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RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 4:57 am
by Knaust
Hi guys
thx for your worthy and excellent work.

I run Tracker1.4 and it worked fine. It loaded the trackerdb files and it was all good.
I planned a unit in Saigon for Singapore and the Plan for column showed it well.

Then I closed the Witp program. I started it again. I planned another unit in Saigon for Singapore. I saved fthe file, put it in the Tracker folder. I ran Witptracker, but the column Plan for didn't show it.

I tried another way. Every steps as before, but before running the Tracker program, I deleted the trackerdb files, and then bingo.

But it seems to me that this is bug and rerunning the loading trackerdb files process is a little annoying, although it is worthy to use such a great program.


RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 5:01 am
by Knaust
Just another hint.
 
Why not adding an Assault Value column in the LCUs folder?

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 5:18 am
by n01487477
Knaust,
thanks ... yes you cannot update Tracker mid-turn. Once you have loaded a turn, you cannot make changes and then check to see if it has been successful(unless you wish to delete the db files)... this is something that we are not going to change (IMO) as there is just too much data that we are dealing with to check everything for 2 or more saves per turn. The program is meant to show & track change turn-by-turn NOT save-by-save. But I think you can see the value in that.

Assault value you can find in the LCU Production area, it is a calculated field, it is NOT 100% accurate, but it can be used as a guide. The day I get it to 100% Floyd will no-doubt slot it into the LCU area.

Grotius - I will do more graphing for that area for the next release and Floyd and I are planning to export all the tables to XLS/similar format in the near future. You can also use Open Office DB to do this (earlier in this thread I posted how to do it ... )

Also I'm still refining the LCU production, but as I just said it is good as a strong guide to what you need.

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 6:56 am
by Knaust
It's a great work

You guys did put WitP in another dimension[&o]


RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 10:32 am
by cantona2
Everything seems to run fine upon upgrade from 1.4 but after running the first turn on 1.5 ive got a long list of leader assigned alerts. it appears at first glance that every single unit in the game that was leaderless or still to come into play had been assigned a leader. eg TK Orca (disbanded at Sydney) has had L.Trenchard as leader. is this normal?

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 10:37 am
by n01487477
I know Floyd found a whole heap of leaders that we hadn't discovered before, so if you are upgrading rather than just starting fresh I would imagine that the units that didn't have leaders assigned (according to Tracker) now do and that initiated an alert ... I think this is just a bi-product of finding more ...

Let us know if it continues though ...

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 10:38 am
by cantona2
OK thanks [:)]

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 10:51 am
by floydg
ORIGINAL: Knaust

Hi guys
thx for your worthy and excellent work.

I run Tracker1.4 and it worked fine. It loaded the trackerdb files and it was all good.
I planned a unit in Saigon for Singapore and the Plan for column showed it well.

Then I closed the Witp program. I started it again. I planned another unit in Saigon for Singapore. I saved fthe file, put it in the Tracker folder. I ran Witptracker, but the column Plan for didn't show it.

I tried another way. Every steps as before, but before running the Tracker program, I deleted the trackerdb files, and then bingo.

But it seems to me that this is bug and rerunning the loading trackerdb files process is a little annoying, although it is worthy to use such a great program.


Just to make it clear: the only time the save file is automatically read is when it has to create the initial database files (you'll see "Initializing WitP Tracker database."). All other times, you must manually initiate the reading via either the Read Turn option or the Multi-Turn Read option. And, as Damian mentioned, a given turn can only be loaded once (and there is no way to "unload" a turn other than starting all over).
When you start seeing what you can view as far as turn-compared-to-turn information, you'll see how much computation there is.

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 10:54 am
by floydg
ORIGINAL: n01487477

I know Floyd found a whole heap of leaders that we hadn't discovered before, so if you are upgrading rather than just starting fresh I would imagine that the units that didn't have leaders assigned (according to Tracker) now do and that initiated an alert ... I think this is just a bi-product of finding more ...

Let us know if it continues though ...

Yeah, that was it. I added the reading of 3000 potential leaders, so it must have caught some 'new' ones.

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 11:48 am
by ny59giants
One question for you and users of this and other tools: do you run it with WITP in a window, or do you run WITP maximized and alt-tab out? Until this week I'd always played full-screen, which is my preference, except that things look stretched on my widescreen monitor. But this week I've been playing in a window, and I fear I borked my installation of WITP by inadvertently minimizing it a couple times. I now get strange behavior when I try to plot a course for a TF -- the ship window stays open while I try to select a destination hex. Perhaps it's best to run WITP full-screen and Tracker on a separate laptop or something?

If your playing against the AI, this is not a problem. However, if you play PBEM this "may" lead to the dreaded sync problem. [:@] The Combat Replay will be different from the actual Japanese Combat Report that you may receive as the Allied player. If you are the Japanese player, run the turn initially with no other programs running. Then you can start Tracker or any other program while you are doing your orders.

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 12:56 pm
by Grotius
Ah, I had no idea the sync bug was related to having other programs running simultaneously. Good to know. I play a mix of PBEM and AI, so it's good to be warned. So nygiants, do you run WITP at full screen and exit the program to look at Tracker?


RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 1:09 pm
by Ambassador
Great, a new update !  What a wonderful way to start the new year ![&o]

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 2:16 pm
by ny59giants
Ah, I had no idea the sync bug was related to having other programs running simultaneously. Good to know. I play a mix of PBEM and AI, so it's good to be warned. So nygiants, do you run WITP at full screen and exit the program to look at Tracker?

I mainly have played the Allies in all my PBEM games. I always ask for the Combat Report, Ops, and Allied SigInt to be sent with the Combat Replay (file 001) along with the game file by the Japanese player. I use Bodhi's Utility to keep track of intel and movement patterns, so I copy and paste them into the SAVE folder (keep a shortcut on my Desktop). I run this Utility first. I do a quick look over. This Utility automatically keeps a folder in the SAVE for all past reports. I close all programs and then run the Combat Replay. Occasionally, you receive Combat Replay and there is the sync bug, but Bodhi's will give me most of the info. I load the game file as soon as the Combat Replay is over. I can then do the "Alt+Tab" to allow me to start Tracker. I can bounce back and forth afterwards. If there is a sync problem, I let my Japanese opponent know that they may be doing their Replay with other programs running. I run both programs with full screen. Some players put WITP into Windows, but the "Alt+Tab" works fine for me to switch back and forth.

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 2:26 pm
by Nomad
I use a utility I found that allows me to make hot keys for various screen resolutions. I use 1152x864 to run WitP in on my 24" widescreen. That gives me room at the bottom for a tool bar so I can easily switch between various programs. I have not heard that my opponent has a replay problem, but I do send all of the reports with the turn. I usually have at least 4 other programs other than WitP running during turn processing.

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Thu Jan 01, 2009 3:02 pm
by Knaust
Please take note that in the Ship Production table the column DOA is NOT sorted by date

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Fri Jan 02, 2009 11:43 am
by Chris21wen
Thanks for the work guys, invaluable as Japan.
 
Your upgrade the air production upgrade screen to reflect damaged aircraft is good but you missed adjusting the the total needed.  Arn't we picky[:)]

RE: Happy New Year -- WitPTracker now at 1.5

Posted: Sat Jan 03, 2009 8:26 am
by n01487477
Sorry Chris I thought that I fixed that, but bugs still remain (sigh)[8|] And this screen is a bugbear of mine because of the mysteries of the different mods and how they have implemented so many upgrade-downgrade paths...

Todays efforts (complex sorting takes some understanding) and next tonight I will fix the upgrade stuff...
**Remember you can sort on delay ...

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RE: Happy New Year -- WitPTracker now at 1.5

Posted: Sat Jan 03, 2009 9:39 am
by Chris21wen
That's Ok, it'll get done eventually. However I've got another problem that has appeared since the upgrade. I've posted a jpg here but there's more than I can't fit on the screen. Note also that since the upgrade I've had to increase the heap size. Can I send the error mesages to a text file?


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RE: Happy New Year -- WitPTracker now at 1.5

Posted: Sat Jan 03, 2009 9:57 am
by n01487477
Chris,
I could be wrong but I believe this to be reading in a turn while in a non-static screen. Try reading your turns when you are in the airplane(not production)/shipclass/air comparison windows. I know it is a little troublesome, but this is how is works.

I am interested that people are having to increase the heap size, I haven't had to yet and I am using it a lot to test. Maybe Floyd and I will have to look into memory management more closely if it becomes a larger problem.




RE: Happy New Year -- WitPTracker now at 1.5

Posted: Sat Jan 03, 2009 8:45 pm
by JeffroK
Great work Guys,

Picking Nits.

A game versus the AI.
As the Allies, In the Aircraft production tab I can see japanese aircraft & engines and theit pools..    Is this as designed?

In the Victory points tab, the chart for VP is great, can we get similar for aircraft & ships?

The compare button in the ship upgrades tab is fan bloody tastic..... Now I can see if its worth updating as I might loose the 8" guns off the Lex & Sara, or loose some cargo carrying ability or a few knots of speed.