SIGINT Formulas Cheat Sheet
Posted: Fri Nov 17, 2006 11:24 pm
Do you remember word problems in middle school? Some people were really good at copying down the formulas and some people said: "Ask me the question already!"
For the latter group, here are the SIGINT formulas:
1. If Random (Security) > Random (50) then opposing player loses a spy.
2. If Random (Security) > Random (Defending SIGINT *8) then opposing player loses 1 SIGINT.
3. If Random (Attacking Spies) > Random (Defending Security *3) then research progress is exposed.
4. If Random (Attacking Spies) > Random (Defending Security *3) then production units are exposed.
5. If Random (Attacking Spies) > Random (Defending Security *3) then SIGINT screen is exposed.
6. If Random (Attacking Spies) > Random (Defending Security *4) then that region is exposed (check for all regions).
7. If Random (Attacking Spies) > Random (Defending Security *3) then lower WR range bracket increased by 1 (unless minimum of range already at real value).
8. If Random (Attacking Spies) > Random (Defending Security *3) then higher WR range bracket decreased by 1 (unless maximum of range already at real value).
9. If Random (Attacking Spies *2) > Random (Defending Security) then technology can be pillaged.
10. If Random (Attacking Spies) > Random (Defending Security + 5) then gain 1 research point in technology you are behind in.
11. If Random (SIGINT) > Random (Defending Security) then gain +1 to attack for that unit (repeated for all units in battle.
So you know where everyone starts:
GERMANY
Security - 10; SIGINT - 6; vs Japan - 0; vs Russia - 4; vs China - 0; vs W. Allies - 6;
JAPAN
Security - 8; SIGINT - 4; vs Germany - 0; vs Russia - 3; vs China - 6; vs W. Allies - 6;
RUSSIA
Security - 15; SIGINT - 5; vs Germany - 9; vs Japan - 9; vs China - 9; vs W. Allies - 9;
W. Allies
Security - 8; SIGINT - 10; vs Germany - 3; vs Japan - 2; vs Russia - 3; vs China - 2;
For the latter group, here are the SIGINT formulas:
1. If Random (Security) > Random (50) then opposing player loses a spy.
2. If Random (Security) > Random (Defending SIGINT *8) then opposing player loses 1 SIGINT.
3. If Random (Attacking Spies) > Random (Defending Security *3) then research progress is exposed.
4. If Random (Attacking Spies) > Random (Defending Security *3) then production units are exposed.
5. If Random (Attacking Spies) > Random (Defending Security *3) then SIGINT screen is exposed.
6. If Random (Attacking Spies) > Random (Defending Security *4) then that region is exposed (check for all regions).
7. If Random (Attacking Spies) > Random (Defending Security *3) then lower WR range bracket increased by 1 (unless minimum of range already at real value).
8. If Random (Attacking Spies) > Random (Defending Security *3) then higher WR range bracket decreased by 1 (unless maximum of range already at real value).
9. If Random (Attacking Spies *2) > Random (Defending Security) then technology can be pillaged.
10. If Random (Attacking Spies) > Random (Defending Security + 5) then gain 1 research point in technology you are behind in.
11. If Random (SIGINT) > Random (Defending Security) then gain +1 to attack for that unit (repeated for all units in battle.
So you know where everyone starts:
GERMANY
Security - 10; SIGINT - 6; vs Japan - 0; vs Russia - 4; vs China - 0; vs W. Allies - 6;
JAPAN
Security - 8; SIGINT - 4; vs Germany - 0; vs Russia - 3; vs China - 6; vs W. Allies - 6;
RUSSIA
Security - 15; SIGINT - 5; vs Germany - 9; vs Japan - 9; vs China - 9; vs W. Allies - 9;
W. Allies
Security - 8; SIGINT - 10; vs Germany - 3; vs Japan - 2; vs Russia - 3; vs China - 2;