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RE: ASW Missions
Posted: Tue Jan 22, 2008 3:20 am
by TOMLABEL
Looks like you hit the motherload, John!!!!!! [X(] I just hope the BOS has designs on all these babies!! Looks like we gotta lotta work to to!!
TOMLABEL
RE: ASW Missions
Posted: Tue Jan 22, 2008 12:46 pm
by Dixie
ORIGINAL: Tankerace
That's a roger. Along with a host of other little goodies. WAGCs, Fairmiles, Dutch Gouvernmentsmarine Schiffs, etc. PLus other fun stuff that was left out of WitP with the bigger ships. Gearings, Gearing Radar Pickets, Tench class subs, "Gunboat" submarines with 2 5in/25s, the ability to choose the final AA fit on some ships (for example the New Mexicos. Players can choose the New Mexico's fit of retaining 5in/25s and 5in/51s, Mississippi's ad hoc all 5in/25s, or send the ships for overhaul and have Idaho's 10 single 5in/38s).
I'll finally have a use for some of the extra ships I've got art for [:D] Are the Gearing DD/DDR going to be another example of the multiple classes from the same basic hull (like the four-stackers)?
RE: ASW Missions
Posted: Tue Jan 22, 2008 8:18 pm
by Mike Solli
I know this is nit-picky, but here goes:
Is LST-66 going to be in the game? She's not in stock.
My Uncle was on board her for the duration of the war.
Thanks.
RE: ASW Missions
Posted: Tue Jan 22, 2008 8:23 pm
by Terminus
I'm sure she will, but was somewhat surprised that I missed her myself when I scrubbed the LST list for my mod...

RE: ASW Missions
Posted: Tue Jan 22, 2008 8:31 pm
by Mike Solli
ORIGINAL: Terminus
I'm sure she will, but was somewhat surprised that I missed her myself when I scrubbed the LST list for my mod...
Thanks T! My Uncle was right
there and moved literally less than an hour to
there before the kamikaze hit
there. [X(] [:D]

RE: ASW Missions
Posted: Tue Jan 22, 2008 8:32 pm
by Terminus
That's handy![:D]
RE: ASW Missions
Posted: Tue Jan 22, 2008 11:47 pm
by JWE
Agree with T.
I will make it a personal priority to see that LST-66 is in the game.
I can't draw your Uncle runnin from the Kamikazes, but I'll have him in mind.
Ciao.
RE: ASW Missions
Posted: Tue Jan 22, 2008 11:50 pm
by JWE
Done!
RE: ASW Missions
Posted: Tue Jan 22, 2008 11:52 pm
by Terminus
Ta-Da![:D]
RE: ASW Missions
Posted: Wed Jan 23, 2008 2:42 am
by Mike Solli
Wow! Thanks Guys. Now, as a JFB, I hope I never run accross her and sink her. Then my favorite cousin would never be. [X(]
RE: ASW Missions
Posted: Wed Jan 23, 2008 5:11 pm
by Ron Saueracker
Cool merchie stuff John![X(]
RE: Ship Sunk Screen Numbers
Posted: Wed Jan 23, 2008 5:52 pm
by Chad Harrison
ORIGINAL: Kid
Can you list the number of ships sunk for each class of ships on the Ship Sunk Screen? It would only show the numbers for the ships displayed. For example, if you turned off Allie it would only count the Jap ships sunk. It would really help with Battle Damage Assessment.
I just wanted to second this. In the ship selection screen at ports, it lists the number of ships along the right side of the screen, and I have never understood why it doesnt do the same with the ships sunk list. Having the game do the math for you would be very,
very helpfull to see quickly what has been lost. Whether its along the top or the side or somewhere else doesnt really matter.
Thanks.
RE: ASW Missions
Posted: Wed Jan 23, 2008 9:04 pm
by Tankerace
Yes.
As it is now all Gearings that were historically converted to Pickets arrive as such, however players can convert any Gearing class destroyer to a Gearing radar picket. And as a special bonus you can leave off the emergency AA refit, keep the last bank of TT but losing some 40mm (the Pickets with the AA refit had no TT).
Speaking of Flush Deckers, that's even changed a lot. Each class (Clemson and Wickes) can be converted to the following:
DD (basic 4 4inchers, pre war style).
DD Long Range (Gain 20mms, K Guns, lose one stack and boiler, some speed, get more fuel and endurance)
DD Escort (replace all 4inchers with 6 3in/50s. Historically only Atlantic, but players have the option to convert)
And then of course AVD, DM, DMS, APDs. However rather than those ships automatically changing like in stock, it is now up to the player to convert them. So If late in the war you have a bunch of 4 stackers not doing anything, you can convert the lot of them to APDs. And any of the converstions can be converted back to a DD status (still have to put that in). HOWEVER it depends on the date. If it is before 1943, they will convert back to DD Long Range, if after to Escorts (because in '43 most of the conversions will have lost their 4inch guns).
You'll quickly find that the Wickes class are far too short legged for Pacific duty, and probably convert most of those anyway. Clemsons at least have a decent range. But Wickes Long Rangers can, in 1943, add a hedgehog. So they aren't completely useless.
ORIGINAL: Dixie
ORIGINAL: Tankerace
That's a roger. Along with a host of other little goodies. WAGCs, Fairmiles, Dutch Gouvernmentsmarine Schiffs, etc. PLus other fun stuff that was left out of WitP with the bigger ships. Gearings, Gearing Radar Pickets, Tench class subs, "Gunboat" submarines with 2 5in/25s, the ability to choose the final AA fit on some ships (for example the New Mexicos. Players can choose the New Mexico's fit of retaining 5in/25s and 5in/51s, Mississippi's ad hoc all 5in/25s, or send the ships for overhaul and have Idaho's 10 single 5in/38s).
I'll finally have a use for some of the extra ships I've got art for [:D] Are the Gearing DD/DDR going to be another example of the multiple classes from the same basic hull (like the four-stackers)?
RE: ASW Missions
Posted: Wed Jan 23, 2008 9:14 pm
by Feinder
Please tell me the HMS Agamemnon (and/or HMS Menestheus) are in AE.
She servered a -very- important fuction....
-F-
RE: ASW Missions
Posted: Wed Jan 23, 2008 10:43 pm
by Panther Bait
As auxiliary minelayers or as entertainment ships? [:D]
With a brewery installed they should really up the morale of any LCU in the port hex.
RE: ASW Missions
Posted: Wed Jan 23, 2008 10:48 pm
by anarchyintheuk
ORIGINAL: Feinder
She servered a -very- important fuction....
-F-
Watch it, this is a family forum.
BTW, how is that not an actual word?
RE: ASW Missions
Posted: Thu Jan 24, 2008 12:20 am
by Feinder
"With a brewery installed they should really up the morale of any LCU in the port hex. "
Bingo. Brewery ships. Talk about wanting that assignment!
-F-
RE: ASW Missions
Posted: Thu Jan 24, 2008 7:24 am
by Tankerace
Talk about the morale penalty (and the explosion) if that thing ever ate a torpedo though.
KaBOOM!
ORIGINAL: Feinder
"With a brewery installed they should really up the morale of any LCU in the port hex. "
Bingo. Brewery ships. Talk about wanting that assignment!
-F-
RE: ASW Missions
Posted: Thu Jan 24, 2008 12:14 pm
by Ron Saueracker
ORIGINAL: Tankerace
Talk about the morale penalty (and the explosion) if that thing ever ate a torpedo though.
KaBOOM!
ORIGINAL: Feinder
"With a brewery installed they should really up the morale of any LCU in the port hex. "
Bingo. Brewery ships. Talk about wanting that assignment!
-F-
KABLAMMO!!!TM
query re conversions
Posted: Thu Jan 24, 2008 3:44 pm
by el cid again
If a ship is set to upgrade
1) is there a cost in shipbuilding (or repair) points to do so?
2) is there a reasonable delay to do so? can we set that delay?