RE: Sneak Peeks, Coming Attractions, Works-In-Progress
Posted: Sun Mar 03, 2019 5:24 pm
Working with tiny little details today, the unit box icons set, that is.
Touched upon the HQ / 1st Platoon (radio) and Digging-in icons (shovel) to make them stand out a bit better:

Also, Helicopters can't just hover around for eternity, with their 9 turn (default, can be changed in AAI scenario file) flight time there's an accompanying Fuel Level icon to indicate when flying with fumes. If the helicopter flight won't return to their HQ or Supply unit, they will crash land instead.

Touched upon the HQ / 1st Platoon (radio) and Digging-in icons (shovel) to make them stand out a bit better:

Also, Helicopters can't just hover around for eternity, with their 9 turn (default, can be changed in AAI scenario file) flight time there's an accompanying Fuel Level icon to indicate when flying with fumes. If the helicopter flight won't return to their HQ or Supply unit, they will crash land instead.













very hard at all of this!