Page 45 of 45

Re: CMO RUNNING POLL - Gameplay feature requests

Posted: Wed Dec 17, 2025 12:00 am
by trevor999
Greetings!

Just a few of suggestions:
1. Ability to copy loaded amphib and/or air transport units. Ability to copy helo compliment and magazine loadings on ships. Ditto for assigned boats.

2. Ability to launch a missile on bearing only then activate ground radar to guide it

3. Ability to activate SAM guidance radar without launching missile

4. Option to include SAM set up time if SAM has moved positions. For example Patriot takes about 2 hours to set up

5. Ability to change aircraft call sign outside of editor

6. Ability to see base location on map before placing

7. Sub that are just under the layer can deploy trailing hydrophones above the layer

Cheers!

Re: CMO RUNNING POLL - Gameplay feature requests

Posted: Sat Dec 20, 2025 8:34 pm
by FifthDomain
Could i request text wrap for naming on facilities please as i like to state what is based within and end up with very long labels.

Thank You

Re: CMO RUNNING POLL - Gameplay feature requests

Posted: Thu Jan 01, 2026 12:08 am
by thewood1
I would like a little more tactical flexibility in WRAs, especially in AA engagements. There are a couple of ways to do this:

1) WRAs with minimum and maximum ranges defined. Can default to db minimum for players that don't want to bother. This is most basic approach.

2) Build AA/ASW/ASuW zones that provide zone-based weapon assignments. You could have an outer/mid/inner AA zone that used SM-6/SM-2/ESSM engagements. See below pic.

Screenshot 2025-12-31 185819.jpg
Screenshot 2025-12-31 185819.jpg (69.86 KiB) Viewed 198 times

The entire purpose is to not waste LR weapons in short ranged engagements where you have usable weapons that are better suited for those shorter ranges. Mixed in with missions would create a very powerful and flexible system, especially for the AI as Opfor.

I can kludge this together today using hot swapping missions and also using lua. But its very rough and a huge amount of work. Its also not easily transferable between units and scenarios.

Re: CMO RUNNING POLL - Gameplay feature requests

Posted: Thu Jan 08, 2026 2:18 pm
by Nikel
Add a red font "Reloading" to the right of the reloading weapon with a timer, in this case the torpedo Fizik-1.

2 torpedos in this case, so "Reloading (2)"

After it is done, a green font "Ready", that vanishes in a few seconds.

R.png
R.png (71.07 KiB) Viewed 84 times