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RE: Turn 60 final
Posted: Wed May 15, 2019 11:42 pm
by BrianG
final moscow

RE: Turn 60 final
Posted: Thu May 16, 2019 1:17 am
by Crackaces
Do remember that for the routs you see a disproportionate casualty distribution in the combat report. The rout might happen early before all your things shoot. But be assured the grim reaper takes its toll in the logistics phase. This is a reason I track Soviet strength and casualties since last turn. But choosing the since Soviet logistics phase will reinforce my point.
RE: Turn 60 OOB
Posted: Thu May 16, 2019 5:43 am
by Telemecus
ORIGINAL: BrianG
OOB
Not looking good.
Would it be worth swapping around von Kluge to OKH - morale has no range penalty and no command penalty so you really do want the guy with the best morale rating there ahead everything else. Changing OKH leader is quite cheap, and there is a chance that Guderian will replace V Kluge for free. If not he does have a low political (normally) but there will only be a few leaders with that rank, so the minute someone else getss sacked he will be back in army group command.
turn 61 open
Posted: Thu May 30, 2019 10:38 pm
by BrianG
middle
heavy Russian air attacks along the line.
Lots of night bombers

RE: turn 61 open
Posted: Thu May 30, 2019 10:40 pm
by BrianG
Open further south
Massive air action by Russians, large number or rr cuts. I don't even see his vv bases.
Way to many L2's.

RE: turn 61 kia
Posted: Thu May 30, 2019 10:41 pm
by BrianG
kia since last

RE: turn 61 kia air
Posted: Thu May 30, 2019 10:42 pm
by BrianG
air kia since

turn 61 recon
Posted: Thu May 30, 2019 10:43 pm
by BrianG
I salivate at a rare opportunity.
Could I actually do some industry damage?

turn 61 german action
Posted: Thu May 30, 2019 10:45 pm
by BrianG
up North Leningrad gets its weekly attack.
Units surrender even though an unobstructed retreat path is left open.

RE: turn 61 german action
Posted: Thu May 30, 2019 10:47 pm
by BrianG
Another example of losing more men in a winning attack than the loser.
This area is seeing ongoing action. Russian weak units man the front lines and are pushed back in turn.

turn 61 final
Posted: Thu May 30, 2019 11:09 pm
by BrianG
I send my tanks East . Clearly the river will be defended. With all those Guards corps around it will be difficult to cross.
This is the point where you really want every armored unit waiting to attack. That is not my case as I've had to deal with Leningrad.
And since a large force is still up near there, a large number of tanks are supporting the middle.
Thus my German fist is missing a one finger.

RE: turn 61 final
Posted: Thu May 30, 2019 11:10 pm
by BrianG
just further North the river could be taken but my view is south and release of the 4th army group by taking Rostov area.

RE: turn 61 final
Posted: Thu May 30, 2019 11:11 pm
by BrianG
armor positioning end of turn 61

the Don
Posted: Fri May 31, 2019 12:29 am
by BrianG
2 turns ago the Don was mostly undefended. Now forts are at 1.25 to 2. Looks like a tuff nut to crack and keep open.
Also getting late into the summer season
62 Open
Posted: Fri May 31, 2019 12:31 am
by BrianG
Open
russain air having field day on units in clear
Also heavy ground attacks near Kursk. Nothing major just a softening up of the area: for future Russian attacks? And annoying as units are taking a slow pounding.
Kursk is nearly overrun.

RE: 62 Open
Posted: Fri May 31, 2019 12:35 am
by BrianG
air losses since last turn

RE: 62 Open
Posted: Fri May 31, 2019 12:35 am
by BrianG
ground losses since

62 German actions
Posted: Fri May 31, 2019 12:37 am
by BrianG
Lenigrad North is attacked but too strong against a middling attack force.

learning my craft
Posted: Fri May 31, 2019 12:39 am
by BrianG
I air transfer fighters from north to south. Miles only show at 1% used.
Nice.

RE: learning my craft
Posted: Fri May 31, 2019 12:46 am
by BrianG
This set up is where one learns how to group power for concentrated attack.
So far it's feel like a b-
Millage on tanks not all full. I have OKH, ags and agc in area.
OKH will soon leader per recommendation. Even though it's not clear to me that OKH Morale HQ checks have no map limit? When did that happen.
This attack toward Rostov reveals a 11 CV on far bank. Can I cross and can I move a side hex. Otherwise very tight. I really don't want to have good units chopped up and sent back over the river.
