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RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 5:47 pm
by Nikademus
its because Speedy ain't speedy [:'(]

And Term'ite is just a SPAMer

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 6:13 pm
by DuckofTindalos
Oooh, them's be fightin' words...

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 7:00 pm
by Rob Brennan UK
Nik mod version 7 ? new one Nik ? ..

ah i do love the friendly banter here ..

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 7:15 pm
by Nikademus
yeah...com'on out with your M-13's

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 7:15 pm
by Nikademus
ORIGINAL: Rob Brennan UK

Nik mod version 7 ? new one Nik ? ..

ah i do love the friendly banter here ..

Yep. New and Improved!

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 7:22 pm
by Rob Brennan UK
ohhh ohh ohh Mr Peevley ! .. more info .. now .. [:D]

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 7:33 pm
by DuckofTindalos
ORIGINAL: Nikademus

yeah...com'on out with your M-13's

I don't need no steenking M-13's to beat you; I can do it with a Bulgarian field kitchen and two blind trumpet players from the Siamese Army.

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 7:45 pm
by Nikademus
ORIGINAL: Rob Brennan UK

ohhh ohh ohh Mr Peevley ! .. more info .. now .. [:D]

7.0 enhances fighter vs fighter combat, fixing almost completely the overbloodiness that still occured in this sector under the old Nikmod 5.0

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 7:46 pm
by Nikademus
ORIGINAL: Terminus

ORIGINAL: Nikademus

yeah...com'on out with your M-13's

I don't need no steenking M-13's to beat you; I can do it with a Bulgarian field kitchen and two blind trumpet players from the Siamese Army.

You couldn't beat anyone even if the entire Salvation Army jug band pitched in to help with percussion.

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 7:50 pm
by DuckofTindalos
Don't underestimate the Salvation Army; their motto is, after all, "Blood and Fire"...

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 8:34 pm
by Speedysteve
ORIGINAL: Nikademus

its because Speedy ain't speedy [:'(]

And Term'ite is just a SPAMer


You missed out

Nik is cr*p at WW2 games which is why he conceded to Almighty Speedy[:D]

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 8:35 pm
by Speedysteve
ORIGINAL: Nikademus

ORIGINAL: Rob Brennan UK

ohhh ohh ohh Mr Peevley ! .. more info .. now .. [:D]

7.0 enhances fighter vs fighter combat, fixing almost completely the overbloodiness that still occured in this sector under the old Nikmod 5.0

Most looking forward to seeing this in action. Wait till 44 when my 10 Judy's Kami onto Bunker Hill with 100 Corsairs overhead[8D][:'(]

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 8:49 pm
by Nikademus
1944 is still impressive from a US perspective. I did conduct several Mariana's type tests. The losses were still reasonable, at least without the 1943 Allied CAP DL bonus interferring. Hellcats do pretty damn good.


RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 8:59 pm
by Speedysteve
Pffft. That's against a brainless AI not against a mastermind like me. I did it before and i'll kick your arse again.......[:'(]

RE: 11/12th July 1942

Posted: Thu Jun 22, 2006 9:01 pm
by Mike Solli

RE: 11/12th July 1942

Posted: Fri Jun 23, 2006 2:08 am
by BrucePowers
Since Nik has conceded may we continue to post here as the thread annex?[:D] It helps when changing subjects.

RE: 11/12th July 1942

Posted: Fri Jun 23, 2006 2:09 am
by BrucePowers
Plus we do not see Nik as often over in the thread[:'(]

RE: 11/12th July 1942

Posted: Fri Jun 23, 2006 8:28 am
by 1275psi
if you have fixed the over bloodiness of combat -why can't matrix fix it for us stock players!

RE: 11/12th July 1942

Posted: Fri Jun 23, 2006 11:09 am
by Rob Brennan UK
ORIGINAL: 1275psi

if you have fixed the over bloodiness of combat -why can't matrix fix it for us stock players!

Good point .. how did you manage it Nik ? its been a massive bugbear from day 1 .. Kudos is you have managed it ..

RE: 11/12th July 1942

Posted: Fri Jun 23, 2006 12:49 pm
by Speedysteve
Pure luck Rob. Pure luck.
 
Nik doesn't have a clue what he's doing[;)]