Opponent wanted for Nik Mod, either side
Posted: Sun Nov 26, 2006 4:33 pm
Hey there,
I'm looking for an opponent, either side, for the Nik Mod. 1941 or May '42 is fine, and I have the files needed to play if you don't have them (and can upgrade to whatever Nik Mod as mentioned by Bombur below). For those who haven't played Nik's Mod its a more realistic play of the game, where the strength of air power is reduced (land based bombers cannot sink carrier fleets at will, didnt happen in the real war and doesn't really happen much in Nik's Mod)
I can play 5+ turns a week (but no pressure), and am committed to playing a game for the long haul. So far I've played about 5 campaigns so i have some experience but wouldn't consider myself a major expert.
Only House rules I can think of are no more than 12 PT boats in a hex (to cut down on bug problems) and no unloading 2 squads from a sub to recon an enemy island (too gamey), but any other ideas we can consider too.
Please write to leehunt22@hotmail.com if you are interested and let's have some fun!
I'm looking for an opponent, either side, for the Nik Mod. 1941 or May '42 is fine, and I have the files needed to play if you don't have them (and can upgrade to whatever Nik Mod as mentioned by Bombur below). For those who haven't played Nik's Mod its a more realistic play of the game, where the strength of air power is reduced (land based bombers cannot sink carrier fleets at will, didnt happen in the real war and doesn't really happen much in Nik's Mod)
I can play 5+ turns a week (but no pressure), and am committed to playing a game for the long haul. So far I've played about 5 campaigns so i have some experience but wouldn't consider myself a major expert.
Only House rules I can think of are no more than 12 PT boats in a hex (to cut down on bug problems) and no unloading 2 squads from a sub to recon an enemy island (too gamey), but any other ideas we can consider too.
Please write to leehunt22@hotmail.com if you are interested and let's have some fun!