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invasion north africa

Posted: Mon Oct 30, 2006 6:07 pm
by Titanwarrior89
Just bought the game and been playing for about 3 days with it. Reading manual on invasions but i am trying to invade Morocco(pro-axis) but says its a illegal move. Is this due to not enough supply?[:(]


Over all I understand the supply and movement rules. Missing something but don't know what.

Thanks in advance.

RE: invasion north africa

Posted: Mon Oct 30, 2006 6:16 pm
by GKar
I guess you're playing the WAllies? They need supplies (5 or 10 IIRC) to declare war on "neutral" countries.

RE: invasion north africa

Posted: Mon Oct 30, 2006 6:22 pm
by Titanwarrior89
Yes the allies. Thanks for your answer Gkar.[:)]

RE: invasion north africa

Posted: Mon Oct 30, 2006 8:20 pm
by rjh1971
If you're trying an amphibious invasion make sure you have enough transport capacity, that is, you need 5 transport capacity per infantry/art.. unit and 10 capacity if you're dissembarking an armoured unit.

Also have in mind that, unlike WAW, you need to have that capacity all along the transport chain.

Not the case for Morroco, but if you were invading,ie W. France, invasions cannot take place during winter turns,

One more thing, units invading need to be in a coastal area, they cannot strategically move from a non coastal area and then invade.

RE: invasion north africa

Posted: Mon Oct 30, 2006 9:01 pm
by SurrenderMonkey
Hey G'Kar,
 
What are you doing here? Wasting time?  Slacker!  Get out of here and get back to your awesome work on DAIM!!![8D]

RE: invasion north africa

Posted: Mon Oct 30, 2006 10:03 pm
by GKar
The DAIM-Mod is resting right now, other than taking suggestions and trying to solve user problems. Now go away, I've got PBEMs to lose, ahem to play! [:'(]

RE: invasion north africa

Posted: Mon Oct 30, 2006 11:29 pm
by Titanwarrior89
Thanks for the help guys.[:)]

RE: invasion north africa

Posted: Tue Oct 31, 2006 2:38 pm
by Twotribes
Also as I understand it and it seems to work, until your transports have an amphib ability of 6 or more, you are limited in the number of total units that can invade no matter how many transports you have. At 4 and 5 it was 4 units I believe , max.

RE: invasion north africa

Posted: Tue Oct 31, 2006 10:31 pm
by christian brown
Good insight, the cap is at 25 strat move points (like 1 armor and 3 inf or 5 inf)  at amphib cap 5; at 6 it becomes unlimited.

RE: invasion north africa

Posted: Tue Oct 31, 2006 11:17 pm
by Twotribes
Reread the rules. Until you reach 6 amph cap the limit on troops used to invade is the amph level. A 4 would be 4 units, BUT a tank which costs 10 amph points to move counts as 2 units towards this max

RE: invasion north africa

Posted: Wed Nov 01, 2006 5:13 pm
by Titanwarrior89
Thanks again guys. I finally took North africa then I cut up thru turkey but the Ruskies cut me off.[:D]