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RE: Mayhemizer vs Allen K: The rematch
Posted: Mon Jun 08, 2015 5:46 pm
by AllenK
The fighters see each other off and the Hampden gets through.

RE: Mayhemizer vs Allen K: The rematch
Posted: Mon Jun 08, 2015 6:53 pm
by AllenK
In Petsamo, rolls of 9, 9, 7 don't even come close.
On rolls of 1, 7, 9, the Potez disorganises XII Inf.
Rolls of 10, 7, 9 for the Hampdens also draw a blank.
Both lots of Chinese continue their retreat.
CW recaptures ground in Egypt.
Zhukov moves up on Petsamo.
CW declare 1 attack against the Libya Mech and nearly botch it with a 4.
Edit: London Mil disembarked to Athens.

RE: Mayhemizer vs Allen K: The rematch
Posted: Mon Jun 08, 2015 7:07 pm
by AllenK
Sunderland rebases to Sardinia.
Catalina rebases to Honolulu.
On a ............... 7 the turn continues.
A spell of fine weather arrives in Europe.

RE: Mayhemizer vs Allen K: The rematch
Posted: Mon Jun 08, 2015 7:08 pm
by AlbertN
UK landed the London MIL to Athens or that goes to Egypt? Quite curious to know of that!
RE: Mayhemizer vs Allen K: The rematch
Posted: Mon Jun 08, 2015 7:17 pm
by AllenK
Apologies, the London Mil disembarked to Athens.
I've edited the post above.
RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 2:40 pm
by Centuur
Good. The London MIL is very usefull as cannon flodder. I think I've emptied the population of London some time ago already... [:D]
RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 2:56 pm
by Mayhemizer_slith
S/O 40 Axis 9
No DoW
Japan and Germany land, Italy combined.
Italian FTR fly to East Med box 1. 2 CA sails to West Med box 4.
Naval combat is possible in 4 sea areas. Italian coast is declined, elsewhere Axis initiates combat.

RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 2:59 pm
by Mayhemizer_slith
In North Atlantic CW is ready. Axis 4, Allies 1.
How does CW want to use their surprise points?'
Edit: Does CW or French NAV want to join combats in West or East Med? West Med is up next...

RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 3:06 pm
by AllenK
Use the points to reduce Allied damage, if you please. This should take it down to 2A. Put 1st on Dauntless and 2nd if it survives the 1st.
Edit, both Nav's to West Med, thanks.
RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 3:11 pm
by Mayhemizer_slith
Allied damage goes as down as A. Is that OK or do you want to increase your damage?
Edit: NAVs as high box as possible?
RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 3:14 pm
by AllenK
Okay, thanks. Reduce Allies to the 2A and increase damage to the Axis by the remainder.
Edit: Have to go out now. Will catch up later. In East Med, planes to fly as fighters if needed.
RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 3:16 pm
by Mayhemizer_slith
Dauntless is aborted, who is next?
And I bet Allies will stay.
RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 3:18 pm
by Mayhemizer_slith
2 ships are aborted.

RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 3:19 pm
by Mayhemizer_slith
Germans take hits...

RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 3:20 pm
by Mayhemizer_slith
Axis 3, Allies 7 is close to what I wanted. Combat is over for now in North Atlantic.
CW ships are aborted to Liverpool, hope that is OK. Same distance back to North Atlantic as from other ports.
RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 3:26 pm
by Mayhemizer_slith
There are more planes that may want to join.
Hurricane in Gibraltar and bomber in Malta. Do they fly?

RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 4:06 pm
by AllenK
Hurricane can go to 0-box thanks.
RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 4:09 pm
by Mayhemizer_slith
Axis 1, Allies 3. There will be a naval air combat.
Does carrier plane fly as fighter?

RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 4:14 pm
by AllenK
Yes thanks
RE: Mayhemizer vs Allen K: The rematch
Posted: Tue Jun 09, 2015 4:17 pm
by Mayhemizer_slith
Axis use 2 points to increase own air to air value. Should have lowered enemy value...
