Page 47 of 74
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Thu Mar 23, 2017 10:34 am
by el lobo
ORIGINAL: adarbrauner
My approach is simple. I shuttle all of the oil to Formosa non-stop, and from there second leg, second shuttle line to Japan proper at the same time.
There is something to be said for simple for sure, but isn't it great that this game can be played in so many ways?
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Thu Mar 23, 2017 10:36 am
by el lobo
BURMA May 22, 1943 Turn 532
Rio is building strength in Mandalay but I will hold-out as long as I can. The same for the hex south-east of Prome.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Thu Mar 23, 2017 10:42 am
by el lobo
CHINA May 22, 1943 Turn 532
The units that broke-out of CK to the south showed a movement arrow to the west a few turns back. I now have 850 AV in the hex to their west. Even at 4X magnification and a magnifying glass I see no arrow now.
I am moving units into the hex west of CK and will move them all at once into CK for another DA.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Sun Mar 26, 2017 9:28 am
by el lobo
PNG May 25, 1943 Turn 535
This is going to be one of Rio's new fronts.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Sun Mar 26, 2017 10:03 am
by adarbrauner
You basically have neglected any expansion South east of New Guinea, isn't that?
So what is your main defensive line-posts, there?
North New Guinea-Moluccas-Caroline Islands?
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Sun Mar 26, 2017 12:18 pm
by PaxMondo
ORIGINAL: el lobo
There is something to be said for simple for sure, but isn't it great that this game can be played in so many ways?
yep ... [8D]
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Sun Mar 26, 2017 12:20 pm
by PaxMondo
ORIGINAL: el lobo
I am moving units into the hex west of CK and will move them all at once into CK for another DA.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Mon Mar 27, 2017 6:27 am
by el lobo
ORIGINAL: adarbrauner
So what is your main defensive line-posts, there?
North New Guinea-Moluccas-Caroline Islands?
The Moluccas. Right now I am trying to decide who and how much I am going to lose at Truk.
Here is what I am going to lose at Adak.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Mon Mar 27, 2017 12:09 pm
by Andav
OCD Me looks at all the different Target Preps and will probably not be able to sleep tonight. [X(]
You really should press "Set All" on one of the ones which is currently At Target unless you are playing Sigint games in which case, carry on ...
Wa
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Mon Mar 27, 2017 12:23 pm
by Lowpe
Allies only get sigint on prep for Allied bases.
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Mon Mar 27, 2017 5:16 pm
by GetAssista
ORIGINAL: Andav
You really should press "Set All" on one of the ones which is currently At Target unless you are playing Sigint games in which case, carry on ...
Unless non-combat LCUs are already at full xp attainable through 100-prep training, there is little reason to switch targets
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Mon Mar 27, 2017 6:31 pm
by PaxMondo
ORIGINAL: GetAssista
ORIGINAL: Andav
You really should press "Set All" on one of the ones which is currently At Target unless you are playing Sigint games in which case, carry on ...
Unless non-combat LCUs are already at full xp attainable through 100-prep training, there is little reason to switch targets
+1
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Tue Mar 28, 2017 9:14 am
by el lobo
ORIGINAL: Andav
OCD Me looks at all the different Target Preps and will probably not be able to sleep tonight. [X(]
You really should press "Set All" on one of the ones which is currently At Target unless you are playing Sigint games in which case, carry on ...
Wa
I never even noticed this. Thanks for pointing it out. Whether I need to or not, I will press, now go get some sleep.[:)]
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Tue Mar 28, 2017 9:19 am
by el lobo
ORIGINAL: Lowpe
Allies only get sigint on prep for Allied bases.
Along these lines.
Rio and I banter all the time via email. He ask me why I am sending the 26th to Mouliem (when I am supposed to be getting our of Burma.) They are in a convoy about half-way there. Mouliem is mine, and he hit is spot-on.
How did he know?
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Tue Mar 28, 2017 9:44 am
by PaxMondo
He can get TF Intel ... its '43 ... it 'feels' as though allied intel improves through time. the devs have never commented on this though they have confirmed ASW does improve at least twice ...
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Tue Mar 28, 2017 11:28 am
by Andav
ORIGINAL: el lobo
ORIGINAL: Andav
OCD Me looks at all the different Target Preps and will probably not be able to sleep tonight. [X(]
You really should press "Set All" on one of the ones which is currently At Target unless you are playing Sigint games in which case, carry on ...
Wa
I never even noticed this. Thanks for pointing it out. Whether I need to or not, I will press, now go get some sleep.[:)]
Thank you for understanding El Lobo. These other guys just do not get it. [:D]
Wa
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Tue Mar 28, 2017 11:37 am
by Andav
ORIGINAL: el lobo
ORIGINAL: Lowpe
Allies only get sigint on prep for Allied bases.
Along these lines.
Rio and I banter all the time via email. He ask me why I am sending the 26th to Mouliem (when I am supposed to be getting our of Burma.) They are in a convoy about half-way there. Mouliem is mine, and he hit is spot-on.
How did he know?
I know with an app like Intel Monkey, witpqs could fairly easily follow most of my units. witpqs added functionality to even track units over time in a hex where attacks took place. He could track units arriving and departing the hex over time. I think it worked with both land combat attacks and air attacks. Looking at other AARs, the Allies almost always know what is where. It is just the degree of care the Allied player chooses to track the data. If I ever played the Allies, this would be something I tracked very closely.
On the other side, the Japanese are really good and detecting heavy radio traffic at Pearl and San Francisco and Sydney and Karachi ...
Wa
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Tue Mar 28, 2017 12:09 pm
by witpqs
ORIGINAL: PaxMondo
ORIGINAL: GetAssista
ORIGINAL: Andav
You really should press "Set All" on one of the ones which is currently At Target unless you are playing Sigint games in which case, carry on ...
Unless non-combat LCUs are already at full xp attainable through 100-prep training, there is little reason to switch targets
+1
I come down in the middle on this one. The factors I weigh are:
• The experience state of the unit (for the reasons stated above).
• The state of preparation of the unit.
• Upcoming operations that compete for the units' preparation.
• The importance of the present target.
Basically, I see the importance of units gaining experience via having 100% preparation and I do not want to impede that by changing target. But if the target is important enough to the situation, maybe I will. With units that have already gained full national experience and can only gain more via combat the question is only about 'prepare for this target' versus 'prepare for a future target', and that also depends on the situation.
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Thu Mar 30, 2017 6:40 am
by el lobo
Thanks guys. Great information.
Rio's computer is broken and it looks like he may have to get a new one. He may be out a week.
I have finished this project and am off to read AARs.
----------------------------------
The WITP AUTOMATED SCENARIO TESTING APPLICATION is ready, if someone wants to give it a try.
I ran fifty turns of GA's Scenario 34, without saves, nineteen minutes, saving every turn, twenty-three minutes. Five-hundred turns starting the saves at turn 300 and saving every thirtieth turn, three hours and four minutes, while I slept.
Feed-back appreciated.
DISCLAMER
This is not an official application and is not approved, authorized, sanctioned, nor recognized by Matrix Games nor any of its affiliates.
This application is designed for scenario testing only and will not function as a game automation.
el lobo nor anyone else is responsible for loss of data.
Use at your own risk.
WARNING
This application has the ability to overwrite existing files. Precautions have been taken to prevent this. See the documentation.
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Posted: Thu Mar 30, 2017 10:06 am
by PaxMondo
Sorry to here about the broke comp ...