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Foothills of the Gods - Axis Side
Posted: Sun Dec 03, 2006 10:00 pm
by Yakstock
Maestro and I have agreed to do an ongoing AAR of our Foothills of the Gods match. Attached is the first installment of the AAR from the Axis side. I hope you enjoy it! Remember - best viewed in slide show format when you open it.
http://home.comcast.net/~cotagame/FOTG_files/frame.htm
RE: Foothills of the Gods - Axis Side
Posted: Sun Dec 03, 2006 10:37 pm
by Arjuna
Once again Gary an excellent job![&o]
RE: Foothills of the Gods - Axis Side
Posted: Sun Dec 03, 2006 10:41 pm
by Deathtreader
Hi guys,
Really nice AAR -- both of you!! Can't wait for more............[:)]
Yakstock, are you using a map graphics mod?? If so, which one?
Thanks!
Rob.
RE: Foothills of the Gods - Axis Side
Posted: Sun Dec 03, 2006 10:53 pm
by Yakstock
I use Microsoft Digital Image starter addition (came with computer) to trim the pictures down or patch together multiple screen shots (all taken using MWSnap freeware for screen capture) and then the rest I do in Microsoft Powerpoint. Add arrows, lines, text, etc. I publish the PowerPoint as a web page (easy step) and then upload to some storage area that Comcast gives me. Web seems to recognize and allows the slide show feature.
RE: Foothills of the Gods - Axis Side
Posted: Sun Dec 03, 2006 11:19 pm
by 06 Maestro
Perhaps I should be looking at this-I'll wait until thegame is done.
RE: Foothills of the Gods - Axis Side
Posted: Sun Dec 03, 2006 11:31 pm
by Yakstock
That's right Maestro - no scouting! [:-]
RE: Foothills of the Gods - Axis Side
Posted: Sun Dec 03, 2006 11:56 pm
by Deathtreader
ORIGINAL: Yakstock
I use Microsoft Digital Image starter addition (came with computer) to trim the pictures down or patch together multiple screen shots (all taken using MWSnap freeware for screen capture) and then the rest I do in Microsoft Powerpoint. Add arrows, lines, text, etc. I publish the PowerPoint as a web page (easy step) and then upload to some storage area that Comcast gives me. Web seems to recognize and allows the slide show feature.
Hey,
Thanks for the info...... but I was actually inquiring as to whether you were using a
map
graphics mod and if so, whch one it was. [:)][:)]
Rob.
RE: Foothills of the Gods - Axis Side
Posted: Mon Dec 04, 2006 1:00 am
by Yakstock
Sorry - I have tried some but this is the default map for Cota I believe.
RE: Foothills of the Gods - Axis Side
Posted: Tue Dec 05, 2006 9:34 am
by Hoplomachia
What a great way to present an AAR! Good job!
RE: Foothills of the Gods - Axis Side
Posted: Tue Dec 05, 2006 10:01 am
by Trigger Happy
Wow! It reads like a book. Great job really! [8D]
RE: Foothills of the Gods - Axis Side
Posted: Tue Dec 05, 2006 8:08 pm
by jhdeerslayer
Very nice! Was always hoping for an AAR on what I think is maybe my favorite scenario.
RE: Foothills of the Gods - Axis Side
Posted: Wed Dec 06, 2006 12:41 am
by Yakstock
Next update - Day Two, has been added...Hope you like it...Things are not going well
http://home.comcast.net/~cotagame/FOTG_files/frame.htm
RE: Foothills of the Gods - Axis Side
Posted: Fri Dec 08, 2006 2:06 am
by Yakstock
Next update - Day Three, has been added...Hope you like it...Still not going well
http://home.comcast.net/~cotagame/FOTG_files/frame.htm
RE: Foothills of the Gods - Axis Side
Posted: Fri Dec 08, 2006 3:07 am
by Arjuna
Great AAR as usual Gary. Yes trundling through the mountains and ravines is always going to be so slow. As you point out it is critical for the Germans to maintain a series of rolling attacks. They have to seize the intiative and keep the Allies on the hop all the time. I acknowlegde that this can be difficult without good indirect fire support. But fortunately the German armour has plenty of direct firepower.
RE: Foothills of the Gods - Axis Side
Posted: Thu Dec 14, 2006 12:08 am
by Yakstock
Day four....one day left to go - and a short one at that.
http://home.comcast.net/~cotagame/FOTG_files/frame.htm
RE: Foothills of the Gods - Axis Side
Posted: Sat Dec 16, 2006 3:09 pm
by Yakstock
My final day is posted - what a great match. I look forward to reading the "other side of the story"...I hope you enjoyed the game.
http://home.comcast.net/~cotagame/FOTG_files/frame.htm
RE: Foothills of the Gods - Axis Side
Posted: Sat Dec 16, 2006 4:20 pm
by 06 Maestro
[font="times new roman"]What an AAR! You really have a talent for this. [/font]
[font="times new roman"]
[/font]
[font="times new roman"]
It is nice to see I was not just wasting a lot of shell. I thought I had some rather nice targets jammed along the mountain roads-and I really let them have “it”. Clearly, artillery is what saved this game for the Allies.[/font]
[font="times new roman"]
[/font]
[font="times new roman"]
Your strong left hook after clearing the western mountain pass was a very good move on your part-I was helpless to stop such an attack. My only armor was to the west of the main highway-rather foolish in hindsight. You sacked a DV HQ shortly after this breakthrough.[/font]
[font="times new roman"]
[/font]
[font="times new roman"]
My units that straddle the northern pass road were becoming useless do to lack of “basics”. I wanted to cut the road in several more places, but it was one of those times-“the men have spoken”.[/font]
[font="times new roman"]
[/font]
[font="times new roman"]
Thanks for a great game-till the next time
[/font]
RE: Foothills of the Gods - Axis Side
Posted: Sat Dec 16, 2006 5:35 pm
by Hoplomachia
Yakstock and Maestro,
A very enjoyable and educational AAR. GJ guys!
RE: Foothills of the Gods - Axis Side
Posted: Sun Dec 17, 2006 2:03 am
by Arjuna
Yes another great AAR Gary. Well done to you both.
RE: Foothills of the Gods - Axis Side
Posted: Sat Feb 10, 2007 1:21 pm
by JeF
Hi,
The AAR files are now hosted on the AAR section at
The Drop Zone
Remember : it is best viewed with IE.
Take care,
JeF.