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workaround?
Posted: Sat Dec 02, 2006 10:46 pm
by freeboy
Is there a work around for the ctd when you are in seige?
RE: workaround?
Posted: Sat Dec 02, 2006 10:59 pm
by ericbabe
It happens under certain circumstances when a siege is disbanded because there are no more friendly troops in the province... so if you can avoid having your units (and the AI's units) avoid this, then that'd be a workaround.
RE: workaround?
Posted: Sat Dec 02, 2006 11:11 pm
by freeboy
ok, so leave the troops that are being besieged or those doing the besieging ?
RE: workaround?
Posted: Sat Dec 02, 2006 11:33 pm
by freeboy
my seige of Ft McHenry was a success.. is it due to no conf troops?
RE: workaround?
Posted: Sun Dec 03, 2006 3:23 am
by Sonny
ORIGINAL: ericbabe
It happens under certain circumstances when a siege is disbanded because there are no more friendly troops in the province... so if you can avoid having your units (and the AI's units) avoid this, then that'd be a workaround.
I've had those abandoned siege before without a crash. So it doesn't happen all the time as you say but it is certainly repeatable.
RE: workaround?
Posted: Sun Dec 03, 2006 3:46 am
by nmleague
I had it happen on about the 5th successfull siege in one game and about the 8th in alother.
RE: workaround?
Posted: Sun Dec 03, 2006 9:01 am
by freeboy
I am trying to save this any thoughts?
RE: workaround?
Posted: Sun Dec 03, 2006 7:27 pm
by TheHellPatrol
ORIGINAL: freeboy
I am trying to save this any thoughts?
My "workaround" don't play until it's patched up, reading the manual in the meantime.
I "WAS" a Beta-Tester, i don't want to "BE" a Beta-Tester...i can't handle it[8|].
RE: workaround?
Posted: Sun Dec 03, 2006 8:03 pm
by freeboy
my current workaround is to not attack forts.. very odd though
RE: workaround?
Posted: Sun Dec 03, 2006 8:07 pm
by Sonny
ORIGINAL: freeboy
my current workaround is to not attack forts.. very odd though
You would have thought beta testers would have tried some sieges - especially those writing AARs.
RE: workaround?
Posted: Sun Dec 03, 2006 8:27 pm
by TheHellPatrol
[:)]Another workaround would be to only play odd numbered turns, yeah...that's it...i'm a genius[:'(]
RE: workaround?
Posted: Sun Dec 03, 2006 8:45 pm
by Temple
ORIGINAL: freeboy
my current workaround is to not attack forts.. very odd though
The problem I experienced with CTDs was with sieges of cities, forts were ok.
RE: workaround?
Posted: Sun Dec 03, 2006 9:28 pm
by usecase
I've had CTDs with sieges of both cities and forts. I've put the game aside for the moment. Looking forward to seeing the patch in due course.
RE: workaround?
Posted: Mon Dec 04, 2006 12:23 am
by Sonny
ORIGINAL: usecase
I've had CTDs with sieges of both cities and forts. I've put the game aside for the moment. Looking forward to seeing the patch in due course.
No, not in due course - now![:D]