Page 46 of 162
Re: GW Counterfactual Take 3.
Posted: Fri Aug 18, 2023 6:42 pm
by rkr1958
Turn 12. Jul/Aug 1941. End of Turn.
Production (2/2).

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Re: GW Counterfactual Take 3.
Posted: Fri Aug 18, 2023 6:43 pm
by rkr1958
Turn 12. Jul/Aug 1941. End of Turn.
Victory Points.

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- 99-VP-2.png (37.46 KiB) Viewed 611 times
Re: GW Counterfactual Take 3.
Posted: Fri Aug 18, 2023 6:55 pm
by rkr1958
Turn 12. Jul/Aug 1941. End of Turn.
War Directives. End of Turn Assessment & Updates.
Chinese Nationalist & CCP.

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- 99-WD-CCP.png (61.3 KiB) Viewed 608 times
Re: GW Counterfactual Take 3.
Posted: Sun Aug 20, 2023 4:59 pm
by Courtenay
I am a little confused by the Somali TERR that the Italians built. By my reading of the rules, it should not have been destroyed; rather, the CW should have gotten it as a reinforcement.
Territorials are controlled by the major power that controls their home country or territory when they arrive as reinforcements, even if they were built by a different major power.
You return on-map territorials to the force pools when their home country or territory is conquered.
Nothing is said about what happens to TERRs not on map. It is my understanding that they are not affected by conquest -- TERRs in the force pool stay there, and, more importantly, TERRs on the production spiral stay there, otherwise that first sentence in the quote makes no sense.
Re: GW Counterfactual Take 3.
Posted: Sun Aug 20, 2023 5:52 pm
by Orm
Courtenay wrote: Sun Aug 20, 2023 4:59 pm
I am a little confused by the Somali TERR that the Italians built. By my reading of the rules, it should not have been destroyed; rather, the CW should have gotten it as a reinforcement.
Territorials are controlled by the major power that controls their home country or territory when they arrive as reinforcements, even if they were built by a different major power.
You return on-map territorials to the force pools when their home country or territory is conquered.
Nothing is said about what happens to TERRs not on map. It is my understanding that they are not affected by conquest -- TERRs in the force pool stay there, and, more importantly, TERRs on the production spiral stay there, otherwise that first sentence in the quote makes no sense.
There is a clarification regarding this in RAC (And in FAQ).
Clarification. When a territorial unit’s home country or territory is conquered, the territorials:
• on-map - go into the conquering major power’s force pool.
• in production - arrive as reinforcement for the conquering major power in the next turn
• in the force pool - move to the force pool of the conquering major power.
Re: GW Counterfactual Take 3.
Posted: Mon Aug 21, 2023 10:23 pm
by Courtenay
So the CW should have gotten the TERR. This is the first time I have seen this happen. I don't think anyone has found this bug before, because it never comes up.
Re: GW Counterfactual Take 3.
Posted: Tue Aug 22, 2023 4:34 pm
by rkr1958
Orm wrote: Sun Aug 20, 2023 5:52 pm
Courtenay wrote: Sun Aug 20, 2023 4:59 pm
I am a little confused by the Somali TERR that the Italians built. By my reading of the rules, it should not have been destroyed; rather, the CW should have gotten it as a reinforcement.
Territorials are controlled by the major power that controls their home country or territory when they arrive as reinforcements, even if they were built by a different major power.
You return on-map territorials to the force pools when their home country or territory is conquered.
Nothing is said about what happens to TERRs not on map. It is my understanding that they are not affected by conquest -- TERRs in the force pool stay there, and, more importantly, TERRs on the production spiral stay there, otherwise that first sentence in the quote makes no sense.
There is a clarification regarding this in RAC (And in FAQ).
Clarification. When a territorial unit’s home country or territory is conquered, the territorials:
• on-map - go into the conquering major power’s force pool.
• in production - arrive as reinforcement for the conquering major power in the next turn
• in the force pool - move to the force pool of the conquering major power.
Courtenay wrote: Mon Aug 21, 2023 10:23 pm
So the CW should have gotten the TERR. This is the first time I have seen this happen. I don't think anyone has found this bug before, because it never comes up.
Thanks. Guys. I'll dig up a game file, submit a bug report and quote you two on this over in the beta testing forum.
Re: GW Counterfactual Take 3.
Posted: Fri Sep 08, 2023 4:22 pm
by rkr1958
Turn 13. Sep/Oct 1941. The Western Front.
Allied #7.

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Re: GW Counterfactual Take 3.
Posted: Fri Sep 08, 2023 4:23 pm
by rkr1958
Turn 13. Sep/Oct 1941. The Western Front.
Axis #8.

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- 08-AX-Western-STRAT-London.png (368.22 KiB) Viewed 479 times

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Re: GW Counterfactual Take 3.
Posted: Fri Sep 08, 2023 4:25 pm
by rkr1958
Turn 13. Sep/Oct 1941. Battle of the Atlantic (BOA).
Allied #1.

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Re: GW Counterfactual Take 3.
Posted: Fri Sep 08, 2023 4:26 pm
by rkr1958
Turn 13. Sep/Oct 1941. Battle of the Atlantic (BOA).
Axis #2. US East Coast.

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Re: GW Counterfactual Take 3.
Posted: Fri Sep 08, 2023 4:27 pm
by rkr1958
Turn 13. Sep/Oct 1941. Battle of the Atlantic (BOA).
Axis #2. Faeroes Gap. War Logs.

- 02-AX-BOA-Faeroes-Gap-WL.png (100 KiB) Viewed 476 times
Re: GW Counterfactual Take 3.
Posted: Fri Sep 08, 2023 4:28 pm
by rkr1958
Turn 13. Sep/Oct 1941. Battle of the Atlantic (BOA).
Axis #2. Faeroes Gap. NC Round #2.

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Re: GW Counterfactual Take 3.
Posted: Fri Sep 08, 2023 4:29 pm
by rkr1958
Turn 13. Sep/Oct 1941. Battle of the Atlantic (BOA).
Axis #2. Faeroes Gap. NC Round #3.

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- 02-AX-BOA-Faeores-Gap-NC-3c.png (141.44 KiB) Viewed 473 times