Page 1 of 1

Suggested style of screenies for promoting COTA

Posted: Sun Nov 26, 2006 8:14 am
by Fred98
I presume the main target customer is the wargamer. With that in mind, I have chosen some same screen shots that could be used to promote the game. The scfeen shots are in a style that I feel would attract wargamers.


Here is a battallion in a defensive position - facing north

Image


Here is the same battallion facing west


Image


The same batttallion on the march - they are moving to the left


Image


And the same battallion on the edge of some high ground


Image


Notice in each and every case, the position of the BHQ, the mortar platoon and the rear guard. This has all been positioned by the AI


Now we just need to check the supply status of the battallion


Image


And the combat values


Image


And we turn on the comand lines. Note the blue line running back to brigade HQ. Any unit can be given an order and many players choose to give orders at the brigade level.

Image


The last screenie is meant to give an example of what the maps look like - this is a zoomed out view with Hill 878 in the centre left.

Image


It is my view that this type of screenie will attract wargamers, as each of the features is described and illustrated.














RE: Suggested style of screenies for promoting COTA

Posted: Sun Nov 26, 2006 10:23 am
by JeF
Hi Joe,

Nice screenies.
If I understand correctly, the point is to have clear detailed situations about what's possible, instead of having more general view.

What does this bring more that MarkShots tips thread ? Less text, more pictures ?

I'd like to have the screens and the text on the article section of my site, may I have your permission ?

JeF.

RE: Suggested style of screenies for promoting COTA

Posted: Sun Nov 26, 2006 10:07 pm
by Fred98
Sure! help yourself!
 

RE: Suggested style of screenies for promoting COTA

Posted: Thu Jan 17, 2008 3:33 am
by Fred98
Bump.
 
Ultimately the idea is to promote the game to wargamers in a way they will understand.
 
-

RE: Suggested style of screenies for promoting COTA

Posted: Thu Jan 17, 2008 11:37 am
by HansBolter
ORIGINAL: Joe 98

Bump.

Ultimately the idea is to promote the game to wargamers in a way they will understand.

-


Joe, I agree with your approach and that is why I tried to do a little bit of that in my BFTB AAR. What I didn't do and what I so see in at least one of your screenshots is to show how much flexibility there is in shaping the unit footprint frontage and depth. We definitely need more screenshots that show footprints other than the default one.

RE: Suggested style of screenies for promoting COTA

Posted: Sat Jan 19, 2008 2:47 pm
by emcgman
The thing that prompted me to buy Conquest of the Agean was watching the trailer, and seeing the game `move'.

That was all it took.

Because when you see that for the first time, you can't even believe how cool the game is.

I was frustrated prior to purchase, because the `demo video' would not operate on my Windows Vista.

And I didn't want to watch some lame marketing trailer.

Just as I suspected, they made me sit through most of the trailer, before they showed me the game in motion.

That's the main concept of the game, being in motion, and a Windows Media Player video should be on the front page of Matrix site.

Then they'll sell more `Conquest of the Agean'