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Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 4:20 am
by NatRapsEno
Save sent with Russian reserves placed.
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 8:01 am
by Orm
Picture from May/Jun '41 Impulse #10 (Axis) - DOW: Align minor

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Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 8:01 am
by Orm

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Picture from May/Jun '41 Impulse #10 (Axis) - DOW: Align minor
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 8:02 am
by Orm

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Picture from May/Jun '41 Impulse #10 (Axis) - DOW: Align minor
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 8:06 am
by Orm

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Picture from May/Jun '41 Impulse #10 (Axis) - DOW: Align minor
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 8:06 am
by Orm

- 0383.jpg (1.07 MiB) Viewed 834 times
Picture from May/Jun '41 Impulse #10 (Axis) - DOW: Align minor
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 8:10 am
by Orm

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Picture from May/Jun '41 Impulse #10 (Axis) - DOW: Align minor
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 8:11 am
by Orm

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Picture from May/Jun '41 Impulse #10 (Axis) - DOW: Align minor
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 1:26 pm
by Orm
May/Jun '41
Impulse #10 (Axis)
Germany aligns Hungary, and US react negatively (1 rolled, and one chit drawn).
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 1:28 pm
by Orm
May/Jun '41
Impulse #10 (Axis)
Land: Germany, Japan
Combined: Italy
Naval:
Germany plays one offensive on HQA Rundstedt.

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Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 1:30 pm
by Orm
May/Jun '41
Impulse #10 (Axis)
Italy port strikes the Soviet Baltic fleet.

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Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 1:38 pm
by Orm
May/Jun '41
Impulse #10 (Axis)
The Soviet cruiser was damaged. What ship takes the second D?

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Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 1:38 pm
by NatRapsEno
Any results my choice on 4-5 Battleship
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 1:39 pm
by Orm
Splendid.
Italy will soon fly one NAV2 to the 4-box of the Arabian Sea, and search. Any air added?
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 1:40 pm
by NatRapsEno
Bomber to 3 box, fighter to 0 box.
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 1:42 pm
by Orm
Final result from the Leningrad port strike.

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Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 2:07 pm
by Orm
May/Jun '41
Impulse #10 (Axis)
Naval Air
NAV2 105, 75 -> Arabian Sea 4-box
Naval Movement
Eugenio + Giussano Las Spezia -> ITC 4-box
BB activates in the Arabian Sea.
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 2:14 pm
by Orm
May/Jun '41
Impulse #10 (Axis)
Both sides roll 4, and Italy finds. 0-box only is selected, and with 5 points it is enough to make it a surface action and sink the CP. Edit: Changed to the correct search roll.
Italy stay, and I assume that CW stay as well.

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Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 2:20 pm
by Orm
May/Jun '41
Impulse #10 (Axis)
Second search was 6-10, and no further naval action.
Re: A Blazing World (4-player game)
Posted: Mon Oct 02, 2023 3:37 pm
by Orm
May/Jun '41
Impulse #10 (Axis)
No strategic bombing.
Ground strike:
Italy:
LND2 53,48 -> 54,51 (HQI + INF + AA)
Germany:
LND3 Königsberg -> Vilna (HQI + GARR)
LND2 53,47 -> 53,50 (LND3 + MOT + AT)

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