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RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Mon Sep 08, 2014 3:47 pm
by warspite1
ORIGINAL: composer99
I usually think of victory/defeat by side.
So sure, the CW is the individual winner (*), but the Axis as a side have 32 objectives (over an end-game target of 15), meaning they're winning, especially if the Allies don't do something about it.
(*) This is, as far as I can see, incorrectly implemented. The CW is expected to have 19 victory points at the end of the game, meaning your CW "player" is at +0, but Germany is +7 and Italy is +3, putting them both nominally ahead at present.
warspite1
Sorry for being thick but where does the "end-game target of 15 come from"?
Thanks.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Mon Sep 08, 2014 3:53 pm
by Orm
ORIGINAL: warspite1
ORIGINAL: composer99
I usually think of victory/defeat by side.
So sure, the CW is the individual winner (*), but the Axis as a side have 32 objectives (over an end-game target of 15), meaning they're winning, especially if the Allies don't do something about it.
(*) This is, as far as I can see, incorrectly implemented. The CW is expected to have 19 victory points at the end of the game, meaning your CW "player" is at +0, but Germany is +7 and Italy is +3, putting them both nominally ahead at present.
warspite1
Sorry for being thick but where does the "end-game target of 15 come from"?
Thanks.
It come from this table.

This table shows the expected totals of objectives for each major power at the end of Jul/Aug 1945
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Mon Sep 08, 2014 4:21 pm
by warspite1
Okay thanks for all your responses guys.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Tue Sep 09, 2014 4:44 pm
by warspite1
What to do when the weather clears?
Well with the shortage of land units and HQ in the south, one thing is obvious; I cannot afford to keep the Crimea untouched. I need to:
a) Bring Antonescu to Kiev to guard against any possible Soviet infiltration behind the lines.
b) Move Rommel into the Crimea to destroy the Soviet forces there.
c) Anchored on Kharkov, move Guderian north to threaten Kursk.
d) This operation to be subordinate to Rommel's attack in the Crimea and Rundstedt's move to surround Rostov and drive into the Caucasus.

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Tue Sep 09, 2014 4:48 pm
by warspite1
If this works, Rommel can continue into the Caucasus while Rundstedt can turn north toward Voronezh.
All of the above depends on keeping the CW at bay and out of Italy. If not, then I will need to reinforce Italy with forces earmarked for Russian operations.
With only two HQ in the north, and some pretty inhospitable terrain around Leningrad, the plan will be to focus on a Smolensk - Kallinin - Moscow and Gomel - Bryansk - Tula axis of advance.
Lack of HQ is a real problem [&:]

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Tue Sep 09, 2014 5:21 pm
by Centuur
I would screen the Crimea with Antonescu, have Rostov under siege by Rommel (attack it in snow) and attack Kursk with vRundstedt. When Kursk is taken, the USSR army around Smolensk should withdraw to Moscow. If they don't they get slaughtered...
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Tue Sep 09, 2014 5:22 pm
by warspite1
The handling of carrier planes is a real art to get right. I suspect the only way to do it is to have some kind of reserve system whereby you constantly allow for the fact that one or more of your carriers are back "home" picking up the latest carrier plane or travelling between theatres to or from the front/home. I have two of my three "Green" carriers in Malta with Orange aircraft on them - and look what is waiting in blighty.... [:@]

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Tue Sep 09, 2014 5:23 pm
by Centuur
Use TRS to get those planes to Gibraltar...
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Tue Sep 09, 2014 5:26 pm
by warspite1
Nice idea - if I wasn't using those TRS (which I built too few of) for land units and fighters and NAV and HQ and...... That's a big old Empire we have to sail all over the world to [;)]
Although the Japanese are very kindly trying to make it smaller for us [:D]
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Tue Sep 09, 2014 5:41 pm
by warspite1
I feel a big gang bang in the Italian Coast coming up; a battle so huge that it will make Jutland or Leyte Gulf look like tea parties.
Coming to a Sea Box near you soon - the battleships that never existed:
HMS Lion vs Lepanto

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Tue Sep 09, 2014 5:49 pm
by warspite1
HMS Lion vs Lepanto

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Tue Sep 09, 2014 5:59 pm
by warspite1
What does the Commonwealth do next? She could really have done without losing that long range fighter [&:] I get the feeling that if the RN is going to set foot in the Italian Coast, she is going need every aircraft carrier she has.....
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Wed Sep 10, 2014 9:56 am
by Centuur
The CW needs a big airforce... You've build far to many BB's and CV's. That's what you've done wrong...
The FTR3 pool should be emptied by the CW every year, together with a lot of NAV, you get air superiority. You don't need the CV's for that in the Med. Land based air is far more effective and cheaper...
You need an awful lot of TRS too, and you've got to few of those too.
Roughly speaking, apart from 2 convoy points at least every turn, the CW should build:
1939/1940: 1 AMPH, all MIL, one FTR2, all FTR3, all INF, HQ and all GAR. If you've got some points left over, build some CVP to fill your carriers.
1941: TRS, AMPH, FTR 2, FTR3, HQ, INF, CVP, a couple of NAV and LND and empty the naval repair pool. If you've got some points left, finish the CV's or build a MECH or the MAR (but usually, you need to rebuild killed units and don't have the points available to do so).
1942: time for the fun stuff, if you are doing well...
So before 1942, don't finish any BB or CV and don't build any CA, CL, BB or CV from scratch. You need other stuff.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Wed Sep 10, 2014 3:19 pm
by warspite1
ORIGINAL: Centuur
The CW needs a big airforce... You've build far to many BB's and CV's. That's what you've done wrong...
The FTR3 pool should be emptied by the CW every year, together with a lot of NAV, you get air superiority. You don't need the CV's for that in the Med. Land based air is far more effective and cheaper...
You need an awful lot of TRS too, and you've got to few of those too.
Roughly speaking, apart from 2 convoy points at least every turn, the CW should build:
1939/1940: 1 AMPH, all MIL, one FTR2, all FTR3, all INF, HQ and all GAR. If you've got some points left over, build some CVP to fill your carriers.
1941: TRS, AMPH, FTR 2, FTR3, HQ, INF, CVP, a couple of NAV and LND and empty the naval repair pool. If you've got some points left, finish the CV's or build a MECH or the MAR (but usually, you need to rebuild killed units and don't have the points available to do so).
1942: time for the fun stuff, if you are doing well...
So before 1942, don't finish any BB or CV and don't build any CA, CL, BB or CV from scratch. You need other stuff.
warspite1
As always I take your advice seriously - with one exception. As explained before, playing MWIF and not building those "sex-on-a-stick" warships just ain't gonna happen...ever [;)]
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Wed Sep 10, 2014 3:31 pm
by warspite1
Jan/Feb 1943
Impulse: 1
First impulse of the first turn of a new year. The Italians no longer have a convoy to protect and so do not show their hand this early in the turn.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Wed Sep 10, 2014 3:33 pm
by composer99
Maybe it's because reading half a dozen AARs at one go as they update intermittently is confusing my sense of what's going on, but is the US in the war against Germany & Italy yet? I can't remember.
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Wed Sep 10, 2014 3:59 pm
by warspite1
ORIGINAL: composer99
Maybe it's because reading half a dozen AARs at one go as they update intermittently is confusing my sense of what's going on, but is the US in the war against Germany & Italy yet? I can't remember.
warspite1
No. I've tried three times at 80% and failed each time..... That Congress sucks man [;)]
RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Wed Sep 10, 2014 4:02 pm
by warspite1
ORIGINAL: warspite1
Jan/Feb 1943
Impulse: 1
First impulse of the first turn of a new year. The Italians no longer have a convoy to protect and so do not show their hand this early in the turn.
warspite1
Not so the Japanese who are making ready to take the Philippines....

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Wed Sep 10, 2014 4:08 pm
by warspite1
Jan/Feb 1943
Impulse: 1
The Germans decide to put a mobile Army into Italy. A Motorised and a Mechanised Corps are railed to Florence along with an Anti-Aircraft division to stiffen Italian resolve.

RE: Bob Flemin's MWIF AARse IV - Nice AArse
Posted: Thu Sep 11, 2014 4:33 pm
by warspite1
So as the US or indeed the Japanese looking out into the Pacific, what are the main strategies that peeps employ? What are the must-haves for the Japanese and how do the US go about coming back at them?
Thanks for any input.