Updates From the Newsletter

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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Incendiary Lemon
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Updates From the Newsletter

Post by Incendiary Lemon »

The following was posted at Blues News - the text was from last weeks Matrix Games Newsletter.
If someone had asked me "What was the best thing I missed at GenCon?" I would answer "Starshatter 2." We didn't even know we'd have it available at the show, but thanks to a lucky phone call from Destroyer Studios we learned that a release candidate was available on our FTP. So Dave immediately ordered me to download it. So I immediately ordered Ron to download it. Chain of command isn't just a military term, after all. Good work Ron!

We had it up and running on the second day of the show and it was a tremendous success. The visuals have improved tremendously and it is so captivating to watch and play. I didn't have enough time to dive into the game's depth, but from the shallow "Shoot the enemy" style play it is crazy-fun.

3D Gamers has three screenshots - Link
Dekzar
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RE: Updates From the Newsletter

Post by Dekzar »

Awesome, finally some StarShatter 2 news. I cannot wait for more info on the game - I seem to remember hearing something about a video being available soon...?
Adonnay
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RE: Updates From the Newsletter

Post by Adonnay »

Yay, news! And they're talking about a release canidate... that makes the news even better!
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Incendiary Lemon
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RE: Updates From the Newsletter

Post by Incendiary Lemon »

ORIGINAL: Dekzar I seem to remember hearing something about a video being available soon...?

Thats what Marc said in the earlier thread, he said next week (which would have been last week) perhaps next week is this week.
Pheagey
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RE: Updates From the Newsletter

Post by Pheagey »

So when do us old school people get a beat version to bug shoot? Or mod as it may be...
blaa.
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