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Interface/Map Question
Posted: Tue Nov 07, 2006 10:38 am
by scout1
Is it/will it be possible to have the map selectably show just one kind of target, say refineries for planning purposes ? HAven't really played the predecessor.
RE: Interface/Map Question
Posted: Tue Nov 07, 2006 11:35 am
by Hard Sarge
in the old game, you could do so
clicking on Targets, you can select a target type, and on the map it would show only that target type
which can be done while just looking around or during bomb raid plotting
RE: Interface/Map Question
Posted: Tue Nov 07, 2006 11:40 am
by Hard Sarge
here is part of one, clicking on list targets, and then Chem, brings up just the Chem Targets based on map size, if you now click on one, it will give you the range to it, and or you could also select it as the target for your raid if you were in plotting mode

RE: Interface/Map Question
Posted: Sun Nov 12, 2006 8:17 pm
by Rainerle
Hi,
speaking of Filters: Will the selection screen of the intercept option include a filter (maybe optional) that can selectively filter night fighters during the day and vice verse (i.e. day fighters during the night) ?
RE: Interface/Map Question
Posted: Sun Nov 12, 2006 10:08 pm
by Hard Sarge
ahhhh
the hassle is, you can still launch NF's during the day or day fighters during the night
best way to try and filter for this is to click on delay and sort the screen that way, NF's during the day are on a 63 minute delay from the time you tell them to take off until they do
I can put that on a wish list setting, but not sure if we can get to it anytime soon
RE: Interface/Map Question
Posted: Mon Nov 13, 2006 10:14 am
by Howard Mitchell
ORIGINAL: Hard Sarge
...you can still launch NF's during the day or day fighters during the night
Note you just mention fighters Sarge, what about bombers? Can you fly the Bomber Command's heavies during the day, as was done historically during Overlord and after, and can they take off during dusk to arrive over the enemy coast during darkness?
RE: Interface/Map Question
Posted: Mon Nov 13, 2006 10:43 am
by Hard Sarge
as of right now
BC is set to fly only at night
Bomber units that change planes to BC types, could fly during the day (say 2 Group or MED)
ideas and plans are in place to try and have a way to have BC be able to fly during the day, just not worked out yet
RE: Interface/Map Question
Posted: Mon Nov 13, 2006 8:29 pm
by Rainerle
Hi,
sure theres is a use for night fighters during the day. I was asking for an optional (switchable) toggle for this filter. But there is no use for day fighters during the night.
OT: My destroyer staffel suddenly changed to night fighter ? Is this a feature or am I the victim of a computer glitch ??? What can I do to change the poor staffel ?
RE: Interface/Map Question
Posted: Mon Nov 13, 2006 9:58 pm
by Fred98
Does the map include the Mediterranean theater?
RE: Interface/Map Question
Posted: Mon Nov 13, 2006 10:08 pm
by Hard Sarge
ORIGINAL: Joe 98
Does the map include the Mediterranean theater?
this is the mini map, it may be HARD to see, but that is pretty much the over all map area
so, yes, the MED is there also

RE: Interface/Map Question
Posted: Mon Nov 13, 2006 10:13 pm
by Hard Sarge
ORIGINAL: Rainerle
Hi,
sure theres is a use for night fighters during the day. I was asking for an optional (switchable) toggle for this filter. But there is no use for day fighters during the night.
OT: My destroyer staffel suddenly changed to night fighter ? Is this a feature or am I the victim of a computer glitch ??? What can I do to change the poor staffel ?
well, the GE did use day fighters at night, but they not too great, but when placed over Cities on patrol, they can get some kills, landing is a pain though
do you know which unit it is ? what plane type did it change to ??
depending on the OOB, those may be Ju 88 C6a which is a day fighter, but....
RE: Interface/Map Question
Posted: Mon Nov 13, 2006 10:25 pm
by Rainerle
Hi,
exactly it is Ju-88 C-6a which changed to He-219 (11./ZG-26?). Is this meant to be ? If so I shall live with it. (This is maybe a to do. Tell the axis/allied player what is on purpose).
Thanks in advance
RE: Interface/Map Question
Posted: Mon Nov 13, 2006 10:37 pm
by Hard Sarge
Hmmm
that may of been a linking issue, the starting plane was linked to the wrong upgrade type, by the guy who set up the OOB