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RE: WitPTracker 1.0

Posted: Sun Feb 01, 2009 1:21 pm
by floydg
ORIGINAL: Nomad

Another small error for you.

CA Portland upgraded this turn. There is a difference in the displays.

Quick test: if you exit WitPTracker and restart, are the values correct? If so, then my after-turn-loading-update is at fault...

RE: WitPTracker 1.0

Posted: Sun Feb 01, 2009 2:20 pm
by Nomad
I am pretty sure the answer is yes, the display is correct. I have done another turn since then, CA Portland repaired a point of SS damage, and when I enter tracker, the display is proper. I will try to watch and see if I can find another next turn.

RE: WitPTracker 1.0

Posted: Sun Feb 01, 2009 3:01 pm
by Nomad
As a note to all that have 2GB or more of RAM, I am using the -Xms256m -Xmx256m switches and it seems to load faster. It was taking a fairly long time now that the DB is around 256MB in size. Note that you can also use 512 instead of 256 if you think you need it. I couldn't see much difference in load times.

RE: WitPTracker 1.0

Posted: Sun Feb 01, 2009 4:57 pm
by Mac Linehan
Floyd -

Renumbered my game saves as suggested ( the example you posted a few days ago had all this - I did not look closely enough ), turn 1 loads ok. When turn 2 is multiturn loaded the loading bar / process hangs up at the "compare pilots" step - just before it would finish loading. I let the computer run all night just to make sure that it had time to complete loading. I am a step closer with your help - thanks.

The tracker is awesome - I was concerned about tracking industry / resources / fuel / supply and making sense of it all - the tracker makes it very doable. Love the alerts; no longer have to go base by base to make sure all is ok - my sincere appreciation and respect for a job well done.

I'll keep on experimenting. Any suggestions are appreciated.

Mac

RE: WitPTracker 1.0

Posted: Mon Feb 02, 2009 12:41 am
by Nomad
floydg, yes, reloading tracker fixes the display.

RE: WitPTracker 1.0

Posted: Mon Feb 02, 2009 12:55 am
by floydg
ORIGINAL: Mac Linehan

Floyd -

Renumbered my game saves as suggested ( the example you posted a few days ago had all this - I did not look closely enough ), turn 1 loads ok. When turn 2 is multiturn loaded the loading bar / process hangs up at the "compare pilots" step - just before it would finish loading. I let the computer run all night just to make sure that it had time to complete loading. I am a step closer with your help - thanks.

The tracker is awesome - I was concerned about tracking industry / resources / fuel / supply and making sense of it all - the tracker makes it very doable. Love the alerts; no longer have to go base by base to make sure all is ok - my sincere appreciation and respect for a job well done.

I'll keep on experimenting. Any suggestions are appreciated.

Mac

Mac -

If you have no pilots with kills, this causes the problem. It will be fixed in the next release. In the meantime, you can exit the program when it hangs. You can load later turns, but loading the same turn is allowed and will generate quite a few errors and will hang again.

Floyd

RE: WitPTracker 1.0

Posted: Mon Feb 02, 2009 12:56 am
by floydg
ORIGINAL: Nomad

floydg, yes, reloading tracker fixes the display.

That should be easy to fix. Thanks for confirming.

RE: WitPTracker 1.0

Posted: Tue Feb 03, 2009 12:08 am
by Nomad
Another error for you to ponder:

Why does BB New Mexico show up as having a speed of 0? Note that CA Portland is also showing a speed of 0 in this shot. This is a different game than the last errors. Reloading tracker did not fix the problem.



Image

RE: WitPTracker 1.0

Posted: Tue Feb 03, 2009 12:12 am
by n01487477
Nomad,
the speed issue is something we have tried to fix before but haven't been able to due to what we think are write issues back to the save file (or something similar). I did some testing on this and found many inconsistencies with the speed data...

I'm sorry but we can only do as the data allows from the savefile

Damian

RE: WitPTracker 1.0

Posted: Tue Feb 03, 2009 11:21 am
by floydg
There's probably a different way to read the ship's current speed, but we just haven't found it...

RE: WitPTracker 1.0

Posted: Sat Feb 07, 2009 8:41 pm
by USSAmerica
I have a new request, gents.  On the Device Pool History panel, is it possible to make the columns sortable?  Primarily, I'm thinking of the Current Device Usage "Delta" column.  I'd love to see all the LCU's that received items from the pool last turn without scrolling through the entire list.  Also, as I'm starting to load more turns (you can see I've only used Tracker for the last 12 game turns) the most recent turn by default is at the bottom of the list.  Either making the columns in the top panel sortable as well, or at least defaulting to the most recent turn at the top would make things even easier for me to use than you already have.  [:)]

As always, my congratulations and thanks for making such a great, useful tool. 

Image

RE: WitPTracker 1.0

Posted: Mon Feb 09, 2009 10:15 am
by floydg
ORIGINAL: USS America

I have a new request, gents.  On the Device Pool History panel, is it possible to make the columns sortable?  Primarily, I'm thinking of the Current Device Usage "Delta" column.  I'd love to see all the LCU's that received items from the pool last turn without scrolling through the entire list.  Also, as I'm starting to load more turns (you can see I've only used Tracker for the last 12 game turns) the most recent turn by default is at the bottom of the list.  Either making the columns in the top panel sortable as well, or at least defaulting to the most recent turn at the top would make things even easier for me to use than you already have.  [:)]

Yeah, my oversight to leave the sorting out on the table. I just added it:
Image
As always, my congratulations and thanks for making such a great, useful tool. 

Thanks for the compliments. Keep the ideas coming...

Floyd

RE: WitPTracker 1.0

Posted: Mon Feb 09, 2009 7:43 pm
by foliveti
Does this mean there will be a version of the tracker with sorting in the history available somewhere?

I just found this tool after being away from WitP for a while. I think it is great.

RE: WitPTracker 1.0

Posted: Mon Feb 09, 2009 8:16 pm
by Banquet
I would like to add my thanks for tracker as well.

The one thing I've wanted most in WitP is the ability to see a history of the various stats in the game. For example, having Prince of Wales hit by a torp as she tried to escape from Singapore, and being able to see the system and floatation damage, not just for the current turn, but it's history over a number of turns, so I can verify that the floatation damage is being brought under control easily without having to write these things down from turn to turn.. or see how often a new tank is being delivered to an armoured unit.. it's just great.

I'm trying to get into WitP because I'd love to play AE when it's released. Having found this software, it helps a great deal.. in fact, if it doesn't work in AE, I'm now unsure whether I wouldn't rather stick with WitP.

Either way, thanks for taking the time to program it :)

RE: WitPTracker 1.0

Posted: Mon Feb 09, 2009 8:43 pm
by ny59giants
Floyd/Damian,

I haven't had problems with Tracker before, but I'm playing RHS vs AI while I wait for AE to come out. I get this error below when I try to start up the Utility. Please help me!!

Image

RE: WitPTracker 1.0

Posted: Mon Feb 09, 2009 8:59 pm
by floydg
ORIGINAL: ny59giants

Floyd/Damian,

I haven't had problems with Tracker before, but I'm playing RHS vs AI while I wait for AE to come out. I get this error below when I try to start up the Utility. Please help me!!

Image

I think this is because the ship's class is missing. At least that's what it looks like from the code. Can you check the scenario file?

Floyd

RE: WitPTracker 1.0

Posted: Mon Feb 09, 2009 9:00 pm
by floydg
ORIGINAL: foliveti

Does this mean there will be a version of the tracker with sorting in the history available somewhere?

I just found this tool after being away from WitP for a while. I think it is great.

Eventually. We'll be getting started on the next version soon and that will be in there.

RE: WitPTracker 1.0

Posted: Mon Feb 09, 2009 9:01 pm
by floydg
ORIGINAL: Banquet

I would like to add my thanks for tracker as well.

The one thing I've wanted most in WitP is the ability to see a history of the various stats in the game. For example, having Prince of Wales hit by a torp as she tried to escape from Singapore, and being able to see the system and floatation damage, not just for the current turn, but it's history over a number of turns, so I can verify that the floatation damage is being brought under control easily without having to write these things down from turn to turn.. or see how often a new tank is being delivered to an armoured unit.. it's just great.

I'm trying to get into WitP because I'd love to play AE when it's released. Having found this software, it helps a great deal.. in fact, if it doesn't work in AE, I'm now unsure whether I wouldn't rather stick with WitP.

Either way, thanks for taking the time to program it :)

We are pursuing a path to support AE... It's certainly our goal, if allowed.

RE: WitPTracker 1.0

Posted: Mon Feb 09, 2009 10:34 pm
by USSAmerica
ORIGINAL: floydg
ORIGINAL: USS America

I have a new request, gents.  On the Device Pool History panel, is it possible to make the columns sortable?  Primarily, I'm thinking of the Current Device Usage "Delta" column.  I'd love to see all the LCU's that received items from the pool last turn without scrolling through the entire list.  Also, as I'm starting to load more turns (you can see I've only used Tracker for the last 12 game turns) the most recent turn by default is at the bottom of the list.  Either making the columns in the top panel sortable as well, or at least defaulting to the most recent turn at the top would make things even easier for me to use than you already have.  [:)]

Yeah, my oversight to leave the sorting out on the table. I just added it:
Image
As always, my congratulations and thanks for making such a great, useful tool. 

Thanks for the compliments. Keep the ideas coming...

Floyd

Thanks, Floyd! Top half of this panel, too?

BTW, your name always catches my eye. My last name is Floyd, and one of my email addresses is floydm. [:D]

RE: WitPTracker 1.0

Posted: Mon Feb 09, 2009 11:00 pm
by HercMighty
Any way to get embedded boxes to be resizable? Take this screen shot for example, I cannot see anything to the right. No bar at the bottom and cannot resize the embedded window either.

Image