I. GENERAL LINKS
PATCHES!! Get them here:
http://www.matrixgames.com/games/downloads.asp?gid=294
Current patch routine (July 25th): FIRST v1.804 Comprehensive THEN v1.806 Revised
I.A Other WitP sites
Spooky's UV & WITP Fansite. Spreadsheets, utilities, art, scenarios... this site has them all:
http://mathubert.free.fr/
Andrew Brown's War in the Pacific Web Page:
http://www.bur.st/~akbrown/witp.html
Richards War in the Pacific Page:
http://akdreemer.com/richards_war_in_th ... c_page.htm
Alternative History - War in the Pacific:
http://www.ahs.akdreemer.com/
A French UV and WitP forum:
http://uv.omahabeach-bedford.com/
French news and resource portal about WW2 games:
http://www.jeuxdeguerre.com/index.php?p=forum&t=36
Italian WitP forum:
http://www.netwargamingitalia.net/forum ... ay.php?f=3
Spanish WitP forum:
http://www.puntadelanza.net/Foro/phpBB3 ... m.php?f=36
Polish forum for Witp and other strategy games:
http://close-combat.net.pl/forum/index.php
A German Forum for Witp:
http://www.si-games.com/forums/forumdisplay.php?f=172
I.B Mods
CHS:
http://www.bur.st/~akbrown/witp/CHS_download.html
RHS:
http://www.rhs.akdreemer.com/rhs_home.html
tm.asp?m=1137731
Big B's Mod:
http://www.bur.st/~akbrown/witp/scenarios.html
Nik Mod:
http://www.bur.st/~akbrown/witp/scenarios.html
treespider's CHS Mod:
tm.asp?m=1435236
I.C WitP Art
RogueUSMC's WitP Fansite:
http://witp.tylerroguedesigns.com/
Fremen's fansite for War in the Pacific:
http://www.telefonica.net/web2/witp/en/
Dixie's War in the Pacific Page:
http://martinalcock.powweb.com/index/
Cobra's Lair:
http://www.prycom.net/cobra_aus/index.html
Cathartes Accurate Air site:
http://turkeyvulturesart.info/
I.D Guides and Tutorials
The WitP Manual Wiki: "A user community project with the bold goal to clarify and develop a comprehensive guide to this highly complex and demanding war game." Feel free to contribute to this honorable cause.
http://witp.kodapa.com/index.php?title=Main_Page
"The War in the Pacific unified manual/tutorial - put together from official manual, patch updates/changes and posts from official forum by Lord_Calidor" [.doc-file]
http://mathubert.free.fr/witp_files/Wit ... kripta.doc
WITP Unofficial Strategy Guide:
http://mathubert.free.fr/witp_files/witp_tips.htm
The WitP FAQ: A useful thread containing lots of answers to common questions. Sadly, it hasn't been updated in ages.
http://www.matrixgames.com/forums/tm.asp?m=603662
War in the Pacific - The Japanese Campaign [.pdf-file]
http://www.strategygamer.com/warinthepacific.pdf
I.E Utilities, Misc
"How to use the search function on the forums."
tm.asp?m=1590810
"Command Line Parameters." About "-altFont", "-colorblind", full- and windowed mode, and daily/weekly saves:
tm.asp?m=1667347
Solution for the out-of-synch bug from pompack:
tm.asp?m=1149856
"List of Fatal Errors": Fatal errors and their causes/solutions:
tm.asp?m=1587178
"Manual Inaccuracies": A list of know errors in the manual:
tm.asp?m=1303997
Bodhi's Utility. Collects and displays intelligence data on a map + more:
tm.asp?m=804557
http://www.kyoto.zaq.ne.jp/dkauy201/WitPUtility.zip
Woos' WitpDecoder. Reads your savegame file, extract information into an SQL-Database, collect it over several turns and display it in an easily accessible way:
tm.asp?m=1298889
WitpTracker: A utility that works for both Allied and Japanese players (Stock/BB/CHS ... RHS is not supported yet) to provide some overview and specific details about all aspects of WITP by reading the savegame file:
tm.asp?m=1774229 [Main Forum link]
tm.asp?m=1647962 [Some Screen shots when still in development]
http://witptracker.googlepages.com/ [Web download]
WitP Editor X: An enhanced editor for the WitP database:
http://bellsouthpwp.net/j/a/jamesa62/witp_editor.html
tm.asp?m=1263507
An AAR helper website based on the combatreport.txt log:
http://www.kalliser.com/index.php
II. GAME MECHANICS
II.A Japanese Industry
Japanese Economy FlowChart v3.0: The production system in graphical form.
tm.asp?m=1215008
"Japanese Industry/Production Questions". A thread dealing with Japanese aircraft R&D, expanding naval shipyards, and Japanese production in general.
http://www.matrixgames.com/forums/tm.asp?m=1118655
"Resource Points Consumption": How much fuel/resources do Heavy Industry Points consume? Hint: the manual is wrong here.
http://www.matrixgames.com/forums/tm.asp?m=821385
"Questions on Japanese production": Why a built rate of 0 in the "Industry/Troops/Resource Pools" is correct:
tm.asp?m=804822
"My JA industry died": How to deal with (and avoid) an economic collapse:
tm.asp?m=1405257
"Japanese Aircraft Production"
tm.asp?m=1251437
"RD japanese planes?" This thread explains how plane research works:
tm.asp?m=1276321
How to maintain a high experience in air groups / Mogami's Patented Method:
tm.asp?m=1435916
"Vizualization of Aircraft upgrade paths": Awesome graphic by Woos!
tm.asp?m=968448
"Hordes of Tonys": About the effect of PDU on Japanese and Allied AC production.
tm.asp?m=957180
Accelerating ships: The following two threads cover this topic nicely:
tm.asp?m=673166
tm.asp?m=957452
"Filling out IJ Base Forces": Is it worth the cost in supply/armament/manpower?
tm.asp?m=961071
"How do you like to arrange your Japanese convoy system?"
tm.asp?m=1103793
"Oil/res. shrinkage during overland movement"
tm.asp?m=1349415
II.B Surface Ships and Task Forces
"Analysis of Naval Gunnery Combat": excellent comments by Tom Hunter (and others) on surface combat!
tm.asp?m=1080410
"Nuke naval bombardment"
tm.asp?m=1073839
"TF AA Question": Details about the AA value of a TF.
tm.asp?m=1132783
Repairing Ships: dtravel is the forum expert on ship repair. If he can't answer your question, no one can.
http://www.matrixgames.com/forums/tm.asp?m=1217165
"Ship Refits - a couple of tidbits"
tm.asp?m=1130088
"Ship Upgrades (a do it yourself guide)":
tm.asp?m=1381714
"How does the game handle Flotation?"
tm.asp?m=1011062
Some tests by fbastos about ship repairs:
tm.asp?m=696344
tm.asp?m=697873
"Saving a crippled ship"
tm.asp?m=1158144
Oilers and Replenishment TFs:
tm.asp?m=1541924
tm.asp?m=1542253
"What ships are best used for what?" Information on different ship types, and different classes
http://www.matrixgames.com/forums/tm.asp?m=1201116
CV TF composition: Lots of useful tips on the creation of carrier TF's. Tips on coordinated strikes, escorts, AA and lots of other stuff concerning carriers.
tm.asp?m=749272
"CVE - replenishment TF". About VR squadrons and CVEs:
tm.asp?m=1642539
"Most effective mix of escorts for allied CV"
tm.asp?m=1370155
"WITP routing!" Don Bowen explains the path finding algorithm for TFs:
tm.asp?m=1603758
"Coordinating an Armada." How to keep multiple TFs together:
tm.asp?m=1453041
"PT Boat Sweeps": How to get rid of PT Boats.
tm.asp?m=1228234
"Allied barges" What are they, and how to use them:
tm.asp?m=1385289
"IJN humbled at Trincomalee". About the importance of Surface Combat TFs covering invasion fleets.
tm.asp?m=840525
II.C Submarines and ASW
"Speed and avoiding submarine attacks"
http://www.matrixgames.com/forums/tm.asp?m=1241855
"Wolfpacks"
http://www.matrixgames.com/forums/tm.asp?m=1253521
Anti-Submarine Warfare: ASW in general.
http://www.matrixgames.com/forums/tm.asp?m=1244399
"Escorting Convoys"
tm.asp?m=958072
"Leo's ASW Test": Apollo11 was so kind to perform several tests on ASW search missions.
tm.asp?m=967245 [WitP v1.70]
tm.asp?m=993313 [WitP v1.795]
"Leo's ASW Tests": Some tests by matchwood regarding different Jap. planes flying ASW, and spotting subs using naval search and ASW:
tm.asp?m=1586330
tm.asp?m=1586983
Allied Minelaying subs. Including a list with the mine laying capacity of all Allied submarine classes.
tm.asp?m=1123002
II.D Planes and Air War
Land based air checklist: Your LBA won't fly? You might find the reason here:
http://www.matrixgames.com/forums/tm.asp?m=1196495
"Comprehensive Port bombing testing": Another GEM by Apollo11!! Variables are plane type (B-29, B-17, B-25), altitute, experience, targets (warships, transports, port facilities) and AA.
tm.asp?m=987147 [Comprehensive City bombing testing WitP v1.77 (B-29's vs. Manpower)]
tm.asp?m=763293 [Comprehensive Port bombing testing (98 B-29's vs. 50 ships in day and night)]
tm.asp?m=856314 [Comprehensive Port bombing testing WitP v1.5 (98 bombers vs. warships and cargo ships)]
"Level Bombers": Mike Woods answers several questions about bomb loads.
tm.asp?m=1034732
"Level bombers mining": See post #33 by Mike Wood.
tm.asp?m=904742
"Recon missions": Why you should fly lots of recon is explained here:
http://www.matrixgames.com/forums/tm.asp?m=1257706
VR squadrons: All you have to know about those weird replacement squadrons.
http://www.matrixgames.com/forums/tm.asp?m=1231495
Plane cargo capacity:
tm.asp?m=1105701
tm.asp?m=674589
"How to upgrade to LB-30 bomber"
tm.asp?m=1075939
Correct Bombing Altitude:
tm.asp?m=1114622
tm.asp?m=1112767
"How Many of you have dropped 'The Bomb?' " About the A-bomb and strategic bombing.
tm.asp?m=1127495
"Victory conditions I'd like to test." Mogami tests strategic bombing (start on p. 2):
tm.asp?m=1106038
"Some VERY PRELIMINARY testing of Strategic Bombing"
tm.asp?m=997989
"Findings of the Strategic bombing experiment." RUPD3658 summarizes his experiences with strategic bombing:
tm.asp?m=1651836
"Hints on defeating Allied 4E LBA"
tm.asp?m=1116791
"Does 'Aggression' play any role for 'Air' commanders?"
tm.asp?m=910995
"Okha bombing problem?" Many questions, few answers:
tm.asp?m=1487142
"AA Guns (Land units)". About the 'Flak Gap' in WitP.
tm.asp?m=1365995
tm.asp?m=1131500
tm.asp?m=1482239
The effects of altitude on A2A combat.
tm.asp?m=1321992
"Do not move your carrier air groups off of their home carriers!" Don Bowen explains why.
tm.asp?m=1312154
II.E LCUs and Ground Combat
Ground Combat in general.
http://www.matrixgames.com/forums/tm.asp?m=842290
Ground Combat - Chungking. A long discussion about the ground combat model.
http://www.matrixgames.com/forums/tm.asp?m=1152305
"Will Chungking Hold? Place your bets!" Learn about ground combat on a massive scale:
tm.asp?m=1424612
"Ground attack help": Case study Saipan:
tm.asp?m=1417408
Ground combat and river crossings:
tm.asp?m=1331238
"Ground Combat and Supply - TESTED!!!" Dozens of test runs by treespider.
tm.asp?m=1181731
"Preparation Points are the best".
tm.asp?m=1053878
"How to deal with surrounded armies"
tm.asp?m=1392026
"Idiotic land combat movement". LCU Movement 101.
tm.asp?m=1176196
"ZOC movement exploit." Contains some info about ground movement rules.
tm.asp?m=1480490
"So I created a little tank battle..."
tm.asp?m=972631
"Heavy AA guns used against invasions?" Which gun types fire at different enemy TFs:
tm.asp?m=935927
"Comprehensive WitP ENG unit testing": Detailed analysis! [X(]
tm.asp?m=710121
"Engineers vs. Engineer Squads": There's a difference!
tm.asp?m=1258158
"Mysteries of the HQ unit"
http://www.matrixgames.com/forums/tm.asp?m=1257951
"Headquarters": The effects of HQ units on Air/LCU replacements
tm.asp?m=1008688
"HQ questions": Mr. Frag explains the effect of Command HQs
tm.asp?m=657184
"HQ influence." Mike Woods explains how HQs modify assault values:
tm.asp?m=1493106
"Observations on HQ & Replacements effects": Tests by fbastos.
tm.asp?m=687039
"Recoving disabled squads": Some tests by treespider:
tm.asp?m=1307085
"Test of Invasion-Induced Reinforcements." ADavibB tests the effect of a West Coast invasion on the Allied LCU reinforcement schedule.
tm.asp?m=1190457
"How do I transfer units to Karachi?"
tm.asp?m=1412329
II.F Combined Arms, Miscellaneous
"Wobbly's Invasion 101": Excellent guide! [&o]
tm.asp?m=1238261
"The B.S. Power of CD". About the effectivity of Coastal Defense Units:
tm.asp?m=1603276
"How do you beat the CD gun/minefield combo?"
tm.asp?m=1361861
"AGC": About Amphibious Command Ships (AGCs), Amphibious Force HQs and their effects on invasions. More links in post #2.
tm.asp?m=1653378
"Carrier Air Group Restructing Problems": Don Bowen himself explains how this works:
tm.asp?m=1162948
tm.asp?m=1422240
"Defending carriers against enemy aircraft"
tm.asp?m=1256712
"Plane guards": How to increase the chance to rescue shot-down pilots.
tm.asp?m=1270645
"Impact of Leaders in WitP": Another sticky in the main forum, but it can't hurt to post it here, too.
tm.asp?m=797513
"Leaders Descriptions": Mike Wood explains leader values and leader characteristics.
tm.asp?m=682773
Two spreadsheets containg data about Leaders, by Apollo11:
http://mathubert.free.fr/witp_files/Leo ... se_v11.zip
http://mathubert.free.fr/witp_files/Leo ... es_v11.zip
III. STRATEGY
III.A Strategy in general
Strategy guide: "An analysis of the Japanese position to help players survive economically and militarily. It is not a perfect strategy, just a few solid [.pdf - file]
suggestions." By Francis Houard. Warning: quite old.
http://www.strategygamer.com/warinthepacific.pdf
"Conservative Japanese Strategy": This thread deals with two topics: the first is Japanese overexpansion...
tm.asp?m=1208459
"KB raid advice"
tm.asp?m=1535118
"Strategic Decisions in Feb 1942": Expanding beyond historical boundaries as Japan.
tm.asp?m=975880
"Slowing Down the Japanese": "Sir Robin" explained and evaluated:
tm.asp?m=1559145
"Late-war Japanese Navy strategy"
tm.asp?m=1366692
"Surviving the first 6 months as the Allies"
tm.asp?m=754232
"Wounding KB" ...with LBA in 1942.
tm.asp?m=980486
"Don't endanger your KB unnecessarily: Facts and Factors."
tm.asp?m=1584852
"Early Allied Actions": What to do as Allies during the first months.
tm.asp?m=976166
"Mogami and Tom Hunter talk strategy": A short fireside chat by two experts!
tm.asp?m=974195
"Late War Japanese Production Complaints": late war strategies and their impact on the Jap. economy:
tm.asp?m=1389882
Hirohito's "Lawrence of Arabia Gamit for the Rising Sun": Something to think about... [;)]
tm.asp?m=708366
"Allied decisive victory": AdmNelson and Sonny II summarize their PBEM game that ended in 1945:
tm.asp?m=1378255
III.B CentPac, SoPac
"Slowing down or stopping a Japanese Central Pacific strategy"
tm.asp?m=1082022
Capturing Pearl Harbor: Who did it, and how.
http://www.matrixgames.com/forums/tm.asp?m=1254736
"Hawaii threatened. What to do?"
tm.asp?m=1029033
"Counter-acting Japanese Player Lingering at PH Strategy". Alternative titel: What to do with US CVs in Dec. 41.
tm.asp?m=672365
"Raiding the US Early Dec 1941"
tm.asp?m=1066129
III.C DEI, PI, SWPac
"Has anyone ever hit Manila for Opener?" Pros and cons of this strategy:
tm.asp?m=1379255
"Unusual Jap opening": Bypassing Luzon/Philippines.
tm.asp?m=990415
"Prioritize PI evacuations": So you decided to evacuate the PI? Some advice on what you should take with you.
tm.asp?m=1017357
"Dutch Air Force - Why save it?": So you decided to evacuate the DEI, too? [X(] Some advice on what you should take with you:
tm.asp?m=1096717
"Typical Plan for Taking DEI Fast?" How your opponent made you evacuate the PI and the DEI:
tm.asp?m=1064090
"Early War Dutch Primer"
tm.asp?m=678806
"Invading Java"
tm.asp?m=1019976
"Is invading Australia as easy at it seems?"
tm.asp?m=1378323
"Allied Advance from Northern Australia"
tm.asp?m=676700
"Best Strategy For Malaya?" Re-taking Malaya as the Allies:
tm.asp?m=1396560
"WitP as history lesson: Are the Solomons relevant?"
tm.asp?m=1441297
III.D China, Burma, India
"Effective defense": Defending Southeast Asia as Allies.
tm.asp?m=1043838
"Preventing the fall of Rangoon"
tm.asp?m=667163
"Defense of India"
tm.asp?m=961862
"Tips for the Royal Navy": About RN ship classes and ship withdrawals.
tm.asp?m=659737
Defending China in general
http://www.matrixgames.com/forums/tm.asp?m=1139315
"Bombing of Chinese HI, Res, Oil?" All about this controversial strategy:
http://www.matrixgames.com/forums/tm.asp?m=1149024
"How to defend Chungking"
http://www.matrixgames.com/forums/tm.asp?m=1226304
"An alternate view point: China over supplied."
tm.asp?m=1152424
"Defending China in CHS":
tm.asp?m=1181129
III.E North Pacific, Soviet Union
"A northern Allied strategy?"
tm.asp?m=1007823
Bwbradley defeats an Allied landing on Sakhalin in Oct. 1944.
tm.asp?m=941171
Seydlitz describes an early Allied invasion of northern Japan:
tm.asp?m=1370213
"Attack on the USSR": More a historical discussion, but some strategy advice can be found here, too.
tm.asp?m=982100
"Help in USSR"
tm.asp?m=1285565
IV. PBEM and AARs
"List of After Action Reports": A list of famous AARs.
tm.asp?m=1562758
"How to start a PBEM game": It's a sticky in the main forum, but anyway...
http://www.matrixgames.com/forums/tm.asp?m=740847
"How to Test PBEM First Turn?": The first Japanese turn in a PBEM can be checked for oversights using a simple trick.
tm.asp?m=1542080
"Proper updating procedures for PBEM"
tm.asp?m=848832
PBEM - Suggestions for House Rules.
http://www.matrixgames.com/forums/tm.asp?m=729167
"What is considered gamey": Might be a good idea to read this before starting a PBEM:
http://www.matrixgames.com/forums/tm.asp?m=1189243
V. HUMOR
Got "issues" with a game mechanic? Lost all your CVs to the AI? Your PBEM opponent just kicked your ***? These threads might cheer you up! [:)]
"The Thread": The most holy place on this forum! [&o]
http://www.matrixgames.com/forums/tm.asp?m=1031318
"The anti-thread": For those who disbelieve in the thread. [:D]
http://www.matrixgames.com/forums/tm.asp?m=1096189
"From here to...well...it SEEMS like an eternity". A hilarious AAR, written by Cap Mandrake and tabpub.
tm.asp?m=1180532
"Tankerace's WitP cartoon thread":
http://www.matrixgames.com/forums/tm.asp?m=956752
"Caption this!"
tm.asp?m=798119
"Girlfriend vs Wargaming"
tm.asp?m=981630
"Wife be damned!" How to deal with the known incompatibility Wife/WitP:
tm.asp?m=671898
"Is this game playable without going insane?"
tm.asp?m=1427517