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Multiplayer

Posted: Thu Oct 19, 2006 7:32 pm
by Prince of Eckmühl
How's your multiplayer implementation working out?

Is it stable?

Can more than one player per side participate in the action?

PoE (aka ivanmoe)

RE: Multiplayer

Posted: Fri Oct 20, 2006 2:01 am
by Gregor_SSG
ORIGINAL: Prince of Eckmühl

How's your multiplayer implementation working out?

Is it stable?

Can more than one player per side participate in the action?

PoE (aka ivanmoe)

The multiplayer implementation is working very well. Its two player only, any more than two players is a big step up in complexity to implement.

Gregor

RE: Multiplayer

Posted: Sun Oct 22, 2006 2:23 pm
by Prince of Eckmühl
Hi Gregor,

Thanks for responding.

Do you have any specs for the quality of connection that's needed to do multiplayer?

Can you play on dial-up, for instance?

Thanks again,

PoE (aka ivanmoe)

RE: Multiplayer

Posted: Sun Oct 22, 2006 3:12 pm
by SwampYankee68
Is there a PBEM option?

RE: Multiplayer

Posted: Sun Oct 22, 2006 5:24 pm
by Ursa MAior
Since it is a real time game, it is a good question. BUT I dont see any other way to play it offline.

RE: Multiplayer

Posted: Mon Oct 23, 2006 4:22 am
by Gregor_SSG
ORIGINAL: Prince of Eckmühl

Hi Gregor,

Thanks for responding.

Do you have any specs for the quality of connection that's needed to do multiplayer?

Can you play on dial-up, for instance?

Thanks again,

PoE (aka ivanmoe)

Its hard to give guarantees since dialup varies in capacity, but we're not sending a huge amount of info, so it should play OK.

Gregor

RE: Multiplayer

Posted: Mon Oct 23, 2006 4:29 am
by Gregor_SSG
ORIGINAL: Swamp_Yankee

Is there a PBEM option?

No. It's effectively a real time game, and PBEM play is not practical.However, carrier warfare can be a quick and brutal affair, and online games will not take too long and nor will they necessarily be need to be played to the last second of the scenario in order to get a clear result. If your carriers are sunk then so are you!

Gregor