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My review for TOAW3 @ ACG website
Posted: Mon Nov 13, 2006 4:21 pm
by liuzg150181
My review for the game is finally being posted at ACG, I would also like to thank Siberian Heat(Brian King),whom I alias with,for providing me with assistance and advice all this while,comments on my review would be appreciated:
http://www.armchairgeneral.com/articles ... e=1&cat=59
RE: My review for TOAW3 @ ACG website
Posted: Mon Nov 13, 2006 5:52 pm
by JAMiAM
Thanks for the well-balanced review. I disagree on the severity of your comment on the lack of TCP/IP play, but that's because I know how excruciatingly boring it would be to watch me play a turn, in real time...[:D]
TCP/IP play might be useful for extremely small scenarios, where it might only take 15 minutes to finish a turn, or perhaps in a tutorial/learning situation where one player is trying to teach another the finer points of how to play. However, to make that work well, a chat client would need to be integrated, and a whole bunch of recoding done to the engine. Not a relatively fruitful expenditure of programming resources at this point in time, I'm afraid. However, it might be something to consider in a "from the ground up" redesign of the game.
RE: My review for TOAW3 @ ACG website
Posted: Mon Nov 13, 2006 8:17 pm
by freeboy
Agree about the real time playing, does not fit this model of ugo igo too well.. I really like the larger scens and playing pbem works
RE: My review for TOAW3 @ ACG website
Posted: Tue Nov 14, 2006 4:04 pm
by Curtis Lemay
ORIGINAL: liuzg150181
My review for the game is finally being posted at ACG, I would also like to thank Siberian Heat(Brian King),whom I alias with,for providing me with assistance and advice all this while,comments on my review would be appreciated:
http://www.armchairgeneral.com/articles ... e=1&cat=59
Well done. I hope you'll give your review a "review" in a few months, as features are added via updates. The plans, at least, are exciting.