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Possible bugs with 1.08.04

Posted: Sat Nov 18, 2006 6:37 pm
by RUPD3658
The following stragne things happened last turn in my PBEM with KDonovan:

1. B-24s, LB-30s, and PB4Ys flew strike missions from Tarawa to Kwaj (12 hexes). This would not be a problem except that Tarawa is only a 4 AF and the planes should only be flying to their normal range (10-11 hexes). He had an F-5A fly right before so maybe this messed up the range calculations for the other AC at the base.

2. About 4 months ago my best Zero pilot, WO Handa with 17 kills, was wounded. Since his squadron was mauled it was withdrawn a few days later. He returned before his sqaudron and went to another Zero squadron. This was under 1.08.02. I looked for him today and found that he and a 12 kill and 2 5 kill Zero pilots are now flying Bettys in a sqaudron that just arrvied today.

Kenny has lost 2 Maraine para units to the air transport bug recently so neither of these are game killers.

I still love this game so I hope that the causes of these oddities can be located and corrected in the next patch. In the mean time I will treat these as FOW.

RE: Possible bugs with 1.08.04

Posted: Sat Nov 18, 2006 8:40 pm
by tocaff
Nothing like a fix for one thing that flubs another........................

RE: Possible bugs with 1.08.04

Posted: Sat Nov 18, 2006 10:47 pm
by Halsey
1. 4e bombers flying from smaller than normal airfields "do not have their range decreased". Only the bombload is considered. This has been like this from the start.

2. So the pilot became a replacement.
I don't see this as a bug, or gamebreaker.
He's still alive isn't he?

3. The airtransport LCU loss has been around for awhile.
If you stop transporting them after 50+% have been moved the fragment will become the parent unit.
You can then restart the transfer.
Again, another easy fix that's been doable from the begining.

RE: Possible bugs with 1.08.04

Posted: Sat Nov 18, 2006 10:56 pm
by niceguy2005
I thought that the air transport bug had been fixed! [&:]

I have had no recent transport bug problems from either fast transport or air transport. Are others still having problems?

RE: Possible bugs with 1.08.04

Posted: Sat Nov 18, 2006 10:58 pm
by Halsey
Actually, I haven't seen it in awhile myself.[;)]

Though I still use the above formula anyway.
Just in case.[:D]

RE: Possible bugs with 1.08.04

Posted: Sat Nov 18, 2006 11:33 pm
by Honda
Eye for an eye, bug for a bug[:D]

RE: Possible bugs with 1.08.04

Posted: Sat Nov 18, 2006 11:43 pm
by KDonovan
4e bombers flying from smaller than normal airfields "do not have their range decreased". Only the bombload is considered. This has been like this from the start.


i was under the impression that 4E bombers can't fly extended range missions from level 4 airfields. And if they do fly normal range missions, then their bomb loads are decreased. Am i wrong in this assumption?

RE: Possible bugs with 1.08.04

Posted: Sat Nov 18, 2006 11:51 pm
by Sonny
ORIGINAL: KDonovan
4e bombers flying from smaller than normal airfields "do not have their range decreased". Only the bombload is considered. This has been like this from the start.


i was under the impression that 4E bombers can't fly extended range missions from level 4 airfields. And if they do fly normal range missions, then their bomb loads are decreased. Am i wrong in this assumption?

That is what I thought too.[&:]

RE: Possible bugs with 1.08.04

Posted: Sat Nov 18, 2006 11:54 pm
by KDonovan
according to the manual, my B24's with extended range of 14 and normal range of 10, shouldn't have been able to attack Kwalajien (12 hexes away) from Tarawa (level 4 AF)


RE: Possible bugs with 1.08.04

Posted: Sat Nov 18, 2006 11:55 pm
by ckk
You are stating what the Manual says in 7.2.2.8 and 4E bombers require level 5 fields to fly extended range missions.

RE: Possible bugs with 1.08.04

Posted: Sun Nov 19, 2006 12:41 am
by Grotius
I also thought the air transport bug had been fixed. The 1.802 patch notes mention something about it:
Item 45 - Disappearing unit during air pick up.

Pick up of unit by air transport incorrectly transposing parameters and possibly causing disappearance of unit being picked up. Corrected parameters and added more bulletproofing

Although whenever a dev talks about "bulletproofing," I get nervous. :P

RE: Possible bugs with 1.08.04

Posted: Sun Nov 19, 2006 6:21 pm
by RUPD3658
ORIGINAL: Halsey

1. 4e bombers flying from smaller than normal airfields "do not have their range decreased". Only the bombload is considered. This has been like this from the start.


7.2.2.8 page 128 in the stock manual:

Level bombers flying out of a small airfield cannot fly at extended range, and will be treated as if they are flying at extended range when bmbing targets at normal range

We are playing stock scn 15 ver 1.08.04

RE: Possible bugs with 1.08.04

Posted: Sun Nov 19, 2006 8:59 pm
by Halsey
Another inaccuracy in the manual.[:(]

There are a lot of them.[;)]

RE: Possible bugs with 1.08.04

Posted: Mon Nov 20, 2006 2:33 pm
by rtrapasso
There was a lot about this particular business a while back... something about whether a certain island base could be bombed by the Allies (before B-29s). While the rulebook stated that it couldn't be bombed (because the only way to reach it was flying 4E bombers from a size 4 airfield at extended range) - someone finally tried it and did it, proving the rulebook incorrect.

So - Halsey is right (once again)... [&o] [&o]


EDIT: This was WAY before 1.80.04 - maybe version 1.21 or so...

RE: Possible bugs with 1.08.04

Posted: Mon Nov 20, 2006 7:13 pm
by tabpub
ORIGINAL: rtrapasso

There was a lot about this particular business a while back... something about whether a certain island base could be bombed by the Allies (before B-29s). While the rulebook stated that it couldn't be bombed (because the only way to reach it was flying 4E bombers from a size 4 airfield at extended range) - someone finally tried it and did it, proving the rulebook incorrect.

So - Halsey is right (once again)... [&o] [&o]


EDIT: This was WAY before 1.80.04 - maybe version 1.21 or so...

I recollect it as the game with 2 Italians playing it. One, not knowing that he "couldn't" do it, built up Thursday Island to 4, filled it with B17's and caught the Rabaul air groups of the other sitting on their keesters. I think the IJ player was Hoeppner, as I recall; and he was frothing for a bit afterward.[:@]

RE: Possible bugs with 1.08.04

Posted: Mon Nov 20, 2006 7:18 pm
by rtrapasso
ORIGINAL: tabpub

ORIGINAL: rtrapasso

There was a lot about this particular business a while back... something about whether a certain island base could be bombed by the Allies (before B-29s). While the rulebook stated that it couldn't be bombed (because the only way to reach it was flying 4E bombers from a size 4 airfield at extended range) - someone finally tried it and did it, proving the rulebook incorrect.

So - Halsey is right (once again)... [&o] [&o]


EDIT: This was WAY before 1.80.04 - maybe version 1.21 or so...

I recollect it as the game with 2 Italians playing it. One, not knowing that he "couldn't" do it, built up Thursday Island to 4, filled it with B17's and caught the Rabaul air groups of the other sitting on their keesters. I think the IJ player was Hoeppner, as I recall; and he was frothing for a bit afterward.[:@]

Possibly, although i recall it was folks asking questions about the possibility in the main forum or War Room... although the question could have been resolved in this incident... [:D]