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RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 11:18 am
by warspite1
ORIGINAL: Orm
Good that you solved it. [:)]
warspite1
No I don't think I did. Air to Sea factors are halved in rain. I think this is correct.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 12:00 pm
by warspite1
Sep/Oct 1942
Impulse: 8
Amidst all that faffing about the CW have landed two corps on Sardinia - the 2nd British and the 4th Canadian.
The turn fails to end and the weather remains poor, although is now Rain in the North Temperate rather than Snow....

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 12:03 pm
by warspite1
Sep/Oct 1942
Impulse: 11
With a slight improvement in weather conditions the Wehrmacht are hoping to get things moving in the Soviet Union once more. Unfortunately they just cannot get the required odds and so matters continue to stall.
There is little to do in the Mediterranean. The TRS situation means that Sardinia won't be reinforced with troops any time soon.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 12:17 pm
by warspite1
Sep/Oct 1942
Impulse: 11
Damn! The turn ends.... The CW do not get to consolidate their landing in Sardinia. How expensive will that prove to be?
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 12:20 pm
by composer99
and besides, its impossible to play this game too much.
Quoted for truth.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 12:31 pm
by warspite1
Sep/Oct 1942
Impulse: Production
Germany:
Offensive Chit
ENG DIV
MIL
MECH
FTR
2 x LND
2 x Pilot
SUB (2nd Cycle)
Italy:
INF
TRS (Repair)
FTR
Pilot
Japan:
Karyu (2nd Cycle)
2 x CARR AIR
Pilot
MAR DIV
Vichy France:
TERR
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 12:46 pm
by warspite1
Sep/Oct 1942
Impulse: Production
China:
ENG DIV
CAV DIV
MOT DIV
Commonwealth:
AMPH (2nd Cycle)
2 x LND
3 x Pilot
FTR
MAR
INF DIV
USA:
2 x ARM
2 x AMPH
2 x CARR AIR
4 x Pilot
Motorised
MAR DIV
LND
USSR:
3 x INF
MIL
2 x GARR
MECH
Pilot
2 x FTR
LND
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 12:50 pm
by warspite1
Nov/Dec 1942
Impulse: Reinforcement
Germany:
MIL
INF
INF DIV
MOT
MECH
ARM
FTR
LND
NAV
Italy:
Lepanto
Taranto
SUB
Japan:
CARR AIR
MECH
INF
Vich France:
TERR (Alg)
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 1:00 pm
by warspite1
Nov/Dec 1942
Impulse: Reinforcement
China:
CAV
MECH DIV
INF (Comm)
Commonwealth:
2 x CARR AIR
NAV
LND
FTR
HMS Thunderer
HMS Frobisher
USA:
USS Essex
CARR AIR
2 x INF
MAR
ARM HQ
USSR:
MIL
5 x INF
4 x FTR
LND
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 1:05 pm
by warspite1
Nov/Dec 1942
Impulse: Initiative and Weather
Axis 3:9 Allied
Weather = 2 Fine everywhere(except Arctic)!!!
For the 3rd time at 80% the US fail to declare war on Germany and Italy.....
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 1:23 pm
by Orm
ORIGINAL: warspite1
ORIGINAL: Orm
Good that you solved it. [:)]
warspite1
No I don't think I did. Air to Sea factors are halved in rain. I think this is correct.
Then now I am correct. [:)]
Good that you solved it. [:)]
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 1:27 pm
by warspite1
ORIGINAL: Orm
ORIGINAL: warspite1
ORIGINAL: Orm
Good that you solved it. [:)]
warspite1
No I don't think I did. Air to Sea factors are halved in rain. I think this is correct.
Then now I am correct. [:)]
Good that you solved it. [:)]
warspite1
Yes I tried it again using the lesser quality Swordfish as bombers to see if the calculation would be correct (allowing for Rain) and it was. So its good there is no bug if a battle happens - but bad that there is one if a battle doesn't!
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 1:44 pm
by Orm
Interestingly the picture shows two TRS - both with 5 defence rating. But one of the TRS actually has 6
All TRS should have a defence rating of 5. But if it is damaged then that value is one higher. So a 5 becomes a 6. So I suspect that the TRS with a value of 6 when you looked at it was damaged.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Sun Sep 07, 2014 2:00 pm
by warspite1
ORIGINAL: Orm
Interestingly the picture shows two TRS - both with 5 defence rating. But one of the TRS actually has 6
All TRS should have a defence rating of 5. But if it is damaged then that value is one higher. So a 5 becomes a 6. So I suspect that the TRS with a value of 6 when you looked at it was damaged.
warspite1
Orm you are a mine of information [&o][&o] Where the hell did you pick up that tidbit of info from??? [X(]
Yes, the TRS is now being repaired and shows on the Production Track as a 5. Here it is last turn (pre-repair the turn she got damaged) in the Repair Pool as a 6.

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Mon Sep 08, 2014 3:43 am
by warspite1
Nov/Dec 1942
Impulse: 1
The Allies have had a real break with the weather here (although the Soviets aren't happy!) but the CW have little choice but to undertake a naval for the first impulse in order to get their units into place. They must then hope that the weather stays kind later in the turn....
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Mon Sep 08, 2014 4:56 am
by warspite1
Nov/Dec 1942
Impulse: 1
The US meanwhile have a plan to reinforce the Philippines. I have somewhat mucked up on the carrier aircraft front. I have three more Essex-class arriving next turn but the aircraft for them are lagging behind.
This has been an excellent game to really get my teeth into what needs to be thought about by both sides (there is just sooo much) and one thing I think is crystal clear. A lot more thought (including written plans and memory joggers) needs to be employed for each turn, and indeed each impulse.

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Mon Sep 08, 2014 5:12 am
by warspite1
Nov/Dec 1942
Impulse: 1
The Soviets in the north decide that the benefits of being in a city are outweighed by being further away from German aircraft! and also holding a line; Pskov and Vitebsk are therefore abandoned.
In the south there is really not much that can be done but for units in Stalino, Kharkov and Kursk to hold fast and hope that the dice god is kind....

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Mon Sep 08, 2014 5:32 am
by warspite1
Nov/Dec 1942
Impulse: 2
The Italians leave nothing to chance and occupy the Italian Coast - they don't want the units in Cagliari being out of supply.
The Japanese have a whole host of problems - Communists are causing problems not only in China but also threatening Korea, while in southern and central China the situation is far from under control.
I haven't even considered garrisoning Truk! Good grief....
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Mon Sep 08, 2014 5:43 am
by warspite1
Nov/Dec 1942
Impulse: 2
Targets for the Germans are becoming are difficult to find in the Soviet Union. The constant need to re-base aircraft is tough. There are only two ground strikes this impulse - against Kharkov and north of Smolensk.
In the Med, ground striking the CW units on Sardinia is tempting but the best bomber is out of position and the Italians simply cannot afford to risk NAV on such missions.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Mon Sep 08, 2014 5:46 am
by warspite1
Nov/Dec 1942
Impulse: 2
The Germans had not noticed there is a AA unit in Kharkov.
