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slow gameplaying
Posted: Wed Aug 23, 2006 1:06 pm
by erkjhnssn
Hello
I got Gary Grigbys world at war (bought it of course)
Installed the latest patch. (1.1202)
Ensure that your system meets the minimum system requirements:
OS: Windows 2000, XP Got XP
Processor: 800 Mhz (2 GHz Recommended) I have 2.8 ghz
RAM: 512 MB (1 GB Recommended) Got 1 GB
Video card: 32 MB or greater (128 MB Recommended) Got 128
Sound Card: 16 bit DirectX 9 compatible. Dont know what i have but that dont make any diffrent(?)
I have a "radeon x300 se" graphic card. Havent updatet it. Cant find any updates.
Got the latest DirectX
I have closed every other programs and processes
Have selected the "low graphic" option in the game
Still its slow... anyone?
/erik
RE: slow gameplaying
Posted: Wed Aug 23, 2006 3:54 pm
by Joel Billings
Do you have your virtual memory set to be at least 1500 MB? Is it the map scroll that is slow? If so, have you tried adjusting the map scroll preference item? Updating the video card drivers would probably help although you said you can't find any updates. You should post a dxdiag report for your computer.
RE: slow gameplaying
Posted: Thu Aug 24, 2006 8:18 pm
by erkjhnssn
The slowness har this nature:
Sometimes the game freexe for about 3 seconds.
Sometimes when Im gonna push att button it takes a couple seconds before the new "window" pop ups.
The battle animation is extremly slow..
I dont have any problems when scrolling the map
Virtual memory
In system -> advanced the virtual memory is set to 1536
I have post the similuar question in another forum. One thought it to be my graphic card.. because it rather old
/erik
DXDIAG
-----------------------------------------------------------------------------------------------
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: All tests were successful.
---------------------
Sound Capture Devices
---------------------
Description: SoundMAX Digital Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: smwdm.sys
Driver Version: 5.12.0001.5211 (English)
Driver Attributes: Final Retail
Date and Size: 8/13/2004 15:48:58, 258368 bytes
Cap Flags: 0x41
Format Flags: 0xCCC
-----------
DirectMusic
-----------
DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: n/a
Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
SoundMAX Digital Audio, Software (Kernel Mode), Output, DLS, Internal
Microsoft MIDI Mapper [Emulerat], Hardware (Not Kernel Mode), Output, No DLS, Internal
Microsoft GS Wavetable SW Synth [Emulerat], Hardware (Not Kernel Mode), Output, No DLS, Internal
Registry: OK
Test Result: All tests were successful.
-------------------
DirectInput Devices
-------------------
Device Name: Mus
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Tangentbord
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Poll w/ Interrupt: No
Registry: OK
-----------
USB Devices
-----------
+ USB-rotnav (hub)
| Vendor/Product ID: 0x8086, 0x265A
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 8/4/2004 01:08:44, 57600 bytes
| Driver: usbd.sys, 8/4/2004 14:00:00, 4736 bytes
----------------
Gameport Devices
RE: slow gameplaying
Posted: Fri Aug 25, 2006 7:44 pm
by Joel Billings
Where's the info on your graphics card? I don't see it in your post. How old are the drivers?
RE: slow gameplaying
Posted: Mon Aug 28, 2006 10:45 am
by erkjhnssn
This info?
---------------
Display Devices
---------------
Card name: RADEON X300/X550 Series
Manufacturer: ATI Technologies Inc.
Chip type: RADEON X300/X550 Series (0x5B60)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_5B60&SUBSYS_03021002&REV_00
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: LG FLATRON L1915S
Monitor Max Res: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6631 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 8/3/2006 00:08:06, 258048 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: Saknas
Mini VDD: ati2mtag.sys
Mini VDD Date: 8/3/2006 00:07:51, 1681920 bytes
Device Identifier: {D7B71EE2-1820-11CF-556A-0823A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x5B60
SubSys ID: 0x03021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.
RE: slow gameplaying
Posted: Mon Aug 28, 2006 3:53 pm
by Joel Billings
Since your video driver seems to be up to date, I don't know what else to look for. Some people have had problems with 3rd party codecs that have been put on their system without their knowledge. I don't know where to look for these in the dxdiag report and usually these have caused games to crash, not play slowly. I'm not sure what to tell you at this point other than to suggest you play without the combat animations. I wish I had a better answer for you.