Invulnerable battleships?
Posted: Sun Aug 27, 2006 1:44 pm
As I understand the rules, heavy fleets are largely invulnerable to anything but the fire of another heavy fleet. Am I missing something?
This mainly bothers me from the naval air point of view. Without a massive tech upgrade, it appears carrier airgroups cannot harm heavy fleets. They only get a ship attack rating of 4; heavy fleets negate 3 dice with armor, leaving an attacking carrier airgroup 1 die to match the fleet's defense of 12, which simply cannot happen. With 1 tech upgrade to ship attack, they would still roll 2 dice vs defense 12, a one in 36 crap shoot that is very unlikely. The airgroup doesn't really get dangerous until ship attack is upgraded to 6 or 7, but the battleship owner can easily offset this with cheaper upgrades to heavy fleet evasion.
In the real war, several times as many battleships were lost to air attack than were lost to naval gunfire; this is the reason no nation built battleships after WWII. GGWoW's potrayal of this relationship appears flawed to me.
This mainly bothers me from the naval air point of view. Without a massive tech upgrade, it appears carrier airgroups cannot harm heavy fleets. They only get a ship attack rating of 4; heavy fleets negate 3 dice with armor, leaving an attacking carrier airgroup 1 die to match the fleet's defense of 12, which simply cannot happen. With 1 tech upgrade to ship attack, they would still roll 2 dice vs defense 12, a one in 36 crap shoot that is very unlikely. The airgroup doesn't really get dangerous until ship attack is upgraded to 6 or 7, but the battleship owner can easily offset this with cheaper upgrades to heavy fleet evasion.
In the real war, several times as many battleships were lost to air attack than were lost to naval gunfire; this is the reason no nation built battleships after WWII. GGWoW's potrayal of this relationship appears flawed to me.