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RE: Game Suggestions:

Posted: Sun Aug 16, 2020 6:14 pm
by bighinvegas
If there is an Administrative Points tracker could someone explain where it is? Thanks.

RE: Game Suggestions:

Posted: Sun Aug 16, 2020 7:52 pm
by Telemecus
Top right corner - you should see an indicator of points remaining which goes down every time you spend some.

RE: Game Suggestions:

Posted: Tue Sep 22, 2020 8:48 pm
by Rusty1961
Okay, this is **critical** to me: Combat reports. Some of you may remember Gary Grigsby's Pacific War from 1992. You could click on a hex where combat occurred and see a text display of the combat.

We need that for this game or WitE2.

I like reading/watching combat-in detail-yet I couldn't do that with WitE as at the highest level of detail (7?), it took forever to watch.

We should just be able to click on a hex where combat occurred and read the details. Gory, beautiful details. People with a life-wife, kids, jobs-can't enjoy this game to the utmost as it is.

And please don't tell me it can't be done when 28 years ago it was done.

RE: Game Suggestions:

Posted: Tue Sep 22, 2020 9:54 pm
by Telemecus
Does this not already exist in wite1 ? I have been clicking on hexes to read combat reports for battles there since wite1 first came out.

RE: Game Suggestions:

Posted: Tue Sep 22, 2020 10:12 pm
by Rusty1961
ORIGINAL: Telemecus

Does this not already exist in wite1 ? I have been clicking on hexes to read combat reports for battles there since wite1 first came out.

I would hope so! I asked years ago and no one mentioned it.

RE: Game Suggestions:

Posted: Wed Sep 23, 2020 7:59 am
by Denniss
Hit F11 for "Show Battle Sites". That's the button just left to the "End Turn" button

RE: Game Suggestions:

Posted: Wed Sep 23, 2020 10:13 am
by Rusty1961
ORIGINAL: Denniss

Hit F11 for "Show Battle Sites". That's the button just left to the "End Turn" button


thanks, but that isn't what I'm talking about. Take the combat from the high-detail resolution and make that a text. F11 only shows me the results, not the resolution. PacWar had that.

RE: Game Suggestions:

Posted: Tue Nov 10, 2020 9:25 pm
by Sammy5IsAlive
ORIGINAL: Rusty1961

ORIGINAL: Denniss

Hit F11 for "Show Battle Sites". That's the button just left to the "End Turn" button


thanks, but that isn't what I'm talking about. Take the combat from the high-detail resolution and make that a text. F11 only shows me the results, not the resolution. PacWar had that.

Might not be quite what you are looking for but the combat reports in WITW (and I assume by extension WITE2) have way more detail than WITE in terms of what different elements have done. It isn't quite the blow by blow account you are asking for but you definitely get a better idea of the 'story' of the battle - so for example you can see an infantry assault fail to get moving due to artillery/air-power, or a similar assault avoid that suppression and get to 'fighting range' to enter a bloody battle against equivalent defenders. Let me know if you want me to dig out a screenshot to illustrate what I mean.

RE: Game Suggestions:

Posted: Thu Nov 12, 2020 10:19 am
by Rusty1961
ORIGINAL: Sammy5IsAlive

ORIGINAL: Rusty1961

ORIGINAL: Denniss

Hit F11 for "Show Battle Sites". That's the button just left to the "End Turn" button


thanks, but that isn't what I'm talking about. Take the combat from the high-detail resolution and make that a text. F11 only shows me the results, not the resolution. PacWar had that.

Might not be quite what you are looking for but the combat reports in WITW (and I assume by extension WITE2) have way more detail than WITE in terms of what different elements have done. It isn't quite the blow by blow account you are asking for but you definitely get a better idea of the 'story' of the battle - so for example you can see an infantry assault fail to get moving due to artillery/air-power, or a similar assault avoid that suppression and get to 'fighting range' to enter a bloody battle against equivalent defenders. Let me know if you want me to dig out a screenshot to illustrate what I mean.


I'll look at it, Sammy. Thank you for your input.