Page 1 of 1
Best Korea 50-51 level scenarios.
Posted: Thu Nov 09, 2006 6:28 am
by CSL
Looking for the best scenarios around the size and complexity of Korea 50-51.
So far the ones in that range that i've found to be quite good are the following...
France 40
Dragoon 44
Gallipoli 15
Sino-Soviet 69
Any ideas?
RE: Best Korea 50-51 level scenarios.
Posted: Thu Nov 09, 2006 10:34 am
by golden delicious
The France 40 scenario which dates to TOAW Volume I?
Bears slightly more resemblence to the actual battle than if you just painted a map of France on your scrabble board.
As an alternative suggestion for your list, there's Curt Chambers' adapation of
Blitzkrieg. Certainly manageable, and certainly good. Find it first in the list here;
http://www.tdg.nu/indexscenarios.html
RE: Best Korea 50-51 level scenarios.
Posted: Thu Nov 09, 2006 2:02 pm
by sstevens06
ORIGINAL: CSL
Looking for the best scenarios around the size and complexity of Korea 50-51.
...
Sino-Soviet 69
Any ideas?
This one might be fun to play, but is historically inaccurate in the OOB & TO&E department. The scale (50km/hex) is also problematic as TOAW tends to behave strangely at the extreme ends of it's supported map and time scales.
I have a relatively complete (and historically accurate) OOB for the Soviet and PRC sides in late 1969, but lack of a decent map at a reasonable scale (20 - 25km/hex) has stopped me from putting together an alternative to this scenario. (Admittedly, the size of this front - the Sino-Soviet border - is enormous, over 3,000km if I'm not mistaken. I simply don't have the time to devote to creating a map that large.[:(])
RE: Best Korea 50-51 level scenarios.
Posted: Thu Nov 09, 2006 3:02 pm
by golden delicious
ORIGINAL: sstevens06
Admittedly, the size of this front - the Sino-Soviet border - is enormous, over 3,000km if I'm not mistaken. I simply don't have the time to devote to creating a map that large.[:(]
Presumably the vast bulk of the fighting would occur in limited areas. You could take an operational portion of the map- for example on the Pacific Coast where the communications are more favourable- and make a scenario out of that.
RE: Best Korea 50-51 level scenarios.
Posted: Thu Nov 09, 2006 3:50 pm
by Telumar
Yeah and
maps.google is your friend. Though the infrastructure might have changend since then.
RE: Best Korea 50-51 level scenarios.
Posted: Thu Nov 09, 2006 4:36 pm
by golden delicious
ORIGINAL: Telumar
Yeah and
maps.google is your friend. Though the infrastructure might have changend since then.
Especially in China, I would think.
RE: Best Korea 50-51 level scenarios.
Posted: Thu Nov 09, 2006 7:24 pm
by sstevens06
ORIGINAL: golden delicious
ORIGINAL: sstevens06
Admittedly, the size of this front - the Sino-Soviet border - is enormous, over 3,000km if I'm not mistaken. I simply don't have the time to devote to creating a map that large.[:(]
Presumably the vast bulk of the fighting would occur in limited areas. You could take an operational portion of the map- for example on the Pacific Coast where the communications are more favourable- and make a scenario out of that.
You have a good point - the natural axes of advance for Soviet forces invading Manchuria/northern China would have been widely separated and somewhat limited, as they were in August 1945. OTOH there is something to be said for doing a simulation of the entire Theater, especially since there would likely have been heavy use of operational-tactical nuclear weapons by the Soviets. This would have led to enormous sweeping manuever as Soviet forces penetrated forward Chinese positions and raced through eastern Manchuria and out of Mongolia through Inner Mongolia to very outskirts of Beijing.
RE: Best Korea 50-51 level scenarios.
Posted: Thu Nov 09, 2006 8:37 pm
by ColinWright
Ben's (a.k.a. 'Golden Delicious')Poland is outstanding as a mid-size scenario -- the subject matter notwithstanding. Admittedly, being the Germans is more fun than being the Poles, but if you want an exercise in self-control and carefully-timed retreats, the Poles do offer that, and they can win.
RE: Best Korea 50-51 level scenarios.
Posted: Thu Nov 09, 2006 8:38 pm
by ColinWright
ORIGINAL: sstevens06
ORIGINAL: golden delicious
ORIGINAL: sstevens06
Admittedly, the size of this front - the Sino-Soviet border - is enormous, over 3,000km if I'm not mistaken. I simply don't have the time to devote to creating a map that large.[:(]
Presumably the vast bulk of the fighting would occur in limited areas. You could take an operational portion of the map- for example on the Pacific Coast where the communications are more favourable- and make a scenario out of that.
You have a good point - the natural axes of advance for Soviet forces invading Manchuria/northern China would have been widely separated and somewhat limited, as they were in August 1945. OTOH there is something to be said for doing a simulation of the entire Theater, especially since there would likely have been heavy use of operational-tactical nuclear weapons by the Soviets. This would have led to enormous sweeping manuever as Soviet forces penetrated forward Chinese positions and raced through eastern Manchuria and out of Mongolia through Inner Mongolia to very outskirts of Beijing.
You could simply block off the large swatches of irrelevant terrain with unplayable hexes. That could reduce your map-making to a manageable level.
RE: Best Korea 50-51 level scenarios.
Posted: Fri Nov 10, 2006 12:04 am
by sstevens06
ORIGINAL: ColinWright
ORIGINAL: sstevens06
ORIGINAL: golden delicious
Presumably the vast bulk of the fighting would occur in limited areas. You could take an operational portion of the map- for example on the Pacific Coast where the communications are more favourable- and make a scenario out of that.
You have a good point - the natural axes of advance for Soviet forces invading Manchuria/northern China would have been widely separated and somewhat limited, as they were in August 1945. OTOH there is something to be said for doing a simulation of the entire Theater, especially since there would likely have been heavy use of operational-tactical nuclear weapons by the Soviets. This would have led to enormous sweeping manuever as Soviet forces penetrated forward Chinese positions and raced through eastern Manchuria and out of Mongolia through Inner Mongolia to very outskirts of Beijing.
You could simply block off the large swatches of irrelevant terrain with unplayable hexes. That could reduce your map-making to a manageable level.
I'm not sure I would like the aesthetics of that.
Well my queue is rather full now anyway -- I'm deeply into converting Suez Canal 1973 to TOAWIII. Hoping to release it for playtest before the end of the year.
RE: Best Korea 50-51 level scenarios.
Posted: Fri Nov 10, 2006 9:32 am
by golden delicious
ORIGINAL: ColinWright
Ben's (a.k.a. 'Golden Delicious')Poland is outstanding as a mid-size scenario -- the subject matter notwithstanding. Admittedly, being the Germans is more fun than being the Poles, but if you want an exercise in self-control and carefully-timed retreats, the Poles do offer that, and they can win.
Thanks. A lot of units in this one- but quick to play at only eight turns. The sort of thing one can get done in two weeks, which makes a change from the multi-year efforts that some of the larger scenarios can turn out to be.
Of course, this isn't available for TOAW III- yet.
RE: Best Korea 50-51 level scenarios.
Posted: Tue Nov 14, 2006 1:05 am
by Fidel_Helms
Ben's Poland is good, and for that matter I like playing either side. The Germans are favored somewhat, but the time scale still requires the German to exercise some skill.
I don't know if I would say it's of comparable complexity to the disc Korea- Poland is rather more time intensive for the German. Maybe as the Pole it's on about the same level.
The modern Korea is pretty good too, and Bob Cross' Okinawa scenario is another good one.
RE: Best Korea 50-51 level scenarios.
Posted: Tue Nov 14, 2006 1:18 am
by Fidel_Helms
It's been a while, but I'd say that Nordic Light is within this range of complexity also.