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Screen Resolution Sizes

Posted: Tue Oct 24, 2006 2:15 pm
by junk2drive
Will higher screen sizes be in the new releases?

Sorry if it was before, the last time I played them was on a 17" set at 800x600.

What about graphics cards? Will laptops/desktops with onboard/shared memory graphics be able to play them?

RE: Screen Resolution Sizes

Posted: Tue Oct 24, 2006 6:23 pm
by Marc von Martial
Resolutions up to 1600x1200 @ 32bit.

Computers with shared RAM should be fine, if they have enough of it [;)]

RE: Screen Resolution Sizes

Posted: Tue Oct 24, 2006 7:08 pm
by Peter Fisla
I just played Close Combat 5 on my P4 laptop that has 512MB of RAM and crappy Intel video card with 8MB of dedicated RAM and up to 32MB of shared RAm and CC5 works just fine so I'm sure CC: Iron Cross will work just fine as well.

RE: Screen Resolution Sizes

Posted: Wed Oct 25, 2006 5:46 am
by junk2drive
Thanks for the answer. That's a selling point to those who already own the games.
 
One of the reasons I purchased WinSPWW2 and WinSPMBT was the higher resolutions.

RE: Screen Resolution Sizes

Posted: Wed Oct 25, 2006 2:42 pm
by amwild
ORIGINAL: Marc Schwanebeck

Resolutions up to 1600x1200 @ 32bit.

Computers with shared RAM should be fine, if they have enough of it [;)]

At this resolution, soldiers with the same number of pixels as the older CC games will be like ants.

Will the resolution of the maps, vehicles and soldiers be increased for those running the game at higher resolution? And how will the game handle those running the game at lower resolution without cropping too much of the maps?

RE: Screen Resolution Sizes

Posted: Wed Oct 25, 2006 5:53 pm
by Marc von Martial
ORIGINAL: amwild

ORIGINAL: Marc Schwanebeck

Resolutions up to 1600x1200 @ 32bit.

Computers with shared RAM should be fine, if they have enough of it [;)]

At this resolution, soldiers with the same number of pixels as the older CC games will be like ants.

Will the resolution of the maps, vehicles and soldiers be increased for those running the game at higher resolution? And how will the game handle those running the game at lower resolution without cropping too much of the maps?

The actual art is not bigger or smaller if you run at the various resolutions, you just see more of the map. At 1600x1200 you hardly have to scroll the map [;)]

RE: Screen Resolution Sizes

Posted: Thu Oct 26, 2006 8:10 am
by dobeln
16:9 support? :) (/pets 32" HDTV)