragnar. Hopefully, you'll be able to contribute in a more constructive manner this time around. [:)]
Linking to another person's ban. Nice.

New Scenario Colonial Wars DB Dawn Strike

Posted: Mon Oct 23, 2006 8:10 pm
by SIRIUS01
New Scenario for the Colonial Wars Database which is playable in ANW 3.7.1 Beta remember this is a beta patch so expect the unexpected 8)
The Scenario can be found at the Colonial Wars Database Site

DAWN STRIKE
DTG- 02 2200Z JULY 1950
LOCAL TIME- 03 0700Z 1950
LOCATION- West Coast North Korea
SIDES- United Nations
DURATION- 8 Hours
NUKES- Off

The first Carrier Strikes of the Korean War were lauched from the decks of the USS Valley Forge and HMS Triumph on the 3rd July 1950.
The targets were the Airfields at P'yongyang for the Valley Forges Skyraiders, Corsairs and Panthers.
HMS Triumphs airgroup of elderly Fireflies and Seafires were tasked with the destruction of the Airfield at Haeju.
Hoping to catch the North Korean forces asleep the strikes were planned for early morning....but North Korean pilots were airborne and waiting.

This is an actual real life mission but has been altered to enhanse game play.


OVERVIEW

TASK FORCE 77 ARE TO CONDUCT AIR STRIKES AGAINST THE AIRFIELDS AT P'YONGYANG AND HAEJU, WITH SECONDARY TARGETS AT THE PORT OF NAMP'O.

THIS IS THE FIRST CARRIER AIR STRIKES OF THE WAR SO LETS MAKE IT A GOOD ONE WITH LIMITED LOSSES TO OU OWN AIRCRAFT.

A COUPLE OF SOVIET DESTROYERS ARE AT THE PORT OF NAMP'O..... THESE UNITS ARE NOT TARGETS.

THREAT

FIGHTERS - MOSTLY EX SOVIET WW2 PROP FIGHTERS, INTEL SUGGESTS POSSIBLE MIG ACTIVITY IN THE LOCAL AREA.

BOMBERS - EX SOVIET WW2 GROUND ATTACK AIRCRAFT.

AAA - RANGING FROM 23MM UP TO 57MM SOME RADAR CONTROLLED AND UNLOCATED.

ORDERS
1. VALLEY FORGE TO CONDUCT STRIKES AGAINST THE AIRFIELDS AT P'YONGYANG MARKED BY (T) ON YOUR CHARTS.

2. TRIUMPH TO CONDUCT STRIKES AT THE AIRFIELD AT HAEJU MARKED BY (T) ON YOUR CHARTS.

3. IF ASSETS AVAILABLE CONDUCT STRIKE ON FACILITIES AT THE PORT OF NAMP'O MARKED BY (T) ON YOUR CHARTS.(THESE ARE A NICE TO HIT TARGETS BUT WILL NOT EFFECT THE VC).

4. AT LEAST 20 (T) TARGETS TO BE DESTROYED ON PRIMARY TARGETS .

EMCON

FIRECRACKER - LIMITED EMISSIONS.

FLAGSHIP

USS VALLEY FORGE

MISSION DURATION - 8 HOURS

Image

RE: Colonial Wars 1950-64 Database

Posted: Mon Oct 23, 2006 8:18 pm
by hermanhum
ORIGINAL: Sunburn
ORIGINAL: hermanhum
ORIGINAL: SIRIUS01

hehe asked for a solution he gave me an answer which actually worked Emphasis added by HH

You're Welcome! [:D]
Paul's fine humor obviously escaped you [:D]

And you've obviously missed mine.

Thanks for the Crass.

Errp, I mean, "Class" [:D]

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RE: New Scenario Colonial Wars DB Dawn Strike

Posted: Mon Oct 23, 2006 8:31 pm
by mikmykWS
ORIGINAL: SIRIUS01

New Scenario for the Colonial Wars Database which is playable in ANW 3.7.1 Beta remember this is a beta patch so expect the unexpected 8)
The Scenario can be found at the Colonial Wars Database Site

DAWN STRIKE
DTG- 02 2200Z JULY 1950
LOCAL TIME- 03 0700Z 1950
LOCATION- West Coast North Korea
SIDES- United Nations
DURATION- 8 Hours
NUKES- Off

The first Carrier Strikes of the Korean War were lauched from the decks of the USS Valley Forge and HMS Triumph on the 3rd July 1950.
The targets were the Airfields at P'yongyang for the Valley Forges Skyraiders, Corsairs and Panthers.
HMS Triumphs airgroup of elderly Fireflies and Seafires were tasked with the destruction of the Airfield at Haeju.
Hoping to catch the North Korean forces asleep the strikes were planned for early morning....but North Korean pilots were airborne and waiting.

This is an actual real life mission but has been altered to enhanse game play.


OVERVIEW

TASK FORCE 77 ARE TO CONDUCT AIR STRIKES AGAINST THE AIRFIELDS AT P'YONGYANG AND HAEJU, WITH SECONDARY TARGETS AT THE PORT OF NAMP'O.

THIS IS THE FIRST CARRIER AIR STRIKES OF THE WAR SO LETS MAKE IT A GOOD ONE WITH LIMITED LOSSES TO OU OWN AIRCRAFT.

A COUPLE OF SOVIET DESTROYERS ARE AT THE PORT OF NAMP'O..... THESE UNITS ARE NOT TARGETS.

THREAT

FIGHTERS - MOSTLY EX SOVIET WW2 PROP FIGHTERS, INTEL SUGGESTS POSSIBLE MIG ACTIVITY IN THE LOCAL AREA.

BOMBERS - EX SOVIET WW2 GROUND ATTACK AIRCRAFT.

AAA - RANGING FROM 23MM UP TO 57MM SOME RADAR CONTROLLED AND UNLOCATED.

ORDERS
1. VALLEY FORGE TO CONDUCT STRIKES AGAINST THE AIRFIELDS AT P'YONGYANG MARKED BY (T) ON YOUR CHARTS.

2. TRIUMPH TO CONDUCT STRIKES AT THE AIRFIELD AT HAEJU MARKED BY (T) ON YOUR CHARTS.

3. IF ASSETS AVAILABLE CONDUCT STRIKE ON FACILITIES AT THE PORT OF NAMP'O MARKED BY (T) ON YOUR CHARTS.(THESE ARE A NICE TO HIT TARGETS BUT WILL NOT EFFECT THE VC).

4. AT LEAST 20 (T) TARGETS TO BE DESTROYED ON PRIMARY TARGETS .

EMCON

FIRECRACKER - LIMITED EMISSIONS.

FLAGSHIP

USS VALLEY FORGE

MISSION DURATION - 8 HOURS

Image

Thanks Paul. Lost the first time during testing. Got 9 targets but lost way too many aircraft in return (a dozen or so).

MM

RE: Colonial Wars 1950-64 Database

Posted: Mon Oct 23, 2006 8:34 pm
by mikmykWS
ORIGINAL: hermanhum

blah blah blah blah blah

STFU and go play the damn game.

RE: Colonial Wars 1950-64 Database

Posted: Mon Oct 23, 2006 8:43 pm
by hermanhum
And here I thought that we had turned this thread around and were back into scenario design and game discussion....

You're a much better scenario designer than you are an advice columnist. Stick to what you are good at. [:D]

I just tried to DL the game. When I went to the site, I see that the link isn't active.


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RE: Colonial Wars 1950-64 Database

Posted: Mon Oct 23, 2006 8:49 pm
by SIRIUS01
oh yes it is I was in the middle of uploading it try now, had a slight delay in uploading due to have to change one of the girls nappys so wind your neck in,[:)]

RE: Colonial Wars 1950-64 Database

Posted: Mon Oct 23, 2006 9:02 pm
by mikmykWS
ORIGINAL: hermanhum

And here I thought that we had turned this thread around and were back into scenario design and game discussion....

You're a much better scenario designer than you are an advice columnist. Stick to what you are good at. [:D]

I just tried to DL the game. When I went to the site, I see that the link isn't active.

So what[:)] Get a life[:D] Play the damn game[8D]

RE: Colonial Wars 1950-64 Database

Posted: Mon Oct 23, 2006 10:36 pm
by hermanhum
Tried to 'play the damned game' and got another error. [:(]

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