Page 46 of 103

RE: Admiral's Edition Air War Thread

Posted: Sun Aug 10, 2008 5:16 pm
by Cathartes
May i ask how the oscar is handled -do we see it stuck in its 1942 configuration for the rest of the war?( asort of oscar3?)

No.

RE: Admiral's Edition Air War Thread

Posted: Sun Aug 10, 2008 7:42 pm
by 1275psi
Sorry -is that no -it stays in 42 config, or no -it does change into a more develped plane?

RE: Admiral's Edition Air War Thread

Posted: Mon Aug 11, 2008 9:10 pm
by Cathartes
There is at least one late war model of the Ki-43.

RE: Admiral's Edition Air War Thread

Posted: Tue Aug 12, 2008 12:22 am
by 1275psi
thankyou

RE: Admiral's Edition Air War Thread

Posted: Wed Aug 13, 2008 1:48 pm
by tocaff
Forgive me if I ask this question rather than read every entry on this long thread.

Will the loss, disappearance, of pilots in 1945 bug be fixed?
 


RE: Admiral's Edition Air War Thread

Posted: Wed Aug 13, 2008 9:27 pm
by jwilkerson
Pilot array size is dramatically increased in AE compared to stock.


RE: Admiral's Edition Air War Thread

Posted: Thu Aug 14, 2008 5:12 pm
by tocaff
Thanks for the quick response and I'll take it that resolved the problem.



RE: Admiral's Edition Air War Thread

Posted: Sat Aug 23, 2008 1:25 am
by Dili
How AE will handle the extended range weapons? lets say a plane has 3x1000kg bombload at normal range will it get a 1000kg plus 1x500kg for extended or will halve all bombs? And if it does that implies fixed slots for that?

Thanks

RE: Admiral's Edition Air War Thread

Posted: Wed Sep 03, 2008 4:55 pm
by timtom
ORIGINAL: 1275psi

May i ask how the oscar is handled -do we see it stuck in its 1942 configuration for the rest of the war -or some improvements to reflect modifications as the war went on ( asort of oscar3?)

Every single production version of the Hayabusa is in there, plus the projected Mk IV.
ORIGINAL: Dili

How AE will handle the extended range weapons? lets say a plane has 3x1000kg bombload at normal range will it get a 1000kg plus 1x500kg for extended or will halve all bombs? And if it does that implies fixed slots for that?

Extended loads are no longer hardcoded, and we currently have no hard&fast method on their exact configuration, ie a bit of both.

AE coders are waging a general war on hardcoding, btw.

RE: Admiral's Edition Air War Thread

Posted: Thu Sep 04, 2008 12:27 pm
by Fishbed
Hello people

I have just a simple question. I hope it wasn't asked before, but it has to do with the air search system.

Last night I got a TF chewed up by the KB because I wasn't careful enough. Still, the KB was sighted the day before - the only thing is that it was said to contain only CA and AP (you know the old tricky search thing) and I didn't pay attention enough.
But I wondered if this logic would be a little bit altered in AE. What I mean, is that in my view and AFAIK spotters tended to be much more alarmist and/or over-enthusiatic than the opposite. The Neosho strike is probably the most famous case of such a behaviour, of course. Microprose games such as TF1942 or 1942:PAW tended, in my view, to recreate the whole incertainty a little better than the stock WitP. What I mean, is that in my view, maybe pilots should tend to see CVs everywhere instead of CAs... What do other members of the forum with much more knowledge than I have think of this?
On the opposite, the BB business seems about right, with CAs seen as BBs and vice versa. But I have hard time believing CVs could be systematically misidentified as CAs, what do you think? [&:]

RE: Admiral's Edition Air War Thread

Posted: Thu Sep 04, 2008 1:52 pm
by DuckofTindalos
ORIGINAL: timtom
ORIGINAL: 1275psi

May i ask how the oscar is handled -do we see it stuck in its 1942 configuration for the rest of the war -or some improvements to reflect modifications as the war went on ( asort of oscar3?)

Every single production version of the Hayabusa is in there, plus the projected Mk IV.
ORIGINAL: Dili

How AE will handle the extended range weapons? lets say a plane has 3x1000kg bombload at normal range will it get a 1000kg plus 1x500kg for extended or will halve all bombs? And if it does that implies fixed slots for that?

Extended loads are no longer hardcoded, and we currently have no hard&fast method on their exact configuration, ie a bit of both.

AE coders are waging a general war on hardcoding, btw.

And winning it, Thank Thread...

RE: Admiral's Edition Air War Thread

Posted: Thu Sep 04, 2008 3:29 pm
by ChezDaJez
ORIGINAL: Fishbed

Hello people

I have just a simple question. I hope it wasn't asked before, but it has to do with the air search system.

Last night I got a TF chewed up by the KB because I wasn't careful enough. Still, the KB was sighted the day before - the only thing is that it was said to contain only CA and AP (you know the old tricky search thing) and I didn't pay attention enough.
But I wondered if this logic would be a little bit altered in AE. What I mean, is that in my view and AFAIK spotters tended to be much more alarmist and/or over-enthusiatic than the opposite. The Neosho strike is probably the most famous case of such a behaviour, of course. Microprose games such as TF1942 or 1942:PAW tended, in my view, to recreate the whole incertainty a little better than the stock WitP. What I mean, is that in my view, maybe pilots should tend to see CVs everywhere instead of CAs... What do other members of the forum with much more knowledge than I have think of this?
On the opposite, the BB business seems about right, with CAs seen as BBs and vice versa. But I have hard time believing CVs could be systematically misidentified as CAs, what do you think? [&:]

I don't think of it as a case of them reporting CVs as a CA so much as it is that only the CV screen was spotted and not the CV itself. This happened IRL many times.

Chez

RE: Admiral's Edition Air War Thread

Posted: Thu Sep 04, 2008 11:14 pm
by Dili
AE coders are waging a general war on hardcoding, btw.

Double thanks then.

RE: Admiral's Edition Air War Thread

Posted: Tue Sep 09, 2008 3:57 am
by JeffroK
re; Bristol Beaufort.
 
Gday Guys, In vanilla & CHS the Beaufort shows as poorly armed with 2 x .303 FF & 2x .303 Upper turret MGs.
 
Has your research discovered any improvement on this, I read "Beaufort Story" which related to a heavier defensive armament, up to 10 MGs, but wasnt clear where they all were.
 
I identified 2 x FF(nose) .303s (probably Vickers K's), 2 x .303 Browning Wing Mounted, 2 x Upper turret (Vickers Ks), 2, Cupola mounted, firing rearward and below .303 Brownings and ??2?? Hand held Vickers Ks firing from beam positions just forward of the rear turret.
 
The later Australian builds had .50cals replacing the wing mounted .303's.
 
IMHO, the weak weapons were the early 1940-41 models used from Britain.
 
Can any more light be shed on thier armament??
 
 
 

RE: Admiral's Edition Air War Thread

Posted: Sat Sep 13, 2008 10:25 am
by wild_Willie2
btw, how is land based FLAK coded into AE?. Do we have the same lame land based FLAK as in WITP, or do we get more deadly FLAK like NIKmod ?

RE: Admiral's Edition Air War Thread

Posted: Sat Sep 13, 2008 11:37 am
by castor troy
ORIGINAL: wild_Willie2

btw, how is land based FLAK coded into AE?. Do we have the same lame land based FLAK as in WITP, or do we get more deadly FLAK like NIKmod ?


would like to have something in between! [;)]

RE: Admiral's Edition Air War Thread

Posted: Sat Sep 13, 2008 1:03 pm
by timtom
ORIGINAL: castor troy
ORIGINAL: wild_Willie2

btw, how is land based FLAK coded into AE?. Do we have the same lame land based FLAK as in WITP, or do we get more deadly FLAK like NIKmod ?

would like to have something in between! [;)]

You'll have to ask the ground boys since AAA belongs to them. IIRC the code remains unchanged but there's quite a LOT more barrels in the OOB.

RE: Admiral's Edition Air War Thread

Posted: Tue Sep 16, 2008 10:06 am
by timtom
ORIGINAL: JeffK

re; Bristol Beaufort.

Gday Guys, In vanilla & CHS the Beaufort shows as poorly armed with 2 x .303 FF & 2x .303 Upper turret MGs.

Has your research discovered any improvement on this, I read "Beaufort Story" which related to a heavier defensive armament, up to 10 MGs, but wasnt clear where they all were.

I identified 2 x FF(nose) .303s (probably Vickers K's), 2 x .303 Browning Wing Mounted, 2 x Upper turret (Vickers Ks), 2, Cupola mounted, firing rearward and below .303 Brownings and ??2?? Hand held Vickers Ks firing from beam positions just forward of the rear turret.

The later Australian builds had .50cals replacing the wing mounted .303's.

IMHO, the weak weapons were the early 1940-41 models used from Britain.

Can any more light be shed on thier armament??

Ah, the wonders of researching aircraft specs...

The technical literature on WWII aircraft are surprisingly (perhaps) long on narrative and short on technical detail, not seldomly inexact and not rarely conflicting.

In my understanding, most DAP Beauforts rolled out of the factory with 2x.303 in the nose and 2x.303 in the dorsal turret. Some early Beaus came with the chin turret and no nose guns - these were possibly mounted in the wings instead. Starting on the 561st Beaufort in early '44, ie about halfway through the Mk VIII production run, factory Beauforts were fitted with the Mk Ve dorsal turret which could take the .50 Browning. However it appears that .50 ammo wasn't made generally available to the Beaufort sqds until June '45 and indeed it seems likely that the .50 never made it into general use. Fx the last Beaufort mission of the war was flow on August 15th by a/c of No.7, 8, & 100 Sqd against targets in the Wewak area, dropping 25.25 tons of bombs and expending 19,700 rounds of .303 only.

Of course it's perfectly possible that individual a/c and/or sqds were field-modded to different configurations.



Image

RE: Admiral's Edition Air War Thread

Posted: Tue Sep 16, 2008 10:37 am
by DuckofTindalos
In fact, it's entirely likely...[;)]

RE: Admiral's Edition Air War Thread

Posted: Wed Sep 17, 2008 5:46 am
by Skyland
Will the Baltimore and/or the Maryland bombers be present in AE ?
I don't know if they were used in this theater.
Thanx