Is this a bug (long range air -> ship intercept)?
Posted: Fri Sep 08, 2006 5:22 am
Not entirely sure if this is a bug, so I wanted to check.
(a) Selected an air group fitted with harpoons
(b) Clicked the "attack" (icon of launching missile) button
(c) Selected a target with the resultant crosshair pointer
(d) Target was out of range, so I get the "close to intercept?" dialog
(e) I click "yes"
(f) In the staff messages the unit indicates that it can not intercept and will resume prior mission
...At this point, what was previously a group is now represented as a single aircraft icon no matter how far in I zoom (was thinking that the unit broke apart into individual aircraft), unit detail describes a single aircraft, speed reads as "loitering" and its mission reads as "returning to base", even though the prior mission was a named ASu patrol.
Further, the indiivdual aircraft are listed in that mission's unit list still, but nothing I do will get these aircraft to return to the prior mission -- namely patrolling specific reference points -- until they go bingo fuel and land. I'm guessing that (f), above was because there wasn't enough fuel to close within launch range of the target (it was a good distance away), but was this supposed to happen this way?
(a) Selected an air group fitted with harpoons
(b) Clicked the "attack" (icon of launching missile) button
(c) Selected a target with the resultant crosshair pointer
(d) Target was out of range, so I get the "close to intercept?" dialog
(e) I click "yes"
(f) In the staff messages the unit indicates that it can not intercept and will resume prior mission
...At this point, what was previously a group is now represented as a single aircraft icon no matter how far in I zoom (was thinking that the unit broke apart into individual aircraft), unit detail describes a single aircraft, speed reads as "loitering" and its mission reads as "returning to base", even though the prior mission was a named ASu patrol.
Further, the indiivdual aircraft are listed in that mission's unit list still, but nothing I do will get these aircraft to return to the prior mission -- namely patrolling specific reference points -- until they go bingo fuel and land. I'm guessing that (f), above was because there wasn't enough fuel to close within launch range of the target (it was a good distance away), but was this supposed to happen this way?