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R3 saved game reload error
Posted: Fri Nov 03, 2006 9:24 pm
by darrellb9
Saved a league game and when I went in to reload the game got the following error:
Type mismatch in procedure modGameScreens.SaveGameLoad
Press F9 to continue.
Pressing F9 took me back to the main menu.
Tried to upload the saved game but apparently you can only upload pictures...
RE: R3 saved game reload error
Posted: Fri Nov 03, 2006 9:34 pm
by David Winter
Please compress the file to a zip file. You can attach zips to posts.
RE: R3 saved game reload error
Posted: Sun Nov 05, 2006 9:53 pm
by darrellb9
Still wouldn't let me upload the file as a .zip file.
I renamed it to .jpg and it let me. You'll need to rename it back to .zip [8|]
RE: R3 saved game reload error
Posted: Sun Nov 05, 2006 10:49 pm
by David Winter
It won't let me download it. The forums see an image file format and try to display it in a browser window. I can't even right-click and save as.
My email is working now so if you can send it to
support@wintervalley.com that would be easier.
Thanks
RE: R3 saved game reload error
Posted: Mon Nov 13, 2006 11:32 pm
by George M
I also got an error in R3 trying to load a saved game. From GameLog.txt:
11/13/2006 2:49:16 PM: Subscript out of range in procedure modGame.RenderPlayFrame
11/13/2006 2:49:20 PM: Subscript out of range in procedure modGame.AskPlayType
11/13/2006 2:49:21 PM: Subscript out of range in procedure modGame.SelectPlay
11/13/2006 2:49:21 PM: Object variable or With block variable not set in procedure modGame.PlayGame(main)
I was asked to press F9 after the first two errors, never saw the third, and the last one flashed briefly before I was dumped back to the main screen. This game was with 8 man teams using the default 8 man playbook.
I can send you the saved game if you want. If so, does it matter that it's from a league and with teams of my own creation?
RE: R3 saved game reload error
Posted: Tue Nov 14, 2006 1:30 am
by David Winter
There is a bug in the league mdb files that is preventing games from saving properly. It doesn't raise an error during the save, but because the saved games are missing data, they cause errors when you try to load them.
That's likely what's happening in this situation. It has been fixed and will be in the next public beta.