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Great improvement from the original

Posted: Sat Dec 02, 2006 8:45 pm
by luftwaffe
I just got my cd the other day and this game is a huge improvement from the original. For those of you who have decided not to buy the game based on the fact there's no more combat animations I have to say you're really missing out, I too wished the combat animations were improved but that part of the game doesn't really matter anyway at least when it comes to the depth of the game. So far I have not ran into any obvious bugs or stability problems as well.

For people that have been playing the game for awhile what would you suggest for a standard first and second turn move for Germany? As was already mentioned on the forum it seems that its much harder to take out France in Spring,40 like in the original.
Also it worthless to establish trade agreements in the first few turns? I'm still reading through the manual, I made a hard copy of it last night.

Anyway I have to give 2 by 3 a two thumbs up.

RE: Great improvement from the original

Posted: Sat Dec 02, 2006 8:54 pm
by GKar
ORIGINAL: luftwaffe

I just got my cd the other day and this game is a huge improvement from the original. For those of you who have decided not to buy the game based on the fact there's no more combat animations I have to say you're really missing out, I too wished the combat animations were improved but that part of the game doesn't really matter anyway at least when it comes to the depth of the game. So far I have not ran into any obvious bugs or stability problems as well.
Yep, fully agreed. [8D]

As for France, I don't think they're hard to attack. Just concentrate the units you have and that are built anyway, throw in a few more produced units if necessary, and then go for it. It shouldn't be a problem at all to attack the Low Countries in Winter '40 and then France in Spring. It may be hard to do in one turn, but it is easy in two and you have the time to start early enough. Remember: All you need is either Western or Eastern France for them to surrender. I'd say that it is impossible to hold them both as the Western Allies, just try a few turns with the WAllies against the AI to see how it is done. [:)]

RE: Great improvement from the original

Posted: Sun Dec 03, 2006 9:39 am
by christian brown
Surprisingly enough, France can actually fall in Fall 1939 if you are willing to suffer a few casualties against the Maginot line......I just did this against a human and I think it was worth it = +/- 5 damaged units IIRC.  For this to work, you need to move EVERYTHING to W Germany after the attack on Poland and be sure to increase all the easily upgradable unit attributes during the summer production turn, a few militia builds are also helpful but may signal to the WA player what you are up to......probably not such a good idea after all!  Clearly, you won't be messing with Denmark, the Low countries or anything thing else for that matter when going about this......This attack had a success probability in the high 90s, not much of a roll of the dice, as it were......the WA typically will not imagine that you will be this bold......[:(]