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RE: FlashFyre Demonstration Long Campaign

Posted: Mon Jan 15, 2007 12:46 am
by Riun T
GE 9.

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RE: FlashFyre Demonstration Long Campaign

Posted: Mon Jan 15, 2007 12:46 am
by Riun T
GE 10.

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RE: FlashFyre Demonstration Long Campaign

Posted: Mon Jan 15, 2007 12:47 am
by Riun T
GE 11.

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RE: FlashFyre Demonstration Long Campaign

Posted: Mon Jan 15, 2007 12:49 am
by Riun T
Feels dang good to smash that big a force with that many HEAVY tanks,and have so few losses!!
Keep in mind that my core is only 4 screens,,119 units,, and I was how outnumbered with this fight ??

RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:24 am
by Riun T
the next battle.

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:25 am
by Riun T
turn 1.

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:26 am
by Riun T
they advance with armour.

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:27 am
by Riun T
turn 5 and their flank probing from the centre.

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:28 am
by Riun T
pulling the jungle patrols back.

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:30 am
by Riun T
large shot of the north front at turn 11.

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:31 am
by Riun T
another of the south and rear VH's.

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:03 pm
by Riun T
their making it easy this fight!! tanks in my lines.

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:04 pm
by Riun T
he didn't last long.

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:06 pm
by Riun T
they try an openfield dash!

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:08 pm
by Riun T
my guys tieing them up in the south.

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 5:11 pm
by Riun T
this battle is turning into a rather futile effort for the japs, since its very late in the fight to just be breaching the minefield!?

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RE: FlashFyre Demonstration Long Campaign

Posted: Tue Jan 16, 2007 11:38 pm
by robot
Riun how many mines do you buy in a defend. I try and limit myself to 50 small map 70 large map. This works for me and gives the AI some what of a chance to get thru the mine field.

RE: FlashFyre Demonstration Long Campaign

Posted: Wed Jan 17, 2007 12:39 am
by Riun T
I got I think about 130 mines for this delay, and the only reason I grabbed that many is because I only picked 3 jungle patrol platoons to try to hold the VH's to the end while I drove everyone else off the map,or at least tyied.! It looks like alot because I also have my on board engineers drop . going to go pick the wife up from work,, stick around and I'll post the end results. its 6:39pm just before supper here in saskatoon so I wont be long.

RE: FlashFyre Demonstration Long Campaign

Posted: Wed Jan 17, 2007 3:11 am
by Riun T
I think the japs just can't move enough units fast enough to maintain sustained fire to any single unit of mine before my consolidated line outshoots them and forces their retreat, and by the time they regroup, my forces have moved.

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RE: FlashFyre Demonstration Long Campaign

Posted: Wed Jan 17, 2007 3:14 am
by Riun T
I specifically waited until turn 21 before I switched my HQ's stance to advance.

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