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RE: FlashFyre Demonstration Long Campaign

Posted: Wed Jan 10, 2007 7:55 pm
by Riun T
jap 6

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RE: FlashFyre Demonstration Long Campaign

Posted: Wed Jan 10, 2007 7:56 pm
by Riun T
jap 7

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RE: FlashFyre Demonstration Long Campaign

Posted: Wed Jan 10, 2007 7:57 pm
by Riun T
jap 8th and final force and support roster.

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RE: FlashFyre Demonstration Long Campaign

Posted: Wed Jan 10, 2007 7:58 pm
by Riun T
my starting repairs points before a "repair all".

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RE: FlashFyre Demonstration Long Campaign

Posted: Wed Jan 10, 2007 7:59 pm
by Riun T
the left over repair points after fix all.

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RE: FlashFyre Demonstration Long Campaign

Posted: Wed Jan 10, 2007 8:01 pm
by Riun T
where the campaign rates us.

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RE: FlashFyre Demonstration Long Campaign

Posted: Wed Jan 10, 2007 8:02 pm
by Riun T
and the next possible fight if I stay in the PTO.

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RE: FlashFyre Demonstration Long Campaign

Posted: Fri Jan 12, 2007 2:14 am
by Riun T
the next possible ETO fight

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RE: FlashFyre Demonstration Long Campaign

Posted: Fri Jan 12, 2007 2:16 am
by Riun T
I picked a full defend at Minturno with a 14 vis, still got to get rid of this tank battle lust!!

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RE: FlashFyre Demonstration Long Campaign

Posted: Fri Jan 12, 2007 2:17 am
by Riun T
first sightings.

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RE: FlashFyre Demonstration Long Campaign

Posted: Fri Jan 12, 2007 2:18 am
by Riun T
and my tanks are starting to see them too!

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RE: FlashFyre Demonstration Long Campaign

Posted: Fri Jan 12, 2007 4:24 pm
by Riun T
hope this battles engineer set mines work better than they did at Cassino, I got no vehicular kills,,only two immobilizations,, and about 8 infantry casualties.

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RE: FlashFyre Demonstration Long Campaign

Posted: Fri Jan 12, 2007 4:27 pm
by Riun T
their not even really following into the smoke thats been layed,,and my forward MG bunkers are getting alot of hits for the range.

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RE: FlashFyre Demonstration Long Campaign

Posted: Fri Jan 12, 2007 4:34 pm
by Riun T
width of advance might become an issue with how slimly I have deployed my heavy units,but if they aren't even smart enough to use a walking smoke barrage and actually plot anything but a "straight up the middle" tactic,,, WE'LL see?

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RE: FlashFyre Demonstration Long Campaign

Posted: Fri Jan 12, 2007 4:36 pm
by Riun T
turn 4 and their momentum is building, but the commitment isn't.

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RE: FlashFyre Demonstration Long Campaign

Posted: Fri Jan 12, 2007 8:20 pm
by Riun T
think I'm going to have to upgrade way more units next battle! this 76 round shattered!!

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RE: FlashFyre Demonstration Long Campaign

Posted: Fri Jan 12, 2007 8:23 pm
by Riun T
turn 6 and three more hits with tanks shots.

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RE: FlashFyre Demonstration Long Campaign

Posted: Fri Jan 12, 2007 8:25 pm
by Riun T
the green circle is the dead pzr IVh's

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RE: FlashFyre Demonstration Long Campaign

Posted: Sun Jan 14, 2007 4:28 am
by Riun T
not loseing my units half as fast as I got smashed in the CASSINO fight. turn 9

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RE: FlashFyre Demonstration Long Campaign

Posted: Sun Jan 14, 2007 4:37 am
by Riun T
my infantry and engineers are actually putting up a good fight this time, the german armour is having hell tryin to pursue my units into the forested hexes.and the PIAT is so cool I remember when they use it in "A bridge too far"

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