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RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 1:41 am
by Reg
ORIGINAL: Andrew Brown
ORIGINAL: treespider
...but it would still be fun.[;)]
Japanese submarines shelled Sydney and Newcastle during the war. Didn't do any significant damage, though.
Some info here:
www.ozatwar.com/japsubs/japsshell01.htm
Andrew
.... and stirred up quite a hornets nest amongst the defenders despite the insignificant damage.
RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 2:02 am
by treespider
Well my only point was it would be more fun lobbing a few pointless shells landward with the outside chance of blowing up an ammo bunker ( a few supply points), rather than the sitting there waiting to be pummeled by Allied ASW.
RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 2:32 am
by tsimmonds
Well....just close your eyes and pretend....[;)]
RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 9:17 am
by Sonny II
ORIGINAL: Andrew Brown
ORIGINAL: treespider
...but it would still be fun.[;)]
Japanese submarines shelled Sydney and Newcastle during the war. Didn't do any significant damage, though.
Some info here:
www.ozatwar.com/japsubs/japsshell01.htm
Andrew
My Japanese is a little rusty but from what I've read, commander Hanabusa said - "That was fun."
[:D]
RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 12:32 pm
by Terminus
ORIGINAL: treespider
ORIGINAL: Terminus
It would cause no damage, given the scale of the map and the dialing back of the bombardment routines.
...but it would still be fun.[;)]
And if we included it, can you just imagine the whining about the lack of effectiveness of submarine bombardment...
RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 2:27 pm
by rockmedic109
Shortly after Pearl Harbor, a Japanese submarine shelled Kahalui on the northern shore of Maui. I think the target was a whale oil factory. There is a restaurant on Maui {Very Good one} called Mama's Fish House. The men's restroom has a copy {probably reprint} of the local newspaper regarding the attack. No damage done, but I would guess the local fear level was heightened quite a bit.
RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 3:11 pm
by Terminus
And let's not forget the extensive damage done to the amusement park on the pier in 1941...
RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 3:23 pm
by treespider
ORIGINAL: Terminus
And let's not forget the extensive damage done to the amusement park on the pier in 1941...
My point exactly!
RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 3:46 pm
by Buck Beach
More interesting is the number of cargo ships sunk or damaged off the US west coast by Japanese subs (27 I think). So much for strict adherence to the Japanese Sub doctrine.
http://www.usmm.org/pacific.html#anchor444903
Closer review shows the damage was from all sources.
RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 4:46 pm
by Mike Scholl
ORIGINAL: Buck Beach
More interesting is the number of cargo ships sunk or damaged off the US west coast by Japanese subs (27 I think). So much for strict adherence to the Japanese Sub doctrine.
http://www.usmm.org/pacific.html#anchor444903
Closer review shows the damage was from all sources.
And that Japanese Submarine success was minimal. Only THREE of those 27 ships were sunk by IJN subs---pretty pitifull when compared to what the U-Boats were doing on the East Coast at the same time.
RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 5:52 pm
by Apollo11
Hi all,
ORIGINAL: Terminus
And let's not forget the extensive damage done to the amusement park on the pier in 1941...
Hmmm... wasn't that German U-boot and not Japanese submarine? [;)]
Leo "Apollo11"
RE: Submarine Bombardments
Posted: Fri Jan 04, 2008 5:58 pm
by Terminus
No, but Vincent Price DID play a German naval officer on board the I-boat...
RE: New ships and manpower
Posted: Fri Jan 04, 2008 6:01 pm
by spence
It was a Japanese I-boat (remember the quote "Hurrywoood" in reference to the naked woman clinging to the periscope from the beginning of the flic?) but I think they had a "Duty Nazi" aboard as an observer.
RE: 1941 and Soviets
Posted: Sat Jan 05, 2008 7:41 am
by highblooded
Hello,
It has been awhile since I have seen the show but it may have been a Uboat 'sold' to the IJN.
On a side note the 'Grant' Tank(actually a 'Priest' with wooden top, gun and turret mockup) is still around(with a white pink and yellow interior from the 'paint shop' scene) I have ridden in it and my Father(good friend of the owner-who has provided many movies with military vehicles) was the 'commander' during an Airshow where they crushed 2 cars with it.
BTW, Thanks to all of the AE workerbees for this great upcoming release(I just found out about this yesterday-and have been reading everypost since) I tremble with anticipation. [&o]
My only request ATM on the naval side would be to figure out a way to include the Soviet Naval Forces( I did notice that you had mentioned that they will not be included- but Please Please Please bring them in with some sort of neutrality trigger)
RE: Submarine Bombardments
Posted: Sat Jan 05, 2008 1:38 pm
by Halsey
ORIGINAL: trojan
Actually a Sub Recon mission would be more use. Allow subs to perform recon on bases to show defences/minefields/etc especially prior to an invasion
bump...
RE: Submarine Bombardments
Posted: Sat Jan 05, 2008 5:42 pm
by herwin
ORIGINAL: Halsey
ORIGINAL: trojan
Actually a Sub Recon mission would be more use. Allow subs to perform recon on bases to show defences/minefields/etc especially prior to an invasion
bump...
That was (and is) a major submarine mission. Another that needs to be modelled is coastal or littoral defence.
RE: Submarine Bombardments
Posted: Sat Jan 05, 2008 6:13 pm
by Mike Scholl
ORIGINAL: herwin
That was (and is) a major submarine mission. Another that needs to be modelled is coastal or littoral defence.
The second is in AE. With "Patrol Zone" settings you can designate a sub to move up and down a coast during it's turns.
RE: Submarine Bombardments
Posted: Sat Jan 05, 2008 7:55 pm
by herwin
ORIGINAL: Mike Scholl
ORIGINAL: herwin
That was (and is) a major submarine mission. Another that needs to be modelled is coastal or littoral defence.
The second is in AE. With "Patrol Zone" settings you can designate a sub to move up and down a coast during it's turns.
You've been reading Hughes.
The intelligence gathering mission should provide up-to-date localisation on the base and base assets. It might provide up-to-date ship tracks. Nothing more.
RE: Submarine Bombardments
Posted: Sat Jan 05, 2008 10:44 pm
by Dixie
I didn't notice an answer to this question (well several questions) in here, sorry if it's already been asked/answered.
We've been told that ships now have a withdrawl date attached to them rather than the current monthly withdraw ship routine:
1) Am I correct in assuming that this applies to all ships which are in the game, or just British? And not just warships?
2) Can the withdrawl be cancelled with a PP penalty?
3) What about ships which were sunk before they could be withdrawn (IRL i.e. HMS Cornwall, PoW etc)?
4) And what about ships sunk in game, is there any penalty associated with a ship being sunk and therefore unavailable for withdrawl?
5) What about carrier air groups? Some RN carriers were in the area on a couple of occasions with different airgroups assigned. Do the airgroups get changed to the ones which were present on each arrival?
RE: Submarine Bombardments
Posted: Sun Jan 06, 2008 12:02 am
by Don Bowen
ORIGINAL: Dixie
I didn't notice an answer to this question (well several questions) in here, sorry if it's already been asked/answered.
We've been told that ships now have a withdrawl date attached to them rather than the current monthly withdraw ship routine:
1) Am I correct in assuming that this applies to all ships which are in the game, or just British? And not just warships?
Everything that's wet on the bottom and full of seamen.
2) Can the withdrawl be cancelled with a PP penalty?
Yes, but you can't afford it for long - it's a daily PP cost.
3) What about ships which were sunk before they could be withdrawn (IRL i.e. HMS Cornwall, PoW etc)?
You are off the hook. Simply transfering the withdrawal to another ship was discussed but not implemented. What other ship? What happens if too many ships are sunk? How to possibly figure force balance between Atlantic and Pacific with different ships being sunk?
4) And what about ships sunk in game, is there any penalty associated with a ship being sunk and therefore unavailable for withdrawl?
No, once sunk it is out of play, out of calculations.
5) What about carrier air groups? Some RN carriers were in the area on a couple of occasions with different airgroups assigned. Do the airgroups get
changed to the ones which were present on each arrival?
No (at least I don't think so). Swapping out air groups to try and follow historical changes would be a nightmare. Carrier air groups can be transfered and withdrawn, but that is another issue. A carrier withdraws with what it has aboard and returns with the same groups.