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Beta Verison

Posted: Thu Oct 12, 2006 9:43 pm
by Hard Sarge
okay just was running the new and improved Beta verison

so thought I show a little, not much, late in the day for me

lets see, b-17s sent to attack the 12th SS

note to self, self, don't send sweeps to Ground units



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RE: Beta Verison

Posted: Thu Oct 12, 2006 9:45 pm
by Hard Sarge
Odd one of the best escourt days for me in a while, one of the ADGB Spits picked off 5 FW's in one pass

the Jugs were not too bad either

of course, they also ran into two of the training commands

you learn the HARD way in war



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RE: Beta Verison

Posted: Thu Oct 12, 2006 10:02 pm
by SMK-at-work
B-17's can tell what mark of Pz-IV they hit?  Or even that they hit any tank at all??
 
that's impresive!![;)]

RE: Beta Verison

Posted: Thu Oct 12, 2006 10:09 pm
by Hard Sarge
Well, I didn't mention the Tiffies that were coming in behind them (reason for the sweep)

the B-17s didn't see much of anything, not sure if they even did any damage

the Tiffies came in low and hit it pretty good

of course, they got more AA guns then Tanks, but...

oh my, you juts gave me a idea, interesting, and it should even work, hmmmm

don't mind me, people at work say I kind of talk to myself more now then I used to



RE: Beta Verison

Posted: Thu Oct 12, 2006 11:13 pm
by Fred98
I know almost nothing about the game.
 
I am baffled as to why B17's making ground stirkes and the screen shot above have never been mentioned nor shown before.
 
The forum ought to be a place to show case the game.
 
 

RE: Beta Verison

Posted: Fri Oct 13, 2006 1:26 am
by Hard Sarge
Sorry, I do not follow

a Troop unit is a target, Heavy Bombers can be plotting to attack any Enemy Target

in Real life it was a major effect and at times did very good (most times, it was found to be counter productive though, the damage to the area slowed the Allied Troops down almost as much as the Germen troops would of)

for deriect support, that was left more to the FB and Lights and MEDs bombers, but the 8th and BC also did  ground strikes

(ahhh, there is a term for it, but am drawing a blank right now)


(in modern times, they are called Arc Light)

and again, bad posting, that is a Tiffy raid, not the B-17 raid, I didn't tell all of the plotting I did (I was thinking of shoping the shot of the P-47s so wanted to let you know why, but forgot to mention the Tiffies that were in the other shot)



RE: Beta Verison

Posted: Fri Oct 13, 2006 4:00 am
by Fred98
ORIGINAL: Hard Sarge
Sorry, I do not follow

There has been no attempt to descibe the game to those of us whose knowledge of the game is limited to it's spelling.

I get the impression your target audience is those who already have the older version of the game.

ORIGINAL: Hard Sarge
.....that is a Tiffy raid........


Is that some kind of chocolate????



RE: Beta Verison

Posted: Fri Oct 13, 2006 7:44 am
by Speedysteve
Hi Joe,
 
Welcome[8D]
 
A briefing on Battle of Britain and Bombing the Reich:
 
Both games are top down day-by-day strategic simulations of the bombing of GB (BoB) and Nazi Europe (BTR). They allow both the Allies and Axis to be played. They can be played vs the AI or against another human (hotseat and PBEM).
 
Individual pilots, plane squadrons and target locations are included. If you know UV/WiTP then the structure and DB or BTR is the precussor to these babies.
 
Onto how it plays out. The offensive player (Axis - BoB, Allies - BTR) plots their missions for a day. Note this is only orders and plotting it's not real-time. You assign Bomb Groups/Squadrons to certain targets (Power Stations, Chemical production, Oil Refineries, Airfields, Ports, Cities etc etc ), to launch at certain times and set altitudes to be escorted by so and so group at so and ao altitude.
 
Night Bombing is also included with Bomber Command in BTR (also in BoB with Axis) where you target urban areas.
 
You also plot recon to improve your accuracy of intel and accuracy of bombing.
 
Fighter sweeps, dummy raids etc.
 
Once all raids are plotted the planning phase is ended and the defensive player 'starts the day'. From then on he is watching a top down map of GB or Europe and he will detect the incoming rauids (as plotted by offensive player) via radar etc. He can then order interceptions by his fighters and tis will happen 'real-time'. When plane groups meet each other combat will occur such as:
 
48 x P47D bouncing enemy fighters
 
2 x FW190A5 destroyed
1 x FW190A5 damaged
 
 
etc etc
 
The offensive missions carry out as planned and bomb their targets and fly back as ordered etc.
 
After all raids are completed both sides can look at their intel and see how the missions went (both sides suffering FOW though). Then repeat and rinse........I LOVE the level of detail, accuracy (AA guns can be moved and placed as can Squadrons. Also the Ground war is abstractly represented in BTR so over time airfields become available on the Conteinent, in Italy etc) and playability.
 
Production of panes is also modelled as is R & D (for Axis in BTR)....
 
Hope this helps a little.
 
Would you like further information on anything in particular? More screenshots?
 
Regards,
 
Steven

RE: Beta Verison

Posted: Fri Oct 13, 2006 8:23 am
by Rainerle
Why did you put in the Mk into the PzKfw designation ??
Just curious.

BTW: Did you get rid of that annoying recon bug when all adjacent a/c would start chasing a plane they could never catch ???

RE: Beta Verison

Posted: Fri Oct 13, 2006 10:23 am
by DuckofTindalos
ORIGINAL: Joe 98
ORIGINAL: Hard Sarge
.....that is a Tiffy raid........


Is that some kind of chocolate????

"Tiffy" was the nickname for the RAF Hawker Typhoon fighterbomber, the British equivalent of the P-47.

RE: Beta Verison

Posted: Fri Oct 13, 2006 10:25 am
by DuckofTindalos
ORIGINAL: Rainerle

Why did you put in the Mk into the PzKfw designation ??

I'd call that a pretty bad idea, and it should be changed.

RE: Beta Verison

Posted: Fri Oct 13, 2006 10:40 am
by Speedysteve
You'd prefer PzIVH or PzKw VG correct?

Or how about PZ V "Panther", PZ VA "Panther"?

RE: Beta Verison

Posted: Fri Oct 13, 2006 10:45 am
by SMK-at-work
I think "tank" would suffice - either that or everything armoured is a Tiger! [;)]

RE: Beta Verison

Posted: Fri Oct 13, 2006 10:49 am
by Speedysteve
ORIGINAL: SMK-at-work
either that or everything armoured is a Tiger! [;)]

They were though! Haven't you read the interviews from the Allied Tankers? EVERYTHING IS A TIGER!!!!!!!!![:'(]

Seriosuly all - You prefer the standard AFV, Artillery over:

50 x PzVg Panther or 18 x 105mm Howitzer etc etc?

RE: Beta Verison

Posted: Fri Oct 13, 2006 11:18 am
by Hard Sarge
okay let see, one, that would be a Taffy raid, if it was chocolate

Tiffy as was stated was a nickname for a British fighter

one hassle with trying to discribe the game, we got some of us who know the game inside and out and have for years, it is HARD to know what others need to know, I thought I was doing as you asked and trying to show what happens and can happen in the game

once we more into the beta, we can start some short AARs to describe what is going on in the game (most times, a game like this is HARDer to describe then it is to play)



RE: Beta Verison

Posted: Fri Oct 13, 2006 11:45 am
by Hard Sarge
ORIGINAL: Rainerle

Why did you put in the Mk into the PzKfw designation ??
Just curious.

BTW: Did you get rid of that annoying recon bug when all adjacent a/c would start chasing a plane they could never catch ???

I am at a bit of a loss on this one

why ?

Panzerkampfwagen (Pzkpfw.) -- armored fighting vehicle; usually a reference to a type of tank.

Mk IV means the 4th model of tank built ???

I do see them called Pz.Kpfw.IV, Pzkpfw.IV and Pz.Kpfw Mk IV depending on the source

one is being correct and one is being shortened

most of the people I know, just call them Mk IVs, Mk Vs and the one most get wrong, the Mk VI, or Mk VIb (if you are HARD core, we could always talk about the Mk VII)

but if Mk bothers people I can always remove it, Pz.Kpfw IV is agreeable to me

I disagree with the why not just call it a tank

(by the by, the idea that Panzer meant tanks is a Allied mistake, Panzer just means Armor)

if we are just going to call it a tank, why not just call everything else a plane

would save me a lot of time and work, if I just rename every plane in the game plane

but, I open to debate

for the Recon bug, I not really seen the whole sale chasing like before, but as of right now, will not say it will never happen, need more testing on it to be sure, but over all, Recon running a whole lot better


RE: Beta Verison

Posted: Fri Oct 13, 2006 12:51 pm
by DuckofTindalos
The point is that "Mark" is a British designation, not a German one. I'd call them "PzKpfw".

RE: Beta Verison

Posted: Fri Oct 13, 2006 1:03 pm
by Hard Sarge
ORIGINAL: Terminus

The point is that "Mark" is a British designation, not a German one. I'd call them "PzKpfw".

no it is not, also, Mk is not Mark

the Germens called it the Mk IV

or the Pz.Kpfw Mk IV or Pz.Kpfw.IV

I mean, I guess I never knew that the British were the only ones who ever used Mark as meaning model ?

I just waiting for the people who are going to complain, that I left the suffix off

to be honest, by my typeing it, it should be Pz.Kpfw Mk IV Aufs H

(by yours, Pzkpfw IV Aufs H)

boy, I am glad I didn't show any of the Opel Trucks

RE: Beta Verison

Posted: Fri Oct 13, 2006 1:24 pm
by DuckofTindalos
Please show me a German reference that uses the word Mark or abbreviation Mk. I have never, ever, ever, ever seen it in German. I've seen plenty of English references use it, but not a German one. It should be Pz. Kpfw IV Ausf. H.

RE: Beta Verison

Posted: Fri Oct 13, 2006 1:40 pm
by Hard Sarge
On May 26, 1941, in a conference with Hitler at the Berghof, it was decided to investigate the possibility of upgunning the PzKpfw IVs with 50 mm PaK 38s. They were wanting about 20 tanks per armored division to act as a spearhead with better guns to penetrate enemy tanks, have heavier armor, and have speeds no less than 40 kph. Krupp received a contract to introduce a prototype by November 15, 1941. The 50 mm L/42 gun was to go into proof testing on August 1, 1944. However, after the invasion of Russia, the plan was dropped as being unworkable as the 50 mm L/42 was useless against the heavier Russian tanks.

Production started at the Krupp-Grusonwerke plant in Magdeburg. A total of 9,000 of the Mk IV series were produced. It was only German tank to be produced through the whole duration of World War II.8

When the tanks would come back to the factory for overhauls they usually had the latest improvements in armor, engines, turrets, installed.