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A new forum to roost in
Posted: Thu Sep 06, 2001 2:36 am
by Andrew Ewanchyna
Just saying hello. For those who don't know, I'm the creator of Starships Unlimited (Stun) and apparently a bunch of other things on Stun 2 (according to the credit page at least <img src="rolleyes.gif" border="0"> ).
Posted: Thu Sep 06, 2001 7:47 am
by BomBeer
Hi
Stun looks good and Stun 2 even better. Is there a projected release date? Best guess will due <img src="smile.gif" border="0">
Posted: Thu Sep 06, 2001 12:32 pm
by deanco
Yo Andrew,
Congratulations, and best of luck to you. I'm really looking forward to how this turns out.
DeanCo--
Posted: Thu Sep 06, 2001 6:19 pm
by Anonymous Sender
Andy, the game (STUN) looks good and STUN2 should be great - Matrix is a top-flight operation and I think you've done quite well for yourself by joining-up. Any idea as to a release date and a price tag? As above, WAGs are fine. <img src="smile.gif" border="0">
Posted: Thu Sep 06, 2001 6:19 pm
by Andrew Ewanchyna
Hey Deanco, you really get around. I'll let David discuss release dates, remember, I'm a programmer <img src="wink.gif" border="0">
Posted: Thu Sep 06, 2001 7:55 pm
by Erik Rutins
Andrew,
Welcome aboard. As a shareware STUN owner and a Matrix founder, let me give you a big pat on the back. Great work! We're all glad to have you here and looking forward to the release of the next generation in Starships Unlimited.
Regards,
- Erik
Posted: Fri Sep 07, 2001 4:14 am
by Andrew Ewanchyna
Hi Erik, glad to be aboard. And thanks for your early support of the game.
Posted: Sat Sep 08, 2001 6:47 pm
by Vaaish
Just me, Aaron the Graphics guy checking in. <img src="smile.gif" border="0">
Posted: Sat Sep 08, 2001 11:31 pm
by Marc von Martial
Well,
now that I´m aboard for the UI. Hello folks !
Marc
Posted: Sun Sep 09, 2001 3:28 am
by Supervisor
Ladies & Gentleman: I think your going to have a real winner here. Ever since Matrix made the anouncement I went and downloaded the original and haven't stop playing it since. I find it very addictive, kinda like a Civ II in outerspace. Welcome to the Matrix family and hopefully things go according to planned.
[ September 08, 2001: Message edited by: gmenfan ]</p>
Posted: Sun Sep 09, 2001 10:03 pm
by Zakhal
Originally posted by Andrew Ewanchyna:
Just saying hello. For those who don't know, I'm the creator of Starships Unlimited (Stun) and apparently a bunch of other things on Stun 2 (according to the credit page at least <img src="rolleyes.gif" border="0"> ).
Since moo1&2 i havent really paid much attension nor playd any star-strategies. Not to mention stun is one of the only games for long time (along with spwaw) that i have played at all or intensively. Great work!
And the AI, even at intermediate, so challenging. Hope its not cheating(!)
Posted: Mon Sep 10, 2001 12:50 am
by Sith4dmin
I am eager to see what Matrix does with the old engine. The lack of graphical and multimedia quality was the key problem with the original STUN. Not that I would mind a few Star Trek sound effects here and there for old times' sake. Although I'm sure that would result in a legal tussel with Paramount as soon as the game hit the shelves.
Posted: Mon Sep 10, 2001 11:36 pm
by Andrew Ewanchyna
No cheating in the AI and none planned (yet <img src="wink.gif" border="0">