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Bug Report: Player loses control
Posted: Mon Nov 06, 2006 1:04 am
by hermanhum
Player loses control
Player loses control of all units in the middle of a game.
Saved Game file for the ColonialWarsDb with Beta Patch 3.7.1
Run saved game for 15 seconds and watch as control of units vanish. A sequential serious of screen shots has been included depicting this phenomenon.
Saved game files available on
Xtreme-Gamer

RE: Bug Report: Player loses control
Posted: Mon Nov 06, 2006 10:19 pm
by Aerohead
Herman,
How far into the game does this happen?
RE: Bug Report: Player loses control
Posted: Mon Nov 06, 2006 10:56 pm
by hermanhum
Game starts at 22:00h
Loss of control is 23:48:45
[Deleted]
Posted: Tue Nov 07, 2006 12:29 am
by Anonymous
[Deleted by Admins]
RE: Bug Report: Player loses control
Posted: Tue Nov 07, 2006 12:33 am
by hermanhum
Nope.
You are playing and in control of your units. All of a sudden, your planes and ships turn to a red colour as if they are enemy units. Consequently, you have control of nothing.
Take a look at the screen shots from 1-4, in that order.
RE: Bug Report: Player loses control
Posted: Tue Nov 07, 2006 2:25 am
by Aerohead
Herman,
For some reason I'm having problems installing the ColonalWars DB to try out your save game. Once I get this sorted out I can take a look at the behavior in 3.7.1-beta. I've also been helping out with beta-testing the new patch so I can check out if the problem persists with the latest build 3.7.2.15.
I've seen similar behavior for some of the original scenarios (loss of unit control) that a rebuild of the scenario fixed. The communication networks were hosed for some reason. Was this scenario built for 3.7 or 3.7.1?
I'll let you know if I find out anything ...
- Eric
RE: Bug Report: Player loses control
Posted: Tue Nov 07, 2006 3:13 am
by Aerohead
Herman,
I was able to reproduce the problem and I haven't seen this specific behavior before. Using the SE I was able to recover the units during gameplay, but that certainly doesn't solve the root cause of the problem. Strange indeed! I'll pass this along.
RE: Bug Report: Player loses control
Posted: Tue Nov 07, 2006 4:47 am
by hermanhum
Out of the hundreds of reports I've submitted and posted, only ONCE have I made a report that was not supported by either test file or saved game and that was only done because I felt the potential bug was of such significance that it might be better to err on the side of caution. [;)]
I failed to mention that I tried a few solutions to get around this problem. Initially, I suspected a flagship problem. (i.e. my flagship had unknowingly been sunk and the commo network had failed to re-build). I transferred the flagship to a number of different units, but the problem persisted.