ORIGINAL: Shannon V. OKeets
I need to take the summary information from the Units Under Cursor form and reproduce it in the top part of the Naval Review form (not shown). I might also add the Lock function to the Naval Review form (e.g., small symbol in the lower right corner of the UUC form) so the player can manipulate individual units in the Naval Review form. It's not that important here but will be crucial in the Detailed Task Force form which will be a close clone of the Naval Review form. I believe what will be important for the NR form is the check boxes from the UUC form for Allied & Axis, so you can see one or the other or both.
The NR form is the best to review Naval units. I say YES to your suggestion of having it lockable as the Unit in hex form. This is invaluable. I also say YES to the reproduction of the summary informations.
To improve it, I would wish for :
- It being resizable in height, so that if the TF is small (as in your screenshot), I can shorten its heigth.
- Why not having it zoomable from say, zooms levels 3 to 6 ? It will be at the expense of readability, but the player can prefer to see more ships in a large TF, and not caring of the names.
- It having filters for movement (is range necessary too ?) so that I can arrange the ships by speed, which is one of the main feature of ships who are in the same task force. It will be usefull to create task forces from a port.
- If a sea hex (not sea box) is hovered upon by the mouse, will it show all the ships at sea, independently of sea box section and side ? If yes, it needs to have the filters that the unit in hex form has.
- Maybe there is an information missing : is the unit disrupted or not ? But adding the little information light may eat too much room ? Note that this is the same for the flyouts, and I think this is not good overall that this information is absent.
This said, I like the "More units in hex" in the flyouts. If it is clicked does it have an effect ? Maybe it could call the Unit in hex form, if it is not yet displayed. If it is displayed, it could put it on the foreground.
About the unit in hex form's summary of informations, I would like its content to be replaced by the informations relative to the particular unit on which the mouse is hovering upon in the form when it is locked, if one is hovered upon. Do you see what I mean ? This should be the same in the NR form. To help understand what I mean, the information I talk about is shown when hovering a unit in the scrap screen or the unit in game form (who should have the "units in game" title rather thant simply "units" as it is called that way in the menu).
Also, about the eye candy things, would it be possible for the graphic artist to improve the look of the game's forms by, for example, adding fadded out (fadded out ? blanked out ? I'm not sure about the term. You see, so that the pictures are in the background, not overwhelming the datas) WWII pictures in the places that are left white in the forms ? The picture would cover all the white spaces's backgrounds in a single form, and have the form's structures, the units, the datas, standing out across it. Those pictures should be related to the form. Here in the NR form, we could see a fleet cruising at sea. In the Unit in hex form we would see an overall picture of a land unit in action (land units are the core of the game after all, everything else is here so that they gain ground), for example German Panzers advancing in Ukraine, you see ? I say that because I feel that the game lacks WWII imagery as of now.