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RE: New WiP 2 ?
Posted: Fri Aug 04, 2006 5:46 pm
by RETIRED
ORIGINAL: Yava
No doubts about that, but I think it's better to take care of this game, then create vol. 2 [:)]
I think the reason that a "version 2" is even under discussion is that so many of the problems with this one are "hard coded into the structure" that only a new version of the game can get around them. One of the things I'm praying for is a real multi-player format....,And a Weather System that WORKS.
RE: New WiP 2 ?
Posted: Sat Aug 05, 2006 1:55 am
by Richrd
You click on 'reply to this message.' repeatedly.
RE: New WiP 2 ?
Posted: Sun Aug 06, 2006 5:15 pm
by Captain Cruft
If people are seriously wanting a "WitP 2", then 2by3/Matrix is not the place to be looking.
Programming is not that hard. All you need is a lot of time, and the motivation. Or ... club together and employ someone to do it. The people who run Wolfpack Empire would probably be willing, and they have the right sort of experience. Just an example, I am nothing to do with them.
I'm not joking. Stop being helpless victims of the mainstream gaming companies and think outside the box. It is the 21st Century you know ... [:)]
RE: New WiP 2 ?
Posted: Sun Aug 06, 2006 7:24 pm
by Sonny
ORIGINAL: Captain Cruft
.................................
It is the 21st Century you know ... [:)]
Damn, my watch is slow again.
RE: New WiP 2 ?
Posted: Mon Aug 07, 2006 8:43 am
by Widell
ORIGINAL: Captain Cruft
If people are seriously wanting a "WitP 2", then 2by3/Matrix is not the place to be looking.
Programming is not that hard. All you need is a lot of time, and the motivation. Or ... club together and employ someone to do it. The people who run Wolfpack Empire would probably be willing, and they have the right sort of experience. Just an example, I am nothing to do with them.
I'm not joking. Stop being helpless victims of the mainstream gaming companies and think outside the box. It is the 21st Century you know ... [:)]
Shameless plug, but if anyone is willing to crunch code for the veeeeeery slow OTWG project, feel free to get in touch with me. There are a few good names on the roster already (like Captain Cruft himself...), but we are all mnot mainly code monkeys which means slow progress in getting something "done" beyond what´s there. I will give it another go as summer fades in Sweden, and see if something very basic can be done as a starting point of some kind